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MrMagnistor

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Posts posted by MrMagnistor

  1. 15 hours ago, Nightw0lf said:

    yes it actually says that there is no skill 9051 propably because it didnt load at all, can be cause by an error in skill file 9000-9999.xml

     

    i check it and i don't find any problem with it:

     

     

     

    <?xml version='1.0' encoding='utf-8'?>
    <list>
    <skill id="9050" levels="1" name="Dynasty Light Set">
      <set name="power" val="0.0"/>
      <set name="target" val="TARGET_SELF"/>
      <set name="skillType" val="BUFF"/>
      <set name="operateType" val="OP_PASSIVE"/>
      <set name="castRange" val="-1"/>
      <set name="effectRange" val="-1"/>
      <for>
      <using kind="Light"/>
       <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence -->
        <add order="0x40" stat="maxHp" val="393"/> <!-- hp +393 -->
        <add order="0x40" stat="rEvas" val="1.5"/> <!-- Evasion+1.5 -->
        <add order="0x40" stat="accCombat" val="1.5"/> <!-- Accuren +1.5 -->
        <add order="0x40" stat="DEX" val="1"/> <!-- DEX +1 -->
        <sub order="0x40" stat="CON" val="1"/> <!-- CON -1 -->
      <not>
      <using kind="Heavy,Magic"/>
      </not>
      </and>
      </for>
    </skill>
    <skill id="9051" levels="1" name="Dynasty Heavy Set">
      <set name="power" val="0.0"/>
      <set name="target" val="TARGET_SELF"/>
      <set name="skillType" val="BUFF"/>
      <set name="operateType" val="OP_PASSIVE"/>
      <set name="castRange" val="-1"/>
      <set name="effectRange" val="-1"/>
      <for>
      <using kind="Heavy"/>
       <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence -->
        <add order="0x40" stat="maxHp" val="393"/> <!-- hp +393 -->
        <mul order="0x30" stat="pDef" val="1.0524"/> <!-- P. Def. +5.24% -->
        <add order="0x40" stat="STR" val="1"/> <!-- STR +1 -->
        <sub order="0x40" stat="DEX" val="1"/> <!-- DEX -1 -->
       <not>
       <using kind="Magic,Light"/>
       </not>
      </for>
    </skill>
    <skill id="9052" levels="1" name="Dynasty Robe Set">
      <set name="power" val="0.0"/>
      <set name="target" val="TARGET_SELF"/>
      <set name="skillType" val="BUFF"/>
      <set name="operateType" val="OP_PASSIVE"/>
      <set name="castRange" val="-1"/>
      <set name="effectRange" val="-1"/>
      <for>
      <using kind="Robe"/>
        <add val='20' order='0x40' stat='darkRes'/> <!-- Dark resistence -->
        <add order="0x40" stat="maxMp" val="257"/> <!-- hp +257 -->
        <mul order="0x30" stat="mAtkSpd" val="1.0524"/> <!-- Casting Spd. +5,24% -->
        <add order="0x40" stat="MEN" val="1"/> <!-- MEN +1 -->
        <sub order="0x40" stat="INT" val="1"/> <!-- INT -1 -->
      <not>
      <using kind="Heavy,Magic,Light"/>
      </not>
      </and>
      </for>
    </skill>
    </list>

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