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elevator

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Posts posted by elevator

  1. I have a problem with auto login script posted here in this topic. The script works fine on cracked version 1.71. I bought yesterday licence for newest adrenaline and the script doesnt work :/. Somebody had the same problem ? When the login and password should be entered nothing happens. Somebody can help me ?

     

    ===========================================================================================================================

     

    uses SysUtils;

    const
    buff_ID:integer = 1204;

    var
    loggedIn:boolean;
     
    function ShellExecuteW(hwnd: integer; lpOperation, lpFile, lpParameters, lpDirectory: PChar;  nShowCmd: integer): integer; stdcall;
      external 'Shell32.dll';
     
    function keybd_event(bVk, bScan: byte; dwFlags, dwExtraInfo: integer): integer; stdcall;
      external 'user32.dll';

    function ShowWindow(hwnd:cardinal; action:integer):boolean; stdcall;
    external 'user32.dll';
     
    procedure disconnectMonitor;
    const
      login = 'LGN';
      password = 'PSW';
      gamePath = 'D:\LINEAGE2INTERLUDE\L2INT5\systemORG\l2.exe';
    begin
      while engine.Delay(3000) do begin  
        if (Engine.Status = lsOffline) or (Engine.Status = lsOff) then begin
          loggedIn:=true;
          print('dc');
          Engine.GameClose;
          Delay(1000);
          ShellExecuteW(0, 'open', PChar(gamePath), nil, nil, 0);
          Delay(15000);
          enterText(login);
          Engine.UseKey('Tab');
          Delay(300);
          enterText(password);
          Delay(300);
          Engine.UseKey('Enter');
          Delay(2000);
          Engine.UseKey('Enter');
          Delay(2000);
          Engine.UseKey('Enter');
          Delay(2000);
          Engine.UseKey('Enter');
          Delay(10000);
          ShowWindow(engine.gamewindow, 6);
        end;
      end;
    end;
     
    procedure enterText(const text: string);
    var
      i: cardinal;
      upperCase: boolean;
    begin
      for i:= 1 to length(text) do begin
        if isDigit(text) then
          Engine.UseKey(text)
        else begin
          upperCase:= text = UpCase(text);
          if upperCase then begin
              keybd_event(20, 0, 1, 0);
              keybd_event(20, 0, 2, 0);
              Engine.UseKey(text);
              delay(10);
              keybd_event(20, 0, 1, 0);
              keybd_event(20, 0, 2, 0);
          end else
            Engine.UseKey(text);
        end;
        Delay(50);
      end;
    end;
     
    function isDigit(ch: char): boolean;
    const
      digits = '013456789';
    var
      i: cardinal;
    begin
      result:= false;
      for i:= 0 to length(digits) do
        if digits = ch then begin
          result:= true;
          exit;
        end;
    end;
                         
    begin
    if engine.status <> lsonline then loggedIn:= true else loggedIn:= false;
      Script.NewThread(@disconnectMonitor);
    end.

  2. uses SysUtils;

    const
    buff_ID:integer = 1204;

    var
    loggedIn:boolean;
     
    function ShellExecuteW(hwnd: integer; lpOperation, lpFile, lpParameters, lpDirectory: PChar;  nShowCmd:

    integer): integer; stdcall;
      external 'Shell32.dll';
     
    function keybd_event(bVk, bScan: byte; dwFlags, dwExtraInfo: integer): integer; stdcall;
      external 'user32.dll';

    function ShowWindow(hwnd:cardinal; action:integer):boolean; stdcall;
    external 'user32.dll';
     
