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keaizer

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Posts posted by keaizer

  1. Well, what kind of antivirus are you using?

     

     

    i using Avira Antivirus, but already disable it. dont say i need to uninstall it

     

     

    LMAO if it was from firewall he could not login.

     

    If u use no-ip, try it now.

    Login:

     

     

     

     

    i try as what u give me, but now other PC(within network) stuck at login screen(please wait a moment), never pass server selection at all. even when i check all 7777,2106 and 9014 is close when i do this. as u see below :

     

     

    close_port.png

     

     

    my IP DUC is active as u see below :

     

    ip_duc.png

     

     

    firewall : disable

    Avira antivirus : disable

     

     

     

    :( :(

  2. all port already open 7777, 2106 and 9014 as u see below :

     

    allportopen.png

     

     

    firewall already disable :

     

    firewall_disable.png

     

    this is host file and l2.ini for my PC@server (within my network)

     

    # Copyright (c) 1993-2009 Microsoft Corp.
    #
    # This is a sample HOSTS file used by Microsoft TCP/IP for Windows.
    #
    # This file contains the mappings of IP addresses to host names. Each
    # entry should be kept on an individual line. The IP address should
    # be placed in the first column followed by the corresponding host name.
    # The IP address and the host name should be separated by at least one
    # space.
    #
    # Additionally, comments (such as these) may be inserted on individual
    # lines or following the machine name denoted by a '#' symbol.
    #
    # For example:
    #
    #      102.54.94.97     rhino.acme.com          # source server
    #       38.25.63.10     x.acme.com              # x client host
    
    # localhost name resolution is handled within DNS itself.
    #	127.0.0.1       localhost
    #	::1             localhost
    #127.0.0.1 activate.adobe.com
    #127.0.0.1                   practivate.adobe.com
    127.0.0.1 l2era.servegame.com
    

     

    Protocol=unreal
    ProtocolDescription=Unreal Protocol
    Name=Player
    Map=Index.unr
    LocalMap=Entry.unr
    Host=
    Portal=
    MapExt=unr
    EXEName=l2.exe
    SaveExt=usa
    Port=7777
    Class=LineageWarrior.MFighter
    ServerAddr=127.0.0.1
    IsL2NetLogin=True
    IsL2Console=True
    IsL2Seamless=True
    IsL2Projector=True
    ISL2Mark=2
    ForceAspectRatio=False
    AspectRatio=1.334
    IsDefaultShaodw=False
    IsUnderWaterEffect=False
    IsUseCommand=True
    L2VersionCheck=false
    IsL2MemLog=False
    L2ThreadFilter=1
    L2TestServer=false
    EnablePurgeLevel=True
    SharedSky=True
    L2MaxPawnResourceLoad=1.0
    L2UseKeyCrypt=true
    L2UseReplayManager=true
    EnableSecondWindow=true
    IsUseXMLUI=True
    L2ShaderPath=..\system\
    UseNewPetition=false
    L2HomeURL=http://www.lineage2.com/
    CmdLineLogin=false 
    ExternalLogin=false
    UseAuthUserData=true
    NOGG_Auth=true
    UseSecondaryAuth=false

     

     

     

     

    this is host file and l2.ini for other PC (within my network)

     

    # Copyright (c) 1993-2009 Microsoft Corp.
    #
    # This is a sample HOSTS file used by Microsoft TCP/IP for Windows.
    #
    # This file contains the mappings of IP addresses to host names. Each
    # entry should be kept on an individual line. The IP address should
    # be placed in the first column followed by the corresponding host name.
    # The IP address and the host name should be separated by at least one
    # space.
    #
    # Additionally, comments (such as these) may be inserted on individual
    # lines or following the machine name denoted by a '#' symbol.
    #
    # For example:
    #
    #      102.54.94.97     rhino.acme.com          # source server
    #       38.25.63.10     x.acme.com              # x client host
    
    # localhost name resolution is handled within DNS itself.
    #	127.0.0.1       localhost
    #	::1             localhost
    #127.0.0.1 activate.adobe.com
    #127.0.0.1                   practivate.adobe.com
    192.168.2.8 l2era.servegame.com
    

     

