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rayven18

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Posts posted by rayven18

  1. Hello, i got the source code for the custom killing spree system from Cobra which was for l2j free and i converted it for l2j server. The  only problem is the following: I configured it so that when someone had 30 pvp kills in a row, a "You are on a killing spree" message would show up on his screen and an announcement would be published on the global chat. Here is the thing. I inserted a code so that when you have 30 pvp kills in a row not only would a message appear but you'd also get hero status and on death this hero status would disappear but i failed. I compiled and i went ingame to test it ,everything worked fine except that when i was getting 30 pvp kills i could see the hero glow but others could not, they could only see it after a restart of their client. And also, when i was on death my hero glow would not disappear if i didnt restart my client. Here is the code in the file L2PcInstance:

    +private int impro = 0;
        public void increasePvpKills()
        {
        	 + impro++;
        	            
        	           +switch(impro){
                   
        	         
        	      +case 30:
        	        + ExShowScreenMessage case30 = new ExShowScreenMessage("You reached 30 killing spree!", 10000);
        	         +sendPacket(case30);
        	         +Announcements.getInstance().announceToAll("Player  " + getName() + " Is On a Killing Spree Someone Stop Him");
        	         +setHero(true);   	        
        	        + break;
        	             + default:
        	              + ;
        	           + }

     

     

    // Check if the player is dead
            if (isDead())
            {
            	+impro = 0;
            	+setHero(false);
            	abortCast();

     

    Anyone got an idead of how to fix this? Thanks!

  2. Dhladh sto config tha valw auto?

     

     

    # Experience multiplier

    RateXp = 1000

    # 80 lvl Rate XP

    NewXp80Rate = 100

    # Skill points multiplier

    RateSp = 1000

     

     

     

    ******EDIT********

     

    Sto config.properties ekana ena NewXpRate=100. Meta sto L2Npc.java evala ton kodika pou eixa apla allaxa sto if sto telos to Config.NEW_EXP_80_RATE me Config.NEW_XP_RATE kai dhmiourgisa kai mia public static float NEW_XP_RATE sto config.java. Ekana swsta?

  3. Kalhspera exw ena problhmataki. Prospathisa na valw sto L2Npc.java se L2JServer pack gracia final sto line 2424 auton ton kwdika:

    	public int getExpReward()
    {
    L2Attackable attacker;
    	  if (getLevel() > 79)
    		  
    	  {
    	  double rateXp = getStat().calcStat(Stats.MAX_HP, 1, this, null);
    	  return (int) (getTemplate().rewardExp * rateXp * 1.90);
    	  }
    	  
    	  else
    	  {
    	  double rateXp = getStat().calcStat(Stats.MAX_HP, 1, this, null);
    	  return (int) (getTemplate().rewardExp * rateXp * Config.RATE_XP);
    	  }
    	  }

    Den mou vgazei kapoio error parola auta egw thelo otan o xaraktiras paei 80 lvl to exp na meiwnetai kata 90%. Dokimasa diafores times alla den doulepse kamia. Opoios voithisei tha tou eimai eugnwmwn thanks!

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