Jump to content

AstroGG

VIP Member
  • Posts

    44
  • Credits

  • Joined

  • Last visited

  • Days Won

    1
  • Feedback

    0%

Posts posted by AstroGG

  1. Updates:

    -Cabrio minion levels fixed to prevent raid curse

    -Several trigger skills fixed to be more retail like

    -Fake death fixed to be retail like

    -Hallate, Kernon, Golkonda, Cabrio respawn time set to 6 hours

    -Maximum clients allowed increased to 5

    -Fixed bug with random client crash after character creation

    -Fixed bug with incorrect logout after offline shop creation

     

    Server is pretty empty at this point to be honest, also I just rebooted it (after about a week) but there are a few who enjoy it and playing regularly. I keep it online for people who like it or who are bored and want to try a different server.

  2. Yeah sorry to be the bad guy , but lineage is an online game , part of the game is fighting finding groups etc, whats the point of leveling on x35 server  if there is none online?will i trade , go rb , pvp,pk the npcs? no offense but  to play this game you have to be worried about how many players are online , i like your server but i logged out when i saw 10 players online, this kind of servers need advertisment and people gathering days before opening , always friendly , good luck

     

     

    well,  i suppose my efforts to build a decent server are wasted then simply because noone wants to play, regardless of whether or not it's actually a good server. I think it's a good server, and I put a lot of work into it, and actually coded quite a bit myself, not just using one of these pre-compiled packs. Nonetheless it's still there and up and running for anyone who decides they want to play or get bored where they are. I speak to players daily via forums and facebook about improvements, but I guess decent gameplay, no bots, and non-corrupt donations don't bring players these days.

  3. acc manager cannot create account.Google browser.

    How ppl play atm?

    Dude if you want to know how many people are online you can log in and play and find out yourself via .online. You're more worried about how many online than actually playing the game. The account manager works perfectly fine here for many people. I don't have high online numbers, I've said that multiple times. I can advertise everywhere but it is ultimately up to the player to decide whether or not they like the server enough to keep playing on it regardless of online count.

  4. If your going to pay for adverts make a wipe and a whole new start.Its sad that i played alone for like two hours,and i see not even a single soul playing.Do no stick with it,just make a better start.Yout chance of getting players right now is very low.even if they join atm nothing males them to stay.go from start all over again with a great advertise.

    That's where you're wrong. There are players playing right now, who I speak with daily, who play regardless of population. I made the .online command available to everyone, with -real- numbers, because I am making the server for the players who appreciate the server, not for those who think it will die. As I said, it is there for those who like it. It will grow in time, population does not go -> 100 over night.

    In every game, new players have to level regardless of the people who are already in the server. Not to mention my server does NOT have any kind of donation gear. The gear people have is what they have earned in game, because they spent the time to play and farm and enjoy the game the way they like.

     

    My server is not an easy server, it rewards those who stick with it.

  5. Hi,server's gameplay is beautifull,however it lacks of competitions,(i see almost no soul in the game for like two hours).If you don't do something fast then i personally don't see any good point of this being alive.You should make a new start with more advertise options.Even if some join like i did,i can't see them staying for a long time.Lack of competition and server getting older day by day will make it harder.Again,nice gameplay but...

    the server just went live on feb 3rd, there will be paid advertisement for it. just need more people to give it a chance. the server will be alive for those who want to play on it.

  6. just another update bump

     

    Updates, updates, updates!

    These bosses have had their levels and minion levels boosted to 78:

    hallate

    kernon

    cabrio

    galaxia

    barakiel

    baium

    Additionally, the bosses listed above, as well as these bosses listed below, now drop allure coins, each divided among the party or command channel:

    valakas

    antharas

    freya

    scarlet van halisha

    beleth

    core

    orfen

    queen ant

    zaken (60)

    zaken (83)

  7. just a small changelog bump


    35x: 2-8-17: quest drops fixed to 15x
    35x: 2-8-17: quest reward material and adena fixed to 15x and 15x
    35x: 2-8-17: farm captcha now makes you frozen and unable to take damage while you are answering
    35x: 2-8-17: hp/cp/mp replenish has been removed from premium .buffer so to avoid being used while out of town and during combat. it will be added when I can code a hotfix for it to prevent those kinds of use.
    35x: 2-8-17: jewel drop chances updated for the following:
    35x: 2-8-17: core ring - 100%
    35x: 2-8-17: orfen earring - 100%
    35x: 2-8-17: queen ant ring rate - 100%
    35x: 2-8-17: zaken daytime (easy) - 15%
    35x: 2-8-17: zaken nighttime (hard) - 100%
    35x: 2-8-17: baium ring - 100%
    35x: 2-8-17: valakas necklace - 100%
    35x: 2-8-17: antharas earring - 100%
    35x: 2-8-17: vote engine reworked. no longer using old global vote system in community board. now using .vote command
    35x: 2-8-17: anti-afk and login rewards systems completely refactored, works much more efficiently now.
    Web: 2-6-17: website control panel updated to allow IPv6 support
    35x: 2-5-17: drop calc database added in game

  8. tried every browser.Still problem.Better fix it fast dude.

