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Posts posted by Arsh
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Is it possible to run two different L2 servers on the same machine such as L2jserver for Garcia Final and L2jserver for Epilogue using two different log ins and two different games servers one MySQL and one Navicat ? If yes where can I find a detailed set up guide?
WildAmos@hotmail.com
Wrong Section, that's the L2off section!
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AuthD port in the client is not in the .ini, you have to change it directly in Engine.dll (or was it NWindow?).
Mhm, nevermind, i was meaning another thing with,but it wont work.
Anyway, the better thing for you would be just to add the support for the l2off AuthD to l2j
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As neky's said it's quite obviously possible - with small handy work.
You'd have to make sure that none of them use the same ports, as conflicting traffic this way would probably cause alot of booms and cocks up.
So interdaemon traffic is untouched from l2j to l2off, and that all client traffic is routed to the correct platform.
If you want to share auth confidentially/database, youd have to write your own login daemon ,or heavily modify l2j/l2off ones.
I'm quite sure there's some difference between interdaemon communication - and how it passes on socket information.
But probably not too much of a difference - not that this matters since so little know the inner workings of both platforms ;)
Information between client and gameserver, technicly should be the same no matter if its l2j or l2off.
Yes but, if he is going to put across 2 logins, he wont be able to use the same client withouth changing at least the port on the ini's ( so 2 different inis ) or with a self done launcher, or im wrong?
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yes the same dedicated server
sorry my bad inglesh
Nope. I asked you why you want to run an l2j and an l2off, not if they are on the same dedicated
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Well my dear neyks,
And so I put two servers on the same dedicated server, only it has the detail that one will L2J L2Off and the other two and that the system works on the same client, then I wonder if this is possible, as you already said is, then I would know how to configure the logins that at the time of login, the system appears on two servers for the player to choose which to enter, you know?
Im not understanding what do you mean with " only it has the detail that one will L2J L2Off and the other two ", you are not explaing nothing,
you want to run 2 l2off, 2 l2j, or 1 l2off and 1 l2j or what? and you say "one will be and the other two" so you are talking about 3 servers?
anyway, i dont think that you can ran an authd and an l2j loginserver on the same host, them should go in conflict for the IP/Port's,
either, if you can run them,i dont think that the client will work, cause he have to select on wich login he have to do the login,
in this case you have to run them on different ports, so you cannot use the same system " to show 2 servers on the login " to do so, as neyks says,
you have to add the support for the AuthD on the l2j gameserver core, other wise just run 2 l2j's or 2 l2off's with theyr right login servers.
Anyway i can be wrong...
Btw lol why you want to run an l2j + an l2off?
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Yes, there are some ways to make you abl to run them
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Arsh you dont need 10k rpm untill 800-900. I tried it my self so I know what im talking about.
Personal point of view.
If i can i start directly with them,less server loading times,less sql executions time,less disk access time ( not only related to l2 ), and i should not bother mysqlf changing them later,so :)
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Seriously? Whats with you guys? L2off servers do not use CPU... everything thats 64x is good.. get a Dual core/Core2Duo/QuadCore and ur fine. I suggest you Quad Core/8GB ram/2x 500GB 7200 rpm ur fine till 700+
Nah, at least 10k rpm if not 15,but 7200 lol,specially for the SQL server if you have only 1 dedicated
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First, you can run over an i7,npc server wont crash,at least i never had problems,
second, if you want to take something good,i suggest you to go with another kind of hard disk,
like an SSD or SCSI with an higher bandwitch/rpm's
Third, get win server 2003, of course an x64 edition.
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If you want to do it trought a website too, write php/asp function to open a connection and interact with the sql/cacheD server,and send the packets / data to it,i think that you can do it trought the admin port ( default 2012).
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i know servers that they give you items throw their web site...so they are sending queries to their databse but they dont need to restart their server each time. when you login with your character you can see the items in your invetory.
