![](https://maxcheaters.com/uploads2/set_resources_34/84c1e40ea0e759e3f1505eb1788ddf3c_pattern.png)
Javaan
-
Posts
16 -
Credits
0 -
Joined
-
Last visited
Never -
Feedback
0%
Content Type
Articles
Profiles
Forums
Store
Posts posted by Javaan
-
-
I forwarded them in my router in my firewall's and every other protection that i can disable is disabled...
so...
-
Ok i am setting up my server locally!!! w00t everything works!!
Ok now lets make the server public!! Fak it didnt work... what did i do wrong?
Some info:
All ports that need to be opened are open.
I think i used the right local ip.. ( To check ur local ip this is a very handy solution: http://www.reglos.de/myaddress/)
Used www.whatismyip.com to see what my ip is.
No errors during instalation..
I used l2fileedit too chance my l2.ini folder into my ip instaid of the standard one.
The data i am using is: Just standard L2J :-X?
No errors in login or gameserver window.
This all is for an interlude server.
So who can help me?
-
i think he means: HE wants if he clicks too castle that he will spawn inside the throne room.... instaid of somethingelse..
-
Can you refrase that question in a diffrent way?
-
How do i set up my server.prop login.prop host file and where do i put the info
Its an interlude server.. and i just cant get it too run all help would be apriciated!!
PS: Dont read this topic and go back to an other topic help me out so other people can get the help from me that i got form u guys!
-
-
The guide that i used to make my server said it was for interlude so i asume he gave me the links to the right files and stuff...
-
============================
Login
============================
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2jserver.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================================================
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=127.0.0.1
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=127.0.0.1
# Bind ip of the loginServer, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan=20
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600
GMMinLevel=100
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname=*
# The port on which login will listen for GameServers
LoginPort=9014
# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = False
# If false, the licence (after the login) will not be shown
# It is highly recomended for Account Seciurity to leave this option as defalut (True)
ShowLicence = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=1234
MaximumDbConnections=50
MaximumStateMents=100
MaxPoolSize=50
MinPoolSize=10
AquireIncrement=1
IdleConnectionTest=10800
MaxIdleTime=0
# Useable values: "true" - "false", use this option to choose whether accounts will be created
# automatically or not.
AutoCreateAccounts=true
# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
IpUpdateTime=0
# ==============================================================
# Test server setting, shoudnt be touched in online game server
# ==============================================================
Debug = False
Assert = False
Developer = False
# Enforce GG Authorization from client
# Login server will kick client if client bypassed GameGuard authentication
ForceGGAuth=True
#FloodProtection. time in ms
EnableFloodProtection=True
FastConnectionLimit=15
NormalConnectionTime=700
FastConnectionTime=350
MaxConnectionPerIP=50
--------------------------------------------------------------------------
============================
Server
============================
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2jserver.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================================================
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=127.0.0.1
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=127.0.0.1
# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1
# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server if the requested id is allready reserved
AcceptAlternateID = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=1234
MaximumDbConnections=50
MaximumStateMents=100
MaxPoolSize=50
MinPoolSize=10
AquireIncrement=1
IdleConnectionTest=10800
MaxIdleTime=0
# Datapack root directory, defaults to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPack
# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate=.*
PetNameTemplate=.*
# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
CharMaxNumber = 7
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=500
# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 1
MaxProtocolRevision = 999
How do i configure it for local and how do i configure it for online?
Cuz i have no idea
-
-
yeah gameserver says clieant is trying to login using interlude client...
-
I got my login and my gameserver running without complications but here comes the weird thing when i login and click my server(staris) nothing happens even when i hit the ok button.
So what do i need to do?
-
yeah but i kinda need too know where to put the ip's and everything.. this says nothing to me i do like ur help but i dont get it:P
-
How do i configure my server.prop and login.prop and my hosts so i can join my server local...
If this is done i can start making some stuff myself..
Afterthat how do i configure my server.prop login.prop and my host file so i can let other people join and myself ofcourse...
if you cna give me some examples of the config files and everything i would apriciate it
grtz javaan
-
Like the topic says im working on my config files and i cant seem to configure them the right way..
I've got it set for me to join only atm(127.0.0.1 etc) but if i configure it this way i can only get past the login screen.. and if i wanna join the server my login says that i wanna connect too the server but nothing happens so if someone could help me and tell me how this works that would be great
And one more thing if i can get in myself i eventually wanna play with some of my mates how do i set that up?"because i tried but it didnt work when i try to login with my client it does nothing when i press login...
Ps: Great forum i found alot of usefull stuff and information keep up the good work moderators and the members ofc!! >=]~
[HELP] no-ip
in Request Server Development Help [L2J]
Posted
How the hell doese a static ip help me run my server and what is it?
i've read in a tutorial here that i need to go too www.no-ip.com what do i do there?
i dont get it,, who can help me out?