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Dante44®

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  1. Dante44®'s post in Same Ip was marked as the answer   
    Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
    ===================================================================
    --- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (revision 174)
    +++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java (working copy)
    @@ -74,6 +74,7 @@
    import net.sf.l2j.gameserver.handler.skillhandlers.SiegeFlag;
    import net.sf.l2j.gameserver.handler.skillhandlers.StrSiegeAssault;
    import net.sf.l2j.gameserver.handler.skillhandlers.TakeCastle;
    +import net.sf.l2j.gameserver.instancemanager.AntiFeedManager;
    import net.sf.l2j.gameserver.instancemanager.CastleManager;
    import net.sf.l2j.gameserver.instancemanager.CoupleManager;
    import net.sf.l2j.gameserver.instancemanager.CursedWeaponsManager;
    @@ -4415,7 +4416,9 @@
    && _clan.isAtWarWith(((L2PcInstance) killer).getClanId())
    && ((L2PcInstance)killer).getClan().isAtWarWith(_clan.getClanId()))
    {
    - if (getClan().getReputationScore() > 0) // when your reputation score is 0 or below, the other clan cannot acquire any reputation points
    + if (AntiFeedManager.getInstance().check(killer, this))
    + {
    + if (getClan().getReputationScore() > 0) // when your reputation score is 0 or below, the other clan cannot acquire any reputation points
    ((L2PcInstance) killer).getClan().setReputationScore(((L2PcInstance) killer).getClan().getReputationScore()+2, true);
    if (((L2PcInstance)killer).getClan().getReputationScore() > 0) // when the opposing sides reputation score is 0 or below, your clans reputation score does not decrease
    _clan.setReputationScore(_clan.getReputationScore()-2, true);
    @@ -4434,6 +4437,7 @@
    }
    }
    }
    + }
     
    setPvpFlag(0); // Clear the pvp flag
     
    @@ -4464,8 +4468,10 @@
    calculateDeathPenaltyBuffLevel(killer);
     
    stopRentPet();
    - stopWaterTask();
    + stopWaterTask();
     
    + AntiFeedManager.getInstance().setLastDeathTime(getObjectId());
    +
    if (quakeSystem == 1)
    {
    quakeSystem = 0;
    @@ -4628,7 +4634,7 @@
    )
    {
    if (target instanceof L2PcInstance)
    - increasePvpKills();
    + increasePvpKills(target);
    }
    else // Target player doesn't have pvp flag set
    {
    @@ -4641,7 +4647,7 @@
    {
    // 'Both way war' -> 'PvP Kill'
    if (target instanceof L2PcInstance)
    - increasePvpKills();
    + increasePvpKills(target);
    return;
    }
    }
    @@ -4653,12 +4659,12 @@
    if ( Config.KARMA_AWARD_PK_KILL )
    {
    if (target instanceof L2PcInstance)
    - increasePvpKills();
    + increasePvpKills(target);
    }
    }
    else if (targetPlayer.getPvpFlag() == 0) // Target player doesn't have karma
    {
    - increasePkKillsAndKarma(targetPlayer.getLevel());
    + increasePkKillsAndKarma(target);
    }
    }
    }
    @@ -4667,8 +4673,12 @@
    * Increase the pvp kills count and send the info to the player
    *
    */
    - public void increasePvpKills()
    + public void increasePvpKills(L2Character target)
    {
    + if (target instanceof L2PcInstance
    + && AntiFeedManager.getInstance().check(this, target))
    + {
    +
    // Add karma to attacker and increase its PK counter
    setPvpKills(getPvpKills() + 1);
     
    @@ -4731,6 +4741,7 @@
    // Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
    sendPacket(new UserInfo(this));
    }
    + }
     
    /**
    * Get info on pk's from pk table
    @@ -4831,7 +4842,7 @@
    *
    * @param targLVL : level of the killed player
    */
    - public void increasePkKillsAndKarma(int targLVL)
    + public void increasePkKillsAndKarma(L2Character target)
    {
    int baseKarma = Config.KARMA_MIN_KARMA;
    int newKarma = baseKarma;
    @@ -4839,6 +4850,8 @@
     
    int pkLVL = getLevel();
    int pkPKCount = getPkKills();
    +
    + int targLVL = target.getLevel();
     
    int lvlDiffMulti = 0;
    int pkCountMulti = 0;
    @@ -4871,6 +4884,8 @@
     
    // Add karma to attacker and increase its PK counter
    setPkKills(getPkKills() + 1);
    + if (target instanceof L2PcInstance
    + && AntiFeedManager.getInstance().check(this, target))
    setKarma(getKarma() + newKarma);
     