Them are not communicating directly with the database,but with the cacheD
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Ok when i make some changes to the database like changing username (to offline player) or adding items (to offline player) if i want to see them in game i have to restart l2server and cached.
Is there any way to see the changes without restarting the server each time?
Thank you.
If im not wrong, you cant change the names directly in the game, but for the item,
you should be able to do it trought opening a port directly to the CacheD, so it can take the data and write them in real time.
But i can be wrong, i have never tryed it.
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when I get home, I look if it works well.,.
thank you very much,
Right, just run the sql that i have posted on the other threaad linked by embass,
its the official dvamp update sql,if you get more errors on the database just let me know
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Name: Sandeagle
Doubleposting and non sense posts ( i think about spam),
here are some:
http://www.maxcheaters.com/forum/index.php?topic=164095.0;msg=1230199
http://www.maxcheaters.com/forum/index.php?topic=164583.0;msg=1239538 | http://www.maxcheaters.com/forum/index.php?topic=164583.0;msg=1239545
http://www.maxcheaters.com/forum/index.php?topic=160495.0;msg=1198782 | http://www.maxcheaters.com/forum/index.php?topic=160495.0;msg=1230194
Just see the last 2 links ( refere on the topic " [share] All my files over 5GB L2OFF Server Update Daily! " ) or the complete threads
And there are lot more...
Arsh.
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use C4 full sql pack..and use 74kb Dvamp full update sql pack...all will be ok....????
First he have already solved with the sql,and your user_data its nor for the interlude pack,
second, you still love to spam everywhere, duble post, and non sense posts.
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you are not familiar with SQL
USE [lin2world] GO /****** Object: StoredProcedure [dbo].[lin_UpdateUserItem] Script Date: 07/12/2010 07:32:31 ******/ SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[lin_UpdateUserItem] ( @char_id INT, @item_type INT, @amount INT, @enchant INT, @eroded INT, @bless INT, @ident INT, @wished tinyint, @warehouse INT, @item_id INT, @attack_attr_type INT, @attack_attr_value INT, @def_attr_fire INT, @def_attr_water INT, @def_attr_wind INT, @def_attr_earth INT, @def_attr_holy INT, @def_attr_unholy INT ) AS SET NOCOUNT ON UPDATE user_item set char_id=@char_id, item_type=@item_type, amount=@amount, enchant=@enchant, eroded=@eroded, bless=@bless, ident=@ident, wished=@wished, warehouse=@warehouse, attack_attr_type=@attack_attr_type, attack_attr_value=@attack_attr_value, def_attr_fire=@def_attr_fire, def_attr_water=@def_attr_water, def_attr_wind=@def_attr_wind, def_attr_earth=@def_attr_earth, def_attr_holy=@def_attr_holy, def_attr_unholy=@def_attr_unholy WHERE item_id=@item_id
I dont get your point.
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very very thx man...^^
user_item ??
what about user_item?
Edit: you mean the missing fields?
here you go,
ALTER TABLE user_item ADD [attack_attr_type] [tinyint] NOT NULL DEFAULT 254, [attack_attr_value] [int] NOT NULL DEFAULT 0, [def_attr_fire] [int] NOT NULL DEFAULT 0, [def_attr_water] [int] NOT NULL DEFAULT 0, [def_attr_wind] [int] NOT NULL DEFAULT 0, [def_attr_earth] [int] NOT NULL DEFAULT 0, [def_attr_holy] [int] NOT NULL DEFAULT 0, [def_attr_unholy] [int] NOT NULL DEFAULT 0 GO ------------------------------- ALTER PROCEDURE [DBO].[lin_UpdateUserItem] ( @char_id INT, @item_type INT, @amount INT, @enchant INT, @eroded INT, @bless INT, @ident INT, @wished INT, @warehouse INT, @item_id INT, @attack_attr_type TINYINT, @attack_attr_value INT, @def_attr_fire INT, @def_attr_water INT, @def_attr_wind INT, @def_attr_earth INT, @def_attr_holy INT, @def_attr_unholy INT ) AS SET NOCOUNT ON UPDATE user_item set char_id=@char_id, item_type=@item_type, amount=@amount, enchant=@enchant, eroded=@eroded, bless=@bless, ident=@ident, wished=@wished, warehouse=@warehouse, attack_attr_type=@attack_attr_type, attack_attr_value=@attack_attr_value, def_attr_fire=@def_attr_fire, def_attr_water=@def_attr_water, def_attr_wind=@def_attr_wind, def_attr_earth=@def_attr_earth, def_attr_holy=@def_attr_holy, def_attr_unholy=@def_attr_unholy WHERE item_id=@item_id GO
And you miss many others, ill post them later if i have time
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You miss the last dVamp SQL updates... this is the procedure update for createitem that you miss..