     

     

    yet me or friends cannot create accounts.You'll lose all before even joining.

     

    I am working to resolve the issue, as it seems to affect a small number of people with IPv6 IP addresses (not all). It may be related to ipv6 and SSL encryption on the website.

     

    As for "lose all", the server will be there for people who like it and as I said, are willing to give it a chance.

     

    It's a new server. There are bound to be things people find, and will be fixed as they are reported. I would rather take the time to fix it properly than to rush it and cause a problem later.

  9. whats wrong with acp? I cannot create account,i press agree and it doesn't procceed.

    a couple of people (1-2) have told me this, you may need to have cookies enabled or try a different browser.

  10. How many on?

    Very low pop/new server. Opened earlier today with only about 10-15. Currently 4 am my time also. I am going for an honest policy by allowing .online to be available to everyone without any fake numbers. I will be paying for advertising within the next few weeks. I am trying to get people/clans to try the server and give it a chance. There is a new thread here as the server is no longer in alpha/beta:

     

    http://www.maxcheaters.com/topic/212326-l2jl2-allure/

  11. Hi everyone. We are getting closer to launch day! In the next day or so I will have a new patch. I have been working quietly and endlessly on the server! We now have:

     

    -a fully functional mail system

    -community board auction system with search, 

    -community board region system with shop search per region, 

    -community board clan system with search and clan notice edit

     

    Still to do:

    -community board drop calculator and search

    -custom zones (I have these ready, just need to implement the spawns)

    -Allure Shop button (this is working, just need to edit the shop items)

     

    We are also -still- waiting on the client launcher. I will keep everyone posted when the new launcher and patch are ready.

     

    The server will go live on Friday, February 3rd, at

    7 PM EST (12:00 GMT)

    I've added a grand opening countdown to the website!

  12. New update

    -Fixed a visual bug where target would quickly switch to caster then back to target with skills that consumed items in party skills

    -Fixed chain skills and other skills who target "allies" to not affect random white players who are not in party/clan/ally/channel

    -Fixed missing broadcasts when learn a skill

    -Fixed missing broadcast not refreshing stats on hp change

    -Fixed a few missing antharas and valakas skill data

    -Fixed some missing icons in the client

    -Cleaned up many of the gm shop npc htmls

    -Cleaned up anti-afk and anti-farm bot captcha system htmls

     

    New client patch:

    https://mega.nz/#!Zg8EVTLR!26yCSCVUjiE954m3WyRZDLTAcB0GPzvS5ZwmCGMTUiw

  13. About stability: As we are not live yet, server goes down whenever I am working on updates. I have a separate test server to use once we are live. If I am not working on it, server is up 24/7 basically.

     

    Currently working on adding some custom farm zones ^_^

     

    Some changelog fixes from today:

    -Allowed adena to be dropped for Lucky Pigs

    -Implemented Community board auction house

  14. -Login reward system added! Players who are logged, or who log in after 24 hours will receive a daily login reward.

    -Anti-afk system added! Players who are afk for an extended period of time who are not in a peace zone or in jail will be asked a captcha, and ported to town if not answered in time. This is done to prevent boss camping

  15. A few small updates - 

    -Added mod so newly created characters are given full buffs
    -Updated drops/spoils chances and rates so that they are dropping properly
    -Modded drops calculation so that non-stackables, as well as stackables that are not raw materials do not give more than 1. This way players can get 10x coal and not 10x blade of some stupid crafting part or recipe

    -Modded community board to allow saving enchants on item upgrades when adding SA abilities
    -Fixed an issue with Allure Chests stacking (they are not supposed to be stackable)

  16. There is no table weapon in your database. so A you are using a wrong database ( maybe in configs there is 2 strings for a database 1 for the login and 1 for the game in case of hi5) or B your database dosen't have this table at all and you have to change the whole code

    I understand that,

     

    the way it was coded, it was trying to pull info from weapons, armor, and etcitem from the login database, which tells me he had those 3 tables as part of the acp sql setup.

     

    which of course is not included in my login database let alone anyone's login database. If it were anywhere, it'd be put in the gameserver database for maybe some alternative like l2jfrozen or aCis.(I dont know, i don't use those)

     

    I can change the code so that I can input an item id which would be more convenient, but if the code exists to pull info from a table he has created, I'd rather do that.

     

    I should have added the last line of the code:

     

      $selecao = '
      SELECT item_id, name FROM weapon
      UNION
      SELECT item_id, name FROM armor
      UNION
      SELECT item_id, name FROM etcitem ORDER BY name ASC LIMIT 5';
      $splayer = $mysqlClientLoginServer->select($selecao,array());
    

    This:

    $splayer = $mysqlClientLoginServer->select($selecao,array());

     

    makes no sense to me--why would any login database have these items unless it was specifically for a control panel like this

×
×
  • Create New...