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#================= #######################
# EMUPROJECT PACK # GAMESERVER SETTINGS #
#================= #######################
# ==========================================
# Descriptions and Some Support Information
# ==========================================
# ====================
# Alternative Settings
# ====================
# NOTE: Useable values: "true" - "false".
# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server if the requested id is allready reserved
AcceptAlternateID = True
# =================
# Character Related
# =================
# 1- Maximum number of chars per account - 0 = illimited - default = 7
CharMaxNumber = 7
# Define character name template
# These ones are regular expressions, visit http://www.regular-expressions.info for details
# Note: Checking lengths are done server side, but keep it in pattern for future purposes
# Character name ( Default [A-Za-z0-9\-]{3,16} )
CnameTemplate=[A-Za-z0-9\-]{3,16}
# Pet name ( Default [A-Za-z0-9\-]{3,16} )
PetNameTemplate=[A-Za-z0-9\-]{3,16}
# Clan and ally name ( [A-Za-z0-9 \-]{3,16} )
ClanAllyNameTemplate=[A-Za-z0-9 \-]{3,16}
# Title ( [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} )
TitleTemplate=[A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16}
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers = 300
# ---------------
# Client Settings
# ---------------
# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 740
MaxProtocolRevision = 750
#DatapackRoot=