Jump to content

Sanity*

Members
  • Posts

    11
  • Credits

  • Joined

  • Last visited

  • Feedback

    0%

Posts posted by Sanity*

  1. No, no chance. You want 3d meshes that the ncsoft L2 team didn't make. The only way is creating them from scratch or modify a robe/light one with additional meshes that make them looks "heavy". Maybe someone already have done this, but for sure it isn't shared for free.

     

    The only way is learning.

    Thanks once again.  I wish I knew how to modify an armor! Don't lock the topic yet, there might be someone around who can enlight us :D 

  2. (H5 client) Dynasty and elegia armors looking the same on characters while they are different types(robe, heavy, light). Dunno if it's supposed to be like this but I'm sure there is a sollution for the armors to look different (Robe looking like robe, light like light, heavy like heavy)

    cause it's lame having 3 different types but all three looking the same.

    So If anyone experienced the same problem and knows a sollution, I'll appreciate his help. 

    Thanks in advance

  3. a beta version of the chat masking between the races 

    Remember

    • All chat between races: When an orc talks to a human outside the trading town will appear like : XJHSE JUHE STVU! 
       
    • +chat: More like a race chat with time restriction
       
    • For the !chat(global) a certain number of  PvP points will be required. Time restriction.

    552e942235c1bb5928e373998f0b06a7_zps7257

     

    52du9s.jpg

  4. I will keep an i on this project for sure. Sounds interesting. Good luck!

    Thanks! I would be pleased see you on forum talking about server's progress, etc..  

     

     

    you could create a system that makes the race lords able to ally with lords from other races ex. orcs and kamaels or humans and elves to find against dark elves and dwarves ally or if a race is strong enough to be able to vs all. Like creating a system that declares war/peace/ally with different races like in real world

    Thanks for suggesting, We might implement a system like the one you suggested but not in the near future.

  5. 10250753_10203694041896762_1258701312_n_

    L2 Insomnia- Welcome to the future! Custom-High five! Grand opening 01/05/2014!


    "The friendship between the races has broken, Trumpets of war can be heared all over."

    "Epic as they may be, these wars between the races taking place for the greatest Castle, The Royal Aden castle.
    Noble humans, Spiritual elves, Devious dark elves, Battle-hardened orcs, All-mighty dwarfs, Mystical kamaels, fighting each other to prove which race is able to rule this land"

    "War has no limits, sings appeared beyond the stars"


    • You and your friends will be active participants in events that are steeped in the rich lore of this land. Open world pvp can happen anywhere in the world where players of different factions meet.
    • In other words killing someone not belonging in your kind will not lead to karma. You can always challenge a player of your kind but killing him without him answering back will lead to karma.
    • Choose wisely your race, cause you'll be obligated to fight your enemies.





    Need to know:
    • We've edited classes, skills, buffs in order to provide equality between the classes-races.
    • By the time you create your character a main-class scroll change will be provided to you, so you can combine any main class with any race. (EX: Orc appearance with spell singer main class)
    • Races are in a 'two-sided' war, you can kill them without being worried about karma. You can always PVP,PK someone from your race.
    • Active developers.



    Rates
    • Starting level 80, max level 85
    • Rates: EXP X10, SP X5000, Adena X5000.
    • PVP EXP: A flat number of exp when killing a player




    Enchant items rate

    Adena items (S, A grade) Max enchant +25, safe enchant +7 (Bonus when max enchanted)
    Tier X (Still wondering which will be the armor we'll use) (Custom stats) Max enchant +20, safe enchant +3
    Tier X2 (Still wondering which will be the armor we'll use) (Custom stats) Max enchant +20, safe enchant +3
    Tier X3 (Still wondering which will be the armor we'll use) (Custom stats) Max enchant + ????, safe enchant +3
    Tier X4 (Still wondering which will be the armor we'll use) (Custom stats) Max enchant + ????, safe enchant +3

    Different enchant rates between the tiers.

    3 (three) types of scrolls.
    • Normal armor/weapon scroll (Crystalised)
    • Crystal armor/weapon scroll (-10% than normal scroll, not crystalising but setting your weapon on safe enchant)
    • Blessed armor/weapon scroll (+10% than normal scroll, not crystalising but setting your weapon on safe enchant)





    Elemental attribute rates.

    Weapon. Armor.
    • 100% up to 50 100% up to 20
    • 80% up to 75 80% up to 30
    • 50% up to 100 50% up to 40
    • 30% up to 125 30% up to 45
    • 10% up to 150 5% up to 50




    Features:
    • You can hit players of different race in peaceful zones except main town ( Rune )
    • If you hit a player of a different race you will not flag.
    • Max members per clan reduced to 18 members at clan level 5. (+5 members per clan level).
    • Changed starting level of clans to five (5)
    • Max clans an alliance can have changed to two (2)
    • 6 Fortresses: Each one for each race. Example: A fortress that only Humans can participate in,a fortress for orcs only,etc.
    • Clan that owns the fortress will get a special buff, and will be the leaders of their race
    • One global Castle that each race, clan can fight for . The castle will give a reward to each clan member per day and a mix of the buffs fortresses give.
    • When you create your character you'll be spawned in the main village of your race. You can't teleport to the village of other races.
    • One "chaotic" farming zone,with 6 different spawns. Each spawn will be like a mini-village, with guards (elf spawn will have elf guards, orc spawn will have orc guards etc., to avoid other races camping there). One group of guards of each race will move through the farming area, so not only will you have to worry about the mobs and the enemy races, you'll have to worry about the moving guards aswell!
    • Classic olympiad (Every two weeks)
    • Titles disabled. Special title for the fortress/Castle owners and for the top pvp player of each race
    • Killing an enemy player will reward you with a token of his race with 100% chance or a rare token with ??%.
    • Racial tokens are going to be needed to buy items.
    • One NEW PASSIVE skill for each race, so think wisely what race you'll pick, cause you'll have Orcs passive skill even if you sub Spellsinger(variety of set-ups)
    • Every race can sub any class but as mentioned above they'll still have their passive of their race
    • One trading town that every race can teleport to.
    • All chat between races: When an orc talks to a human outside the trading town will appear like: XJHSE JUHE STVU!
    • +chat: More like a race chat with time restriction.
    • For the !chat(global) a certain number of PvP points will be required. Time restriction.
    • Custom daily quest.
    • Custom accesories (Giving status)
    • Different buff slots for each class
    • NPC Buffer
    • Item store till S,A (Tier1) grade
    • Custom item merchant.
    • Added in a message right before you click the enchant button to tell you the success rate and failure penalty
    • PVP ranks reward (Different name colour, 'pvp' skills)
    • Auto TVT event





     

    Join our forum and stay tunned for more features!


    Change log



    L2Insomnia.net


    Visit our new facebook page L2 Insomnia facebook page






    Promotion videos:

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock