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karolczuk

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  1. 179e140e50664f93b26c319d0026e76a_logo.pn

    L2Magna its mid rate server with HighFive gameplay based on Helios chronicle. 4th classed and Ertheia race are disabled. All Grand Bosses will be spawned in open world. 

    http://l2magna.com

    Server Start 20.11.2018

    Rates:
    XP: Custom (beetwen x5-10)
    SP: x2
    Drop Chance: x10

    Features:

    Adventurers Giude Buffer with 3 buffs sets

    Royal Training Grounds - Offline exp system

    Weapons, armors and accesories merchants in towns - Max A grade from NPC

    Shift Click on NPC show drop, spoil and stats

    HP CP MP regen boosted

    ALL Epic bosses spawns in open world (no instances)

    Champion mobs

    Offline shop and craft

    Sell Buffs - .sellbuff or .sellbuffs command

    Modified farm zones

    New SA ensoul system

    Geodata

    Free teleports until 40 level

    Daily rewards


    Premium System:
    Royal Training Grounds
    EXP: x1.5, SP: x2, Adena drop rate: x2

    Community Board:
    Premium Teleport - 10000 Adena
    Merchant
    Server Info - Farm Zones and Raid Bosses descriptions.
    Drop Search

    Rebirth System:
    At 85 Level use .rebirth command to delevel character to 1 level and gain special reward.

  2. 179e140e50664f93b26c319d0026e76a_logo.pn

    L2Magna its mid rate server with HighFive gameplay based on Helios chronicle. 4th classed and Ertheia race are disabled. All Grand Bosses will be spawned in open world. 
    L2 Magna is in Beta stage. Max level can be limited during beta.

    http://l2magna.com

    Beta Start 15.11.2018

    Rates:
    XP: Custom (beetwen x5-10)
    SP: x2
    Drop Chance: x10

    Features:

    Ertheia Race - Disabled

    Adventurers Giude Buffer with 3 buffs sets

    Royal Training Grounds - Offline exp system

    Weapons, armors and accesories merchants in towns - Max A grade from NPC

    Shift Click on NPC show drop, spoil and stats

    HP CP MP regen boosted

    ALL Epic bosses spawns in open world (no instances)

    Champion mobs

    Offline shop and craft

    Sell Buffs - .sellbuff or .sellbuffs command

    Modified farm zones

    New SA ensoul system

    Geodata

    Free teleports until 40 level

    Daily rewards


    Premium System:
    Royal Training Grounds
    EXP: x1.5, SP: x2, Adena drop rate: x2

    Community Board:
    Premium Teleport - 10000 Adena
    Merchant
    Server Info - Farm Zones and Raid Bosses descriptions.
    Drop Search

    Rebirth System:
    At 85 Level use .rebirth commant to delevel character to 1 level and gain special reward.

  3. can some1 help me adapt this code to mobius? ill be glad 

    ### Eclipse Workspace Patch 1.0
    #P aaEpilogue Core Synched
    Index: java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java
    ===================================================================
    --- java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (revision 11)
    +++ java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (working copy)
    @@ -89,6 +89,7 @@
    import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
    import com.l2jserver.gameserver.instancemanager.QuestManager;
    import com.l2jserver.gameserver.instancemanager.SiegeManager;
    +import com.l2jserver.gameserver.instancemanager.SoundManager.Versus;
    import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
    import com.l2jserver.gameserver.model.BlockList;
    import com.l2jserver.gameserver.model.Elementals;
    @@ -5811,12 +5812,18 @@
    }
    }
     