    Protocol=unreal
    ProtocolDescription=Unreal Protocol
    Name=Player
    Map=Index.unr
    LocalMap=Entry.unr
    Host=
    Portal=
    MapExt=unr
    EXEName=l2.exe
    SaveExt=usa
    Port=7777
    Class=LineageWarrior.MFighter
    ServerAddr=l2era.servegame.com
    IsL2NetLogin=True
    IsL2Console=True
    IsL2Seamless=True
    IsL2Projector=True
    ISL2Mark=2
    ForceAspectRatio=False
    AspectRatio=1.334
    IsDefaultShaodw=False
    IsUnderWaterEffect=False
    IsUseCommand=True
    L2VersionCheck=false
    IsL2MemLog=False
    L2ThreadFilter=1
    L2TestServer=false
    EnablePurgeLevel=True
    SharedSky=True
    L2MaxPawnResourceLoad=1.0
    L2UseKeyCrypt=true
    L2UseReplayManager=true
    EnableSecondWindow=true
    IsUseXMLUI=True
    L2ShaderPath=..\system\
    UseNewPetition=false
    L2HomeURL=http://www.lineage2.com/
    CmdLineLogin=false 
    ExternalLogin=false
    UseAuthUserData=true
    NOGG_Auth=true
    UseSecondaryAuth=false

     

     

     

     

    this is host file and l2.ini for other PC (outside my network)

     

    # Copyright (c) 1993-2009 Microsoft Corp.
    #
    # This is a sample HOSTS file used by Microsoft TCP/IP for Windows.
    #
    # This file contains the mappings of IP addresses to host names. Each
    # entry should be kept on an individual line. The IP address should
    # be placed in the first column followed by the corresponding host name.
    # The IP address and the host name should be separated by at least one
    # space.
    #
    # Additionally, comments (such as these) may be inserted on individual
    # lines or following the machine name denoted by a '#' symbol.
    #
    # For example:
    #
    #      102.54.94.97     rhino.acme.com          # source server
    #       38.25.63.10     x.acme.com              # x client host
    
    # localhost name resolution is handled within DNS itself.
    #	127.0.0.1       localhost
    #	::1             localhost
    #127.0.0.1 activate.adobe.com
    #127.0.0.1                   practivate.adobe.com
    

     

     

    Protocol=unreal
    ProtocolDescription=Unreal Protocol
    Name=Player
    Map=Index.unr
    LocalMap=Entry.unr
    Host=
    Portal=
    MapExt=unr
    EXEName=l2.exe
    SaveExt=usa
    Port=7777
    Class=LineageWarrior.MFighter
    ServerAddr=l2era.servegame.com
    IsL2NetLogin=True
    IsL2Console=True
    IsL2Seamless=True
    IsL2Projector=True
    ISL2Mark=2
    ForceAspectRatio=False
    AspectRatio=1.334
    IsDefaultShaodw=False
    IsUnderWaterEffect=False
    IsUseCommand=True
    L2VersionCheck=false
    IsL2MemLog=False
    L2ThreadFilter=1
    L2TestServer=false
    EnablePurgeLevel=True
    SharedSky=True
    L2MaxPawnResourceLoad=1.0
    L2UseKeyCrypt=true
    L2UseReplayManager=true
    EnableSecondWindow=true
    IsUseXMLUI=True
    L2ShaderPath=..\system\
    UseNewPetition=false
    L2HomeURL=http://www.lineage2.com/
    CmdLineLogin=false 
    ExternalLogin=false
    UseAuthUserData=true
    NOGG_Auth=true
    UseSecondaryAuth=false

     

     

    huhu...dont know what is wrong with my setup, ppl within my network and outside still stuck at server selection screen. hopefully u guys can help me out

     

     

    FYI, in my system file i dont put GameGuard(both my PC and others PC). is this affecting the connection to my server?

     

     

    ...

  3. Open all the xml's witch hold the multisell you'll need and then you will see the product Id and the payment Id and there you change the prices.. (try to do what you think is the right, because it cant fail) xD

     

    thanks you very much for the info..really appreciate.. :)

     

    Go to multisell folder and find there what you want to change. (.xml files)

    Example:

      <!-- Cloak of Freya -->

      <item id="17">

        <ingredient id="57" count="50000000"/>

        <production id="21717" count="1"/>

      </item>

     

    Instead of 50000000 you put what nr of adena want.

     

    again bro..thank you very much for ur help..there lot of stuff need to adjust  ;)

    this gm shop rock!!!!!

     

  4. Go to NPC table and see what npc you have with this ID [10002]

     

    nvm bro...all fixed..now manage to spawn the gm shop...very nice gm shop and full of items..thank you very much for your share..

     

    one more..how to change the price of item??and i notice some items is FOC (Armor - Vesper, Eligia, vorpal)

    can you tell me how to change the price

  5. i got this error..any idea why?

