ahie47

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  1. Hi guys, I have a question about setting DragonEye to communicate with CacheD. Will anyone advise? Thx
  2. You must change ConfigClassMaster make it look this way... #------------------------------------------------------------- # Class Master #------------------------------------------------------------- # Config for special Class Master npc that can change players occupation # If you need change occupation only use quest then set this to False (Default) # Syntax: occupation number;[required item id(count)],[],...;[reward item id(count)],[],...;occupation number... # Examples: # # ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)] # 1st occupation change for 100.000 Adena (item id 57) # 2nd occupation change for 1.000.0000 Adena (item id 57) # 3rd occupation change for 10.000.0000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575) # on 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622) # # ConfigClassMaster=1;[];[];2;[];[];3;[];[] # 1st, 2nd, 3rd occupation change for free, without rewards ConfigClassMaster = 1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)] # Spawn Class Master npc if you have any in spawnlist. Default = False SpawnClassMaster = True # Allows Strider Update ClassMasterUpdateStrider = False