Greetings, everyone!
(That's another method to cause the same effect, so I'll set up a new thread...)
Since the mob names of the treasure boxes got fixed (now they're sharing the same name with the regular treasure chests), it is not possible, to distinguish between Treasure Chest (eating your DX Chest Keys attacking you, dropping same crap as a regular mob) and a Treasure Box (opens, if you use such a key, drops enchants / high amount of adena).
Well, actually you can use the IG walker, as already mentioned in the existing thread, to see the boxes on the map / on the moblist, but this is kinda dumb, in my opinion (I got pissed after a few boxes).
So I edited the npcname-e.dat.
Result:
Just place this file into your ".../Lineage II/system/" dir and start the game.
Now you also can set up a regular ingame macro to locate the (good) boxes (/target Treasure Box).
But remember : If you pop a box, there's a 50% chance, that this spot gets blocked by a bad one (Chest). So if there are too many chests in your area, just send some of them back to hell. Then some good ones (Boxes) can spawn. ;3
Working with C4off servers.
- Berry
File URL : http://www.elitepvpers.de/forum/index.php?s=&act=Attach&type=post&id=659724 (that's not a forum link) for C4
File URL : http://www.elitepvpers.de/forum/index.php?s=&act=Attach&type=post&id=660390 (also not a forum link) for Interlude
File PW : thxjack.epvpftw