     

    [Err] 1062 - Duplicate entry '10002-32237' for key 'PRIMARY'
    [Err] INSERT INTO `npc` VALUES ('10002', '32237', 'Nicole', '1', 'GM Shop', '1', 'LineageNPC2.k_hero_bowgun', '9.00', '23.00', '70', 'female', 'L2Merchant', '40', '2444.468190000000000', '1345.800000000000000', '7.500000000000000', '2.700000000000000', '40', '43', '30', '21', '20', '20', '0', '0', '688.86373', '295.91597', '470.40463', '216.53847', '253', '4', '0', '333', '9644', '0', '0', '47.00000', '120.00000', '1', '1', '0', '1');

  6. Lineage2 Private Server : L2 Hazard

     

    Official Start Date : 31/12/2011, 3.00 a.m GMT+8

     

    Website : http://l2hazard.jimdo.com/

     

    Server Chronicles : Freya

     

    Rates : *RateXp = x1000

    *RateSp = x1000

    *RatePartyXp = 2

    *RatePartySp = 2

    *RateDropSpoil = 1

    *RateQuestRewardAdena = 10

    *EnchantSafeMaxFull =7

    *EnchantMaxfull = 20

    *Scroll Enchante normal Rate : 66%

    *Blessed scroll Enchante Rate: 95%

    Account Are Auto Create .

    Max sub class = 3 .

     

    Olympiad start time : 2.20 p.m GMT+8 (end time i forgot)

     

    *GoD armor will be add later.

     

    Website: http://l2hazard.jimdo.com/

     

    Patch: http://www.mediafire.com/?c18oplnx96jpq02

     

    Join us and Have Fun !

  7. hi guys,

     

    right now i can play in my own server, but other PC(within network) and outside my network unable to connect to my server, they stuck at server selection screen. click confirm but nothing happen just stuck there. i already all port(7777 and 2106) in my computer, try restart my pc, other PC and my router but still same. can you guys help me what the matter?

     

     

     

    attachment.php?attachmentid=96256&d=1327460067

     

     

     

    my login server

    # ---------------------------------------------------------------------------
    # Login Server Settings
    # ---------------------------------------------------------------------------
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    # ---------------------------------------------------------------------------
    # Networking
    # ---------------------------------------------------------------------------
    
    # Bind ip of the LoginServer, use * to bind on all available IPs
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: * (0.0.0.0)
    LoginserverHostname = *
    
    # Default: 2106
    LoginserverPort = 2106
    
    # The address on which login will listen for GameServers, use * to bind on all available IPs
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: * (0.0.0.0)
    LoginHostname = *
    
    # The port on which login will listen for GameServers
    # Default: 9014
    LoginPort = 9014
    
    
    # ---------------------------------------------------------------------------
    # Security
    # ---------------------------------------------------------------------------
    # Default: True
    LogLoginController = True
    
    # How many times you can provide an invalid account/pass before the IP gets banned.
    # Default: 5
    LoginTryBeforeBan = 5
    
    # Time you won't be able to login back again after LoginTryBeforeBan tries to login.
    # Default: 900 (15 minutes)
    LoginBlockAfterBan = 900
    
    # If set to True any GameServer can register on your login's free slots
    # Default: False
    AcceptNewGameServer = True
    
    # Flood Protection. All values are in MILISECONDS.
    # Default: True
    EnableFloodProtection = True
    
    # Default: 15
    FastConnectionLimit = 15
    
    # Default: 700
    NormalConnectionTime = 700
    
    # Default: 350
    FastConnectionTime = 350
    
    # Default: 50
    MaxConnectionPerIP = 50
    
    
    # ---------------------------------------------------------------------------
    # Database
    # ---------------------------------------------------------------------------
    # Specify the appropriate driver and url for the database you're using.
    # Examples:
    # Driver = com.mysql.jdbc.Driver (default)
    # Driver = org.hsqldb.jdbcDriver
    # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
    Driver = com.mysql.jdbc.Driver
    # Database URL
    # URL = jdbc:mysql://localhost/l2jls (default)
    # URL = jdbc:hsqldb:hsql://localhost/l2jls
    # URL = jdbc:sqlserver://localhost/database = l2jls/user = sa/password = 
    URL = jdbc:mysql://localhost/l2jls
    # Database user info (default is "root" but it's not recommended)
    Login = 
    # Database connection password
    Password = 
    
    # Default: 10
    MaximumDbConnections = 10
    
    # Default: 0
    MaximumDbIdleTime = 0
    
    
    # ---------------------------------------------------------------------------
    # Misc.
    # ---------------------------------------------------------------------------
    # If False, the license (after the login) will not be shown.
    # Default: True
    ShowLicence = True
    
    # Default: True
    AutoCreateAccounts = True
    
    # Datapack root directory.
    # Defaults to current directory from which the server is started unless the below line is uncommented.
    #DatapackRoot = C:/Work/tmp/DataPack
    