    //Update the character's title color if they reached any of the 5 PK levels.
    Index: java/net/sf/l2j/Config.java
    ===================================================================
    --- java/net/sf/l2j/Config.java (revision 173)
    +++ java/net/sf/l2j/Config.java (working copy)
    @@ -913,6 +913,10 @@
    public static boolean AWAY_PEACE_ZONE;
    public static boolean ANNOUNCE_CASTLE_LORDS;
    public static int MAX_PLAYERS_FROM_ONE_PC;
    + public static boolean ANTIFEED_ENABLE;
    + public static boolean ANTIFEED_DUALBOX;
    + public static boolean ANTIFEED_DISCONNECTED_AS_DUALBOX;
    + public static int ANTIFEED_INTERVAL;
    /** Overdose Mods - End */
     
    /** Overdose Events - Start */
    @@ -2142,6 +2146,10 @@
    AWAY_PEACE_ZONE = Boolean.parseBoolean(OverdoseModsSettings.getProperty("AwayOnlyInPeaceZone", "False"));
    ANNOUNCE_CASTLE_LORDS = Boolean.parseBoolean(OverdoseModsSettings.getProperty("AnnounceCastleLors", "False"));
    MAX_PLAYERS_FROM_ONE_PC = Integer.parseInt(OverdoseModsSettings.getProperty("MultiboxesPerPC", "2"));
    + ANTIFEED_ENABLE = Boolean.parseBoolean(OverdoseModsSettings.getProperty("AntiFeedEnable", "false"));
    + ANTIFEED_DUALBOX = Boolean.parseBoolean(OverdoseModsSettings.getProperty("AntiFeedDualbox", "true"));
    + ANTIFEED_DISCONNECTED_AS_DUALBOX = Boolean.parseBoolean(OverdoseModsSettings.getProperty("AntiFeedDisconnectedAsDualbox", "true"));
    + ANTIFEED_INTERVAL = 1000*Integer.parseInt(OverdoseModsSettings.getProperty("AntiFeedInterval", "120"));
     
    }
    catch (Exception e)
    @@ -2822,6 +2830,10 @@
     
    else if (pName.equalsIgnoreCase("MultiBoxesPerPC")) MAX_PLAYERS_FROM_ONE_PC = Integer.parseInt(pValue);
    + else if (pName.equalsIgnoreCase("AntiFeedEnable")) ANTIFEED_ENABLE = Boolean.parseBoolean(pValue);
    + else if (pName.equalsIgnoreCase("AntiFeedDualbox")) ANTIFEED_DUALBOX = Boolean.parseBoolean(pValue);
    + else if (pName.equalsIgnoreCase("AntiFeedDisconnectedAsDualbox")) ANTIFEED_DISCONNECTED_AS_DUALBOX = Boolean.parseBoolean(pValue);
    + else if (pName.equalsIgnoreCase("AntiFeedInterval")) ANTIFEED_INTERVAL = 1000*Integer.parseInt(pValue);
     