    procedure disconnectMonitor;
    const
      login = 'lgn';
      password = 'psw';
      gamePath = 'D:\LINEAGE2INTERLUDE\L2INT5\systemORG\l2.exe';
    begin
      while engine.Delay(3000) do begin  
        if (Engine.Status = lsOffline) or (Engine.Status = lsOff) then begin
          loggedIn:=true;
          print('dc');
          Engine.FaceControl(0, false);
          Delay(1000);
          Engine.GameClose;
          Delay(1000);
          ShellExecuteW(0, 'open', PChar(gamePath), nil, nil, 0);
          Delay(15000);
          enterText(login);
          Engine.UseKey('Tab');
          Delay(300);
          enterText(password);
          Delay(300);
          Engine.UseKey('Enter');
          Delay(2000);
          Engine.UseKey('Enter');
          Delay(2000);
          Engine.UseKey('Enter');
          Delay(2000);
          Engine.UseKey('Enter');
          Delay(10000);
          ShowWindow(engine.gamewindow, 6);
        end;
      end;
    end;
     
    procedure enterText(const text: string);
    var
      i: cardinal;
      upperCase: boolean;
    begin
      for i:= 1 to length(text) do begin
        if isDigit(text) then
          Engine.UseKey(text)
        else begin
          upperCase:= text = UpCase(text);
          if upperCase then begin
              keybd_event(20, 0, 1, 0);
              keybd_event(20, 0, 2, 0);
              Engine.UseKey(text);
              delay(10);
              keybd_event(20, 0, 1, 0);
              keybd_event(20, 0, 2, 0);
          end else
            Engine.UseKey(text);
        end;
        Delay(50);
      end;
    end;
     
    function isDigit(ch: char): boolean;
    const
      digits = '013456789';
    var
      i: cardinal;
    begin
      result:= false;
      for i:= 0 to length(digits) do
        if digits = ch then begin
          result:= true;
          exit;
        end;
    end;

    function buffCheck: Boolean;
    var buff: TL2Buff;
    begin
    Result:=false;
        if not User.Buffs.ByID(buff_ID, buff) then begin
            Result:=true;
            Print('Buffs are needed...');
            if Engine.SetTarget(31600) then begin //NPC ID
               delay(1111);
            Engine.DlgOpen;
            Delay(1000);
            Engine.DlgSel(9);
            Delay(1000);
            Print('Buffed.');
            Engine.BypassToServer('custom_dobuff ProfBuffs FARM');
           delay(7000);
         Engine.CancelTarget;
        delay(1000);
               Print('Buffed.');
            end else begin
               if (user.target.valid) and (user.target.attackable) then
               while not user.target.dead do delay(50);
               Engine.FaceControl(0, false);
               print('No buffer - doing soe...');
               if engine.entertext('/unstuck') and engine.delay(1111) then
               while user.cast.endtime <> 0 do delay(2222);
               delay(5555);
            end;
        end;
    end;

