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Dunza

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Posts posted by Dunza

  1. Hi!

     

    The "colour system" it's just reflection of our clear plans separated by periods of time.

    It mean we has named our revisions not like "another rev100500" but each of our revisions have their own name.

     

    Now we work on "High Five!" chronicles and propose  following releases :

     

    1.White public «as is» – released (We has show what we will develope)

    2.Blue internal use\ light-Blue public  released. (we has fix the serious bugs and optimize the emulator in general)

    3.Yellow private released (100% realization of chronicles H5, full kit of player services, core optimization, pre-integration of the security-system)

    4.Green private Release date approximately 10 of May 2012 (Final kit of automatic events integrated on emulator, external geo-server)

    5.Brown private Release date approximately 28-30 of May 2012 (Integration of media-systems in game for "non-closing window" if some other actions will be desired to player)

    6.Black private Release date approximately 28-30 of June 2012 (Cross-servers platform for global events)

    7.Red private Release date approximately 28-30 of July 2012 (fixes and patches)

    (This is short list of our plans about chronicles H5)

     

    When new assembling will be released previous ones don’t be uploaded for public use.

    When new assembling will be released previous ones will be unavailable.

     

    So for those, who became partners  starting from 3rd assembling ( Yellow), the price for subsequent releases will be lower with each next.

    But (!) who will decide to become a command partner  on any stage, a price for current assembling will be correspond to period of actuality of assembling.

    More about this on our site.

     

    So, this (colour) -system allow to our partners to know what they waiting from our command and how much this will cost on any point of time.

     

     

    P.S. 1. We have working test-server where you can see how work all you interested without setting up the emulator on your system

    2. We plan to  start work on emulator Goddess of Destruction on next month.

    3. Colour-system is taken from rank-system of kyokusinkai karate

    4. .tk domain ETL

  2. Alternative Development // AltDev team

    logo1.png

     

    java-emulator

    chronicles: "High Five!" part 5

    release :    "r2 light-Blue"

    platform:    windows \\ linux

    size:          39,4 MB

    site: AltDev

     

    This is the full realization of chronicles "High Five!" part5

    (Quests, skills, items, zones, mobs, olympiad etc)

     

    PLUS

    1Core optimization

    2.Configes optimization

     

    ***The emulator from our team allow to set game-play very thin and individual for many case. This is possible thanks the large list of options in configs and ability make change in files that correspond of such parameters like conditions of drop, spoil, spawn, stat (NPC, items); change conditions for instances and dungeons . This is the standart options of our emulator. But we would like to show you some options «of plus» that make our emulator more functional for you***

     

     

     

    a)Current assembling release can be started without installing java

    (all others pre-conditions are standart for installing l2J )

    b)All documentation in english is placed into the archive in folder "docs"

    c)Design of CommunityBoard is default from our test-server

    d)Limitation are: some disabled events and trial run 2 month

     

    DOWNLOAD (for win)

     

    DOWNLOAD1 (for win)

     

    DOWNLOAD (for linux)

     

    DOWNLOAD1 (for linux)

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