    // PvP settings
    else if (pName.equalsIgnoreCase("MinKarma")) KARMA_MIN_KARMA = Integer.parseInt(pValue);
    Index: config/overdose_mods.properties
    ===================================================================
    --- config/overdose_mods.properties (revision 173)
    +++ config/overdose_mods.properties (working copy)
    @@ -198,4 +198,27 @@
    # MultiBox Protection -
    # -------------------------------------------------------------
    # Multibox protection based on client tracert comparison
    -MultiBoxesPerPC = 2
    \ No newline at end of file
    +MultiBoxesPerPC = 2
    +
    +# -------------------------------------------------------------
    +# AntiFeed -
    +# -------------------------------------------------------------
    +# This option will enable antifeed for pvp/pk/clanrep points.
    +# Default: False
    +AntiFeedEnable = False
    +
    +# If set to True, kills from dualbox will not increase pvp/pk points
    +# and clan reputation will not be transferred.
    +# Default: True
    +AntiFeedDualbox = True
    +
    +# If set to True, server will count disconnected (unable to determine ip address)
    +# as dualbox.
    +# Default: True
    +AntiFeedDisconnectedAsDualbox = True
    +
    +# If character died faster than timeout - pvp/pk points for killer will not increase
    +# and clan reputation will not be transferred.
    +# Setting to 0 will disable this feature.
    +# Default: 120 seconds.
    +AntiFeedInterval = 120
    \ No newline at end of file
    Index: java/net/sf/l2j/gameserver/instancemanager/AntiFeedManager.java
    ===================================================================
    --- java/net/sf/l2j/gameserver/instancemanager/AntiFeedManager.java (revision 0)
    +++ java/net/sf/l2j/gameserver/instancemanager/AntiFeedManager.java (revision 0)
    @@ -0,0 +1,104 @@
    +/*
    + * This program is free software: you can redistribute it and/or modify it under
    + * the terms of the GNU General Public License as published by the Free Software
    + * Foundation, either version 3 of the License, or (at your option) any later
    + * version.
    + *
    + * This program is distributed in the hope that it will be useful, but WITHOUT
    + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
    + * details.
    + *
    + * You should have received a copy of the GNU General Public License along with
    + * this program. If not, see <http://www.gnu.org/licenses/>.
    + */
    +package net.sf.l2j.gameserver.instancemanager;
    +
    +import java.util.Map;
    +
    +import javolution.util.FastMap;
    +import net.sf.l2j.Config;
    +import net.sf.l2j.gameserver.model.L2Character;
    +import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
    +import net.sf.l2j.gameserver.network.L2GameClient;
    +
    +public class AntiFeedManager
    +{
    + private Map<Integer,Long> _lastDeathTimes;
    +
    + public static final AntiFeedManager getInstance()
    + {
    + return SingletonHolder._instance;
    + }
    +
    + private AntiFeedManager()
    + {
    + _lastDeathTimes = new FastMap<Integer,Long>().setShared(true);
    + }
    +
    + /**
    + * Set time of the last player's death to current
    + * @param objectId Player's objectId
    + */
    + public final void setLastDeathTime(int objectId)
    + {
    + _lastDeathTimes.put(objectId, System.currentTimeMillis());
    + }
    +
    + /**
    + * Check if current kill should be counted as non-feeded.
    + * @param attacker Attacker character
    + * @param target Target character
    + * @return True if kill is non-feeded.
    + */
    + public final boolean check(L2Character attacker, L2Character target)
    + {
    + if (!Config.ANTIFEED_ENABLE)
    + return true;
    +
    + if (target == null)
    + return false;
    +
    + final L2PcInstance targetPlayer = null;
    + if (targetPlayer == null)
    + return false;
    +
    + if (Config.ANTIFEED_INTERVAL > 0
    + && _lastDeathTimes.containsKey(targetPlayer.getObjectId()))
    + return (System.currentTimeMillis() - _lastDeathTimes.get(targetPlayer.getObjectId())) > Config.ANTIFEED_INTERVAL;
    +
    + if (Config.ANTIFEED_DUALBOX && attacker != null)
    + {
    + final L2PcInstance attackerPlayer = null;
    + if (attackerPlayer == null)
    + return false;
    +
    + final L2GameClient targetClient = targetPlayer.getClient();
    + final L2GameClient attackerClient = attackerPlayer.getClient();
    + if (targetClient == null
    + || attackerClient == null
    + || targetClient.isDetached()
    + || attackerClient.isDetached())
    + // unable to check ip address
    + return !Config.ANTIFEED_DISCONNECTED_AS_DUALBOX;
    +
    + return !targetClient.getConnection().getInetAddress().equals(attackerClient.getConnection().getInetAddress());
    + }
    +
    + return true;
    + }
    +
    + /**
    + * Clears all timestamps
    + */
    + public final void clear()
    + {
    + _lastDeathTimes.clear();
    + }
    +
    + @SuppressWarnings("synthetic-access")
    + private static class SingletonHolder
    + {
    + protected static final AntiFeedManager _instance = new AntiFeedManager();
    + }
    +}
    \ No newline at end of file
     

  2. Dante44®'s post in Armor + Weapons was marked as the answer   
    Lazzy ass :D
    https://www.mediafire.com/?cy56d65b14rtx94
  3. Dante44®'s post in Strange Problem With Effect Of Sacredium And Contristo Hammer was marked as the answer   
    After many tests in original data weapongroup i figure out after i erase all the 
    LineageWeaponsTex.Sacredumors_t00
    LineageWeaponsTex.Sacredumors_t01
    LineageWeapons.Sacredumors_m00_wp
    and LineageWeaponsTex.Sacredumors_t00 LineageWeaponsTex.Sacredumors_t01
     
    i left only LineageWeapons.Sacredumors_m00_dr
    On ORIGINAL ID DATA i see only the orb animation make cycles etc etc
    when i try to add only the LineageWeapons.Sacredumors_m00_dr on my custom weapon i cant see nothing Why this Happend whats going on?
  4. Dante44®'s post in Help Install Server On Linux was marked as the answer   
    Alou itane to provlima solved :D
  5. Dante44®'s post in Τέρατα was marked as the answer   
    Aggro valto 0
    Edit sto mob me deksi clkick shift kai ekei p leei agro valto 0
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