    function deadCheck: Boolean;
    begin
    Result:=false;
        if User.Dead then begin
            Result:=true;
            Print('Dead. Pressing to village.');
            Delay(1000);
            Engine.FaceControl(0,false);
            Engine.GoHome;
            Delay(5555);
        end;
    end;
    procedure farmAndBack;
    begin
    while true do begin
    delay(1111);
    if not loggedIn then begin
    if engine.status = lsonline then begin
    //---------------------------------------------------
    // Goddard
    //---------------------------------------------------
        if User.InRange(146272, -58176, -2976, 250, 150) then begin // Near storage
          Print ('11');
          Engine.MoveTo(147221, -58386, -2980);
          Engine.MoveTo(147653, -58034, -2980);
          Engine.MoveTo(147936, -55368, -2760); //near GK
        end;
        if User.InRange(145264, -57680, -2976, 250, 150) then begin // Near storage 2
          Print ('12');
          Engine.MoveTo(145588, -56926, -3007);
          Engine.MoveTo(146673, -56095, -2807);
          Engine.MoveTo(147543, -56054, -2807);
          Engine.MoveTo(147936, -55368, -2760);
        end;
        if User.InRange(145696, -57696, -2976, 250, 150) then begin // Near storage 3
          Print ('13');
          Engine.MoveTo(145510, -56930, -3007);
          Engine.MoveTo(146499, -56202, -2807);
          Engine.MoveTo(147481, -56031, -2807);
          Engine.MoveTo(147936, -55368, -2760);
        end;
        if User.InRange(144944, -55392, -2976, 250, 150) then begin // The very edge
          Print ('14');
          Engine.MoveTo(145153, -56813, -3007);
          Engine.MoveTo(145569, -56855, -3007);
          Engine.MoveTo(146467, -56271, -2807);
          Engine.MoveTo(147566, -56034, -2807);
          Engine.MoveTo(147936, -55368, -2760);
        end;
        if User.InRange(144752, -56752, -2976, 250, 150) then begin // The very edge
          Print ('15');
          Engine.MoveTo(145534, -56884, -3007);
          Engine.MoveTo(146265, -56418, -2807);
          Engine.MoveTo(147407, -56063, -2807);
          Engine.MoveTo(147936, -55368, -2760);
        end;
        // East stairs
        if User.InRange(149872, -57424, -2976, 250, 150) then begin
          Print ('16');
          Engine.MoveTo(149897, -56910, -2979);
          Engine.MoveTo(149230, -56412, -2779);
          Engine.MoveTo(147939, -55999, -2772);
          Engine.MoveTo(147936, -55368, -2760);
        end;
        if User.InRange(149120, -58064, -2976, 250, 150 )then begin // score
          Print ('17');
          Engine.MoveTo(147706, -58107, -3007);
          Engine.MoveTo(147751, -56737, -2807);
          Engine.MoveTo(147936, -55368, -2760);
        end;
        if User.InRange(150400, -56752, -2976, 250, 150) then begin // The very edge
          Print ('18');
          Engine.MoveTo(149935, -56870, -3007);
          Engine.MoveTo(149139, -56390, -2807);
          Engine.MoveTo(147929, -56063, -2807);
          Engine.MoveTo(147936, -55368, -2760);
        end;
        if User.InRange(150704, -55744, -2976, 250, 150) then begin // The very edge 2
          Print ('19');
          Engine.MoveTo(149935, -56870, -3007);
          Engine.MoveTo(149139, -56390, -2807);
          Engine.MoveTo(147929, -56063, -2807);
          Engine.MoveTo(147936, -55368, -2760);
        end;
        if User.InRange(147700, -58400, -2976, 500, 150)  then begin
          Print ('20');
          Engine.MoveTo(147727, -57141, -2807);
          Print ('Climbing the stairs')
        end;
        if User.InRange(147727, -57141, -2807, 250, 150)  then begin
          Print ('21');
          Engine.MoveTo(147757, -55301, -2759);
          Print ('Moving to the church');
        end;
        if User.InRange(148288, -58304, -2976, 250, 150) then begin // Bottom center stairs slightly to the right
          Print ('22');
          Engine.MoveTo(147738, -58050, -3007);
          Engine.MoveTo(147727, -57141, -2807);
          Engine.MoveTo(147936, -55368, -2760);
        end;
        if User.InRange(147232, -58480, -2976, 250, 150) then begin  // Bottom center stairs to the left
          Print ('23');
          Engine.MoveTo(147677, -58063, -3007);
          Engine.MoveTo(147727, -57141, -2807);
          Engine.MoveTo(147936, -55368, -2760);
        end;
        if User.InRange(149088, -56256, -2776, 250, 150) then begin
          Print ('24');
          Engine.MoveTo(147854, -56054, -2807);
          Engine.MoveTo(147934, -55354, -2760);
        end;
        // Area
        if User.InRange(146832, -55904, -2776, 250, 150) then begin // Area to the left of the stairs
          Print ('25');
          Engine.MoveTo(147529, -56046, -2807);
          Engine.MoveTo(147936, -55368, -2760);
        end;
        if User.InRange(146368, -56256, -2776, 250, 150) then begin // Area to the left of the stairs 2
          Print ('26');
          Engine.MoveTo(147529, -56046, -2807);
          Engine.MoveTo(147936, -55368, -2760);
        end;
        if User.InRange(147664, -56464, -2776, 250, 150) then begin // Center area
          Print ('27');
          Engine.MoveTo(147936, -55368, -2760);
        end;
        if User.InRange(147680, -56928, -2776, 250, 150) then begin // Center area 2
          Print ('28');
          Engine.MoveTo(147810, -56110, -2807);
          Engine.MoveTo(147936, -55368, -2760);
        end;
        if User.InRange(148560, -55904, -2776, 250, 150) then begin // Area to the right of the stairs
          Print ('29');
          Engine.MoveTo(147908, -55980, -2773);
          Engine.MoveTo(147936, -55368, -2760); //near GK
        end;
        // East
        if User.InRange(150200, -57100, -2976, 600, 200) then begin
          Print ('30');
          Engine.MoveTo(149897, -56910, -2979); // go to the base of the stairs
          Engine.MoveTo(149230, -56412, -2779); // climb the stairs
          Engine.MoveTo(147637, -56074, -2776); // go to the center
          Engine.MoveTo(147728, -55332, -2728); // go to the gatekeeper
        end;
        if User.InRange(144960, -56224, -2976, 250, 150) then begin
          Print ('31');
          Engine.MoveTo(145458, -56853, -2979);
          Engine.MoveTo(146343, -56326, -2779);
          Engine.MoveTo(147625, -55995, -2772);
          Engine.MoveTo(147936, -55368, -2760); // Move near gk
        end;
        if User.InRange(144496, -55088, -2976, 250, 150) then begin
          Print ('32');
          Engine.MoveTo(145327, -56873, -2979);
          Engine.MoveTo(146337, -56445, -2779);
          Engine.MoveTo(147533, -55963, -2766);
          Engine.MoveTo(147936, -55368, -2760); // Move near gk
        end;
        if User.InRange(145392, -56960, -2976, 250, 150) then begin
          Print ('33');
          Engine.MoveTo(146347, -56305, -2779);
          Engine.MoveTo(147514, -56003, -2772);
          Engine.MoveTo(147936, -55368, -2760); // Move near gk
        end;