    + Versus vs;
    +
    /**
    * Increase the pvp kills count and send the info to the player
    *
    */
    public void increasePvpKills(L2Character target)
    {
    + if (vs == null)
    + vs = new Versus(this);
    + else
    + vs.increaseKills();
    if (target instanceof L2PcInstance
    && AntiFeedManager.getInstance().check(this, target))
    {
    Index: java/com/l2jserver/gameserver/instancemanager/SoundManager.java
    ===================================================================
    --- java/com/l2jserver/gameserver/instancemanager/SoundManager.java (revision 0)
    +++ java/com/l2jserver/gameserver/instancemanager/SoundManager.java (working copy)
    @@ -0,0 +1,96 @@
    +package com.l2jserver.gameserver.instancemanager;
    +
    +import com.l2jserver.gameserver.model.actor.L2Character;
    +import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
    +import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage;
    +import com.l2jserver.gameserver.network.serverpackets.PlaySound;
    +import com.l2jserver.util.Rnd;
    +
    +
    +
    +public class SoundManager //by xdem
    +{
    + final static int MilisBetweenMultiKills = 5000;
    +
    + public static enum SoundFile
    + {
    + DUMMY("null"),//1 kill, not used
    + DOUBLE_KILL("doublekill"),
    + TRIPLE_KILL("triplekill"),
    + QUADRA_KILL("quadrakill"),
    + PENTA_KILL("pentakill"),
    + LEGENDARY_KILL("legendary");
    +
    + private final String FileName;
    +
    + SoundFile(String FileName)
    + {
    + this.FileName = FileName;
    + }
    +
    + public String getFileName()
    + {
    + return FileName;
    + }
    +
    +
    + public static SoundFile getSoundFile(int i)
    + {
    + return SoundFile.values()[i];
    + }
    + }
    +
    + public static void playSound(Versus vs)
    + {
    + PlaySound sound;
    + int level = vs.getKillLevel();
    + level = level > 5 ? 5 : level;
    + String s = SoundFile.getSoundFile(level).getFileName()+Rnd.get(1, 3);
    + sound = new PlaySound(1, s, 0, 0, 0, 0, 0);
    +ExShowScreenMessage msg = new ExShowScreenMessage(vs.getPlayer().getName() +" has scored a "+SoundFile.getSoundFile(level).toString().replace("_", " ")+"!", 4000);
    + vs.getPlayer().sendPacket(msg);
    + vs.getPlayer().sendPacket(sound);
    + for (L2Character ch : vs.getPlayer().getKnownList().getKnownCharacters())
    + {
    + if (ch instanceof L2PcInstance)
    + {
    + ch.sendPacket(msg);
    + ch.sendPacket(sound);
    + }
    + }
    + }
    +
    + public static class Versus
    + {
    + private long _lastKillMs;
    + private int _killLevel;
    + final L2PcInstance _player;
    +
    + public Versus(L2PcInstance player)
    + {
    + _player = player;
    + _lastKillMs = System.currentTimeMillis();
    + }
    +
    + public void increaseKills()
    + {
    + if (_lastKillMs + MilisBetweenMultiKills > System.currentTimeMillis())
    + _killLevel++;
    + else
    + _killLevel = 0;
    + _lastKillMs = System.currentTimeMillis();
    + if (_killLevel > 0)
    + playSound(this);
    + }
    +
    + public int getKillLevel()
    + {
    + return _killLevel;
    + }
    +
    + public L2PcInstance getPlayer()
    + {
    + return _player;
    + }
    + }
    +}
    \ No newline at end of file
    
  4. because in this pack are 2 different databases to install login and game are in different DBs u should open login.bat (file witch install .sql tables and change) and change DB and same step do with game.bat and i say again not starting script .bat but install script witch installing .sql tables to DB :)

     

    (sry for my english :/ )

    i have 2 different databases. login separate with game server. db was install correctly. if i change account_name value on "can be null" character create correctly but i must set account to character  manually in database

  5. Yiana_Bloody_Logo.png



    On the 26th of March at 7PM CET, Fusion will be launching Yiana x100, a Lineage II server PvP oriented using as base the Valiance client.


    Preview
    Backed by people that have been coding Lineage II forever and powered by files only a very few individuals have access to, the team behind Fusion intend to deliver a refreshing and pleasing experience.

    General Information
    - Protected against third party software.
    - Hosted on a DDoS protected network.
    - Private source files.

    Rates
    Experience Rates: x100, Skill Point Rates: x100, Adenas Rates: x250

    Safe Enchant: +3
    Maximum Enchant: +16
    Regular Scrolls Chance: 55%
    Blessed Scrolls Chance: 65%
    Elemental Stones Rates: 40%
    Elemental Crystal Rates: 30%

    Configurations
    Buffs, Dances and Songs Duration: 60minutes. *
    Maximum amount of active Buffs: 24.
    Maximum amount of active Dances and Songs: 12.
    Regular Scrolls Chance: 55%
    Blessed Scrolls Chance: 65%
    Elemental Stones Rates: 40%
    Elemental Crystal Rates: 30%

    * Valid for effects available from NPC buffers only.

    Retail Features
    Most features have been implemented till Valiance. Plenty of features within the game remained untouched, but some other were modified to fit Yiana x100 design.

    - Awakening System (34 Awakened Classes)
    - All new classes' skills working
    - Subclasses System
    - Subclasses Certification
    - Dual Classes System
    - New Gear (up to PvP/PvE R99)
    - New Dyes
    - New Talismans
    - Item Appearance System
    - Clan System up to date
    - Clan Entry System
    - Ability System
    - Token Actions
    - Sayune System (all jumps implemented)
    - Olympiads
    - Castle Sieges
    - Fortress Sieges
    - Territory Wars

    Level 85+ Hunting Zones
    - Harnak Battleground
    - Bloody Swampland
    - Fairy Settlement
    - Prison of Darkness
    - Garden of Genesis
    - Forbidden Gateway
    - Orbis' Temple
    - Isle of Souls
    - Nornil's Cave
    - Guillotine Fortress
    - Cemetery
    - Immortal Plateau
    - Raider Crossroads

    Epic Bosses
    - Queen Ant
    - Core
    - Orfen
    - Zaken (Instanced)
    - Frintezza (Instanced)
    - Baium
    - Antharas (Normal and Instanced)
    - Valakas
    - Balok (Instanced)
    - Spezion (Instanced)
    - Octavis (Instanced)
    - Istina (Instanced)
    - Freya (Instanced)
    - Tauti (Instanced)
    - Earth Wyrm Trasken (Instanced)

    Custom Features
    - Loots are automatically obtained.
    - Skills up to level 85 are automatically learned.
    - NPC Buffers.
    - Class Master for 1st, 2nd and 3rd class changes.
    - Stores selling up to S80. Adenas + Mantras till S80, + Runes for R+.
    - Custom Events.

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