    
    # ---------------------------------------------------------------------------
    # Developer Settings
    # ---------------------------------------------------------------------------
    # Default: False
    Debug = False
    
    # ---------------------------------------------------------------------------
    # Restart LS every 24 hours?
    # ---------------------------------------------------------------------------
    # Default: False, 24
    LoginRestartSchedule = False
    LoginRestartTime = 24

     

     

     

    my game server

    # ---------------------------------------------------------------------------
    # Game Server Settings
    # ---------------------------------------------------------------------------
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    # ---------------------------------------------------------------------------
    # Networking
    # ---------------------------------------------------------------------------
    
    # Where's the Login server this gameserver should connect to
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: 127.0.0.1
    LoginHost = 127.0.0.1
    
    # TCP port the login server listen to for gameserver connection requests
    # Default: 9014
    LoginPort = 9014
    
    # Bind address for gameserver. You should not need to change it in most cases.
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: * (0.0.0.0)
    GameserverHostname = *
    # Default: 7777
    GameserverPort = 7777
    
    
    # ---------------------------------------------------------------------------
    # Database
    # ---------------------------------------------------------------------------
    # Specify the appropriate driver and url for the database you're using.
    # Examples:
    # Driver = com.mysql.jdbc.Driver (default)
    # Driver = org.hsqldb.jdbcDriver
    # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
    Driver = com.mysql.jdbc.Driver
    # Database URL
    # URL = jdbc:mysql://localhost/l2jgs (default)
    # URL = jdbc:hsqldb:hsql://localhost/l2jgs
    # URL = jdbc:sqlserver://localhost/database = l2jgs/user = sa/password = 
    URL = jdbc:mysql://localhost/l2jgs
    # Database user info (default is "root" but it's not recommended)
    Login = 
    # Database connection password
    Password = 
    
    # Default: 100
    MaximumDbConnections = 100
    
    # Default: 0
    MaximumDbIdleTime = 0
    
    # ---------------------------------------------------------------------------
    # Misc Server Settings
    # ---------------------------------------------------------------------------
    # This is the server ID that the Game Server will request.
    # Example: 1 = Bartz
    # Default: 1
    RequestServerID = 1
    
    # True = The Login Server will give an other ID to the server if the requested ID is already reserved.
    # Default: True
    AcceptAlternateID = False
    
    # Datapack root directory.
    # Defaults to current directory from which the server is started unless the below line is uncommented.
    # WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
    #Default: .
    DatapackRoot = .
    
    # Define how many players are allowed to play simultaneously on your server.
    # Default: 100
    MaximumOnlineUsers = 100
    
    # Numbers of protocol revisions that server allows to connect.
    # Delimiter is ;
    # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
    # Default: 267;268;271;273
    AllowedProtocolRevisions = 267;268;271;273
    
    
    # ---------------------------------------------------------------------------
    # Misc Player Settings
    # ---------------------------------------------------------------------------
    
    # Character name template.
    # Examples:
    # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
    # The above setting will allow names with first capital letter, next three small letters,
    # and any letter (case insensitive) or number, like OmfgWTF1
    # CnameTemplate = [A-Z][a-z]*
    # The above setting will allow names only of letters with first one capital, like Omfgwtf
    # Default .* (allows any symbol)
    CnameTemplate = .*
    
    # This setting restricts names players can give to their pets.
    # See CnameTemplate for details
    PetNameTemplate = .*
    
    # Maximum number of characters per account.
    # Default: 7 (client limit)
    CharMaxNumber = 7

     

     

    my ipconfig

    <?xml version="1.0" encoding="UTF-8"?>
    <!-- Externalhost here (Internet IP) or Localhost IP for local test -->
    <gameserver address="l2era.servegame.com" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd">
    <!-- Localhost here -->
    <define subnet="127.0.0.0/8" address="127.0.0.1" />
    <!-- Internalhosts here (LANs IPs) -->
    <define subnet="10.0.0.0/8" address="10.0.0.0" />
    <define subnet="172.16.0.0/19" address="172.16.0.0" />
    <define subnet="192.168.0.0/16" address="192.168.0.0" />
    <define subnet="192.168.0.0/16" address="192.168.2.10" />
    </gameserver>

     

     

    my window ipconfig

    attachment.php?attachmentid=96255&stc=1&d=1327460063

     

     

    my port 7777 and 2106

    attachment.php?attachmentid=96257&stc=1&d=1327460275

     

     

    hopefully u guys can help..already pass 1 month but i still unable to make my server online :*:

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