ALTER PROCEDURE [DBO].[lin_CreateItem] ( @char_id INT, @item_type INT, @amount INT, @enchant INT, @eroded INT, @bless INT, @ident TINYINT, @wished TINYINT, @warehouse INT, @attack_attr_type TINYINT, @attack_attr_value INT, @def_attr_fire INT, @def_attr_water INT, @def_attr_wind INT, @def_attr_earth INT, @def_attr_holy INT, @def_attr_unholy INT ) AS SET NOCOUNT ON insert into user_item (char_id , item_type , amount , enchant , eroded , bless , ident , wished , warehouse,attack_attr_type, attack_attr_value, def_attr_fire, def_attr_water, def_attr_wind, def_attr_earth, def_attr_holy, def_attr_unholy) values (@char_id, @item_type , @amount , @enchant , @eroded , @bless , @ident , @wished , @warehouse,@attack_attr_type, @attack_attr_value, @def_attr_fire, @def_attr_water, @def_attr_wind, @def_attr_earth, @def_attr_holy, @def_attr_unholy) SELECT @@IDENTITY GO
Anyway, next time, use the search, some days ago someone asked the same thing
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Ty men! realy ty... and sory for the truble...
One more cuestion..
where I have to put the ip to register?
Ty very very so much!!!!
Make all the ip's as 127.0.0.1, under the inis,in the database, make your "inner ip as 127.0.0.1" and "ip" as your external ip, that's all.
After that if you are not going to try to connect from an external addres this will be my last answer, cause you are asking / doing the same things since 2 pages.
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Im getting an headache from your problem, the reply its still the same,you get this error,cause tryes to connect with the Auth from an ip that its not registered in the server table!
there is a why if you put 127.0.0.1 its works....
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do you know why if i put the ip wan in authd ip in the l2server.ini configuration, it shows me in the auth windows this : no-registred world server ??
Ty!!!!!
For the SQL user, search online or get an SQL Server book.
About the connection,you are still not doing a basic test, tryng to connect from the outside!
Now, if this (probably) its a loopback issue,this mean that when you try to login with the same ip as the wan server ip ( mean,your external ip,the one wrote on the database),the login will try to catch up the client as a server,cause the ip is the same as the one signed in the database.
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These are my settings .. the problem persists ..
any help?
Thank you very much,
HauthD:
[mssql]
server=127.0.0.1
user=sa
password=*******
database=lin2db
[admin]
password = admin
ip = *
Suggestion, you shouldnt leave the admin password as default....
same thing for the SQL server user,create a separate login, and block the sa user,
that's one of the first security issue.... if you get it from a site,and use it as it is, everyone will know it :)
after that, change your world id's [currently 0] in the ini's [to 1]
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come on....google it,ok....there are lots links...
Could you stop posting crap just to spam in every single thread?
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No. i dont..... but... a cant conect in lan, for what i can conect in wan??
ty!!!
If you could acces from an external client, can be a loopback connection issue...
Lineage 2 C4 pack
in Server Development Discussion [L2OFF]
Posted
Personally im still for the appella, anyway for the pack, ask it in the l2j section.