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lch

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  1. Hello everyone, has anyone encountered a similar situation?

    After running l2server.exe for a period of time, it will crash and shut down automatically.

    The server has 4 cores and 16GB of RAM.

    Here are the log entries from l2server:

    07/09/2023 16:11:40.228, !!! ThreadID(1), deadlock or super-lag detected!!!  (diff 60 sec) 
    
    Exception occured. Flush Flush!!!
    

     

     

  2. Thanks, the guide is very useful.

    I have this problem, is there any solution?

    When extracting heightmap images from UTX files,Multiple files 18_15.raw, 18_15deco01.raw, 18_15G001.raw, etc. were extracted from the UTPackage/RAW folder.

    316140736.png.ff4a6daec3e324cfb8a95eadeb5a6d75.png

    Do you need to extract all the new images (18_15.BMP, 18_15deco01.BMP, ..., 18_15S005.BMP)?

     

      

    On 3/16/2023 at 5:20 PM, Finn said:

    the other textures are like you can read for decoration purposes only. unreal needs those to apply texture to the ground and for example grass, debris or whatever deco u want to your heightmap

    Thank you for your reply!

     

     

  3. On 1/26/2023 at 8:58 PM, LORd_RiVE said:

    It seems quite straightforward. You set up the database connection info in the ini file, add the databases into a lin2premium database and run it, and hopefully the game server will connect to it. When i have time later today i'll check it out myself.

    Okay, so, i checked it out, but it seems it does not works with Glory Days, since the port number is different and even if you change it, it seems like the packets are different and they don't communicate properly with each other.

     

    IIRC it's from Gracia Final and they switched ports and communication logic since then.

    It does come from gf.
    As you said, that means it doesn't work on other servers either.
    Thank you for your answer.

  4. On 1/23/2023 at 2:11 AM, LORd_RiVE said:

     

    Apparently It is called Premium store but it's actually controlling the L2 Store button inside the game. Also i searched everywhere on this forums but couldn't find any pack which had this Premiumserver.exe which runs on 10100 port.


    But i found a zip(Vanganth_Source_GF.rar) from this forums which seems to have the files to compile the exe, but since i'm too lazy to install visual studio just for this, there's no luck having that exe. 😕 Thats why it's an empty panel when you open it ingame.

     

    Also i don't really understand how can anyone share files like these guys but pretty much 80% of the shared links are dead and nobody gives a shit to fix them or reshare them. Which is sad.

    Premium

    Is that it

    How to use it?

  5. 7 hours ago, LORd_RiVE said:

     

    My superpoint.bin is 3.7 MB the final latest one converted from the superpointinfo.txt from this pack.

    Yours is 2.3 MB As far as i know the superpoint info only defines the parts where npcs and mobs can walk around the world froim one point to another, and has nothing to do with GeoData itself. The errors are from the Geodata not the superpoint.bin or it's differences. The only errors you could get from a bad/missing superpoint info is causing npcs and mobs to be stationary. For example in the starter village almost every npc should walk around and do their business. Children should play with balls and such and random animals and monkeys should jump arond and play. if the superpoint.bin is partial or wrong then they won't move around at all.

     

    Also the geodata files are definitely different since this pack has 233 files while yours has 230, but i have no idea which one is better or worse.

    I didn't express clearly, sorry


    But whether it's good or bad, I hope it helps you.

     

    Thanks a lot for your answer too.

  6. On 1/10/2023 at 2:29 AM, LORd_RiVE said:

    Okay kids, so i had some free time on my hand, so instead of doing manually all the superpoint stuff, i wrote a converter which turns the superpointinfo.txt into a superpoint.bin.

     

    So here's it, try it out, but as far as i could see it works properly.

    https://drive.google.com/file/d/1yosV2UBuosZRpGTVZhjF9apacM__YMpk/view?usp=sharing

    My English is not good, so I will try to express clearly.

     

    Since I'm not a premium member, I can't see the link in the post, so I don't know if the bag in the link is the same as mine.

     

    But I found that the superpoint.bin you repaired for the first time is only 1M, while the superpoint.bin in my geodata is 2m.

    This time, convert superpointinfo.txt to superpoint.bin, which is 3m.

     

    I tried your fixed superpoint.bin and found more errors. I realize geographic data may be different.

     

    So I share this geodata, there should be fewer errors than the theme, I hope it can help you.

     

    https://mega.nz/file/7A0AlAza#OyXgnrrcaB_IR5KNOcMbMOXThsdYG8FuiNkNjaTnodA

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