        if user.inrange(147963, -55257, -2736, 500) then begin
            buffCheck;
        end;                                                
        
        if user.inrange(147963, -55257, -2736, 150) and User.Buffs.ByID(buff_ID, buffCheck) then begin
            //teleport
            engine.settarget(31275);
            delay(1111);
            engine.dlgopen;
            delay(1111);
            engine.dlgsel(1);
            delay(1111);
            engine.dlgsel(4);
            Delay(5000);
        engine.settarget(31320);
        delay(1111);
        engine.dlgopen;
        delay(1111);
        engine.dlgsel(1);
        delay(1111);
        engine.dlgsel(13);
        delay(1111);
        end;    
                    
        if User.InRange(123756, -75015, -2897, 250, 150) then begin // Near storage
          Print ('WoA');
          Engine.MoveTo(122794, -74830, -2883);
          Engine.MoveTo(122042, -74800, -3073); //example
          Engine.MoveTo(120707, -74865, -3268);
          Engine.MoveTo(120821, -76343, -3268);
          Engine.MoveTo(120018, -76400, -3268);
          Engine.MoveTo(119010, -76415, -3396);
         engine.useskill(337);
        delay(1000);
        Engine.Facecontrol(0,True);
            while (not (deadCheck or buffCheck)) and (engine.status = lsonline) do delay(2000);
        end;
    end;
    end else begin
    if engine.status = lsonline then begin
    if engine.entertext('/unstuck') and engine.delay(1111) then
    while user.cast.endtime <> 0 do delay(2222);
    delay(5555);
    loggedIn:=false;
    end;
    end;
    end;
    end;

    begin
    if engine.status <> lsonline then loggedIn:= true else loggedIn:= false;
      Script.NewThread(@disconnectMonitor);
      Script.NewThread(@farmAndBack);
    deadCheck;
    end.

    ==========================================================================

     

    After a few deads the char doesnt come back to the town. Can you tell me where is the problem ? Sometimes runs 4 houres sometimes 1h. The char is dead and dont comes back to the town.

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