LABEL(BSSD)
// Checks if you have 60 MP, if not it waits 60 seconds and restarts the script
CharStatus(CMP,<,60)
{
Delay(60000)
JMP(BSSD)
}
// Checks if you have at least 2 D Grade Crystals, if not the script will be ended
ITEMCOUNT(Crystal: D Grade [id=1458],<,2)
{
EXIT()
}
// Checks if you have at least 8 Spirit Ore, if not the script will be ended
ITEMCOUNT(Spirit Ore[iD=3031],<,8)
{
EXIT()
}
// Uses the BSSD recipe, waits a second and then it should click [Create]
USEITEM(Recipe: Blessed Spiritshot: D[iD=3953])
Delay(1000)
DLGSEL([Create])
//Checks if you have less then 20000 BSSD, if you do, the script will be restarted otherwise it will be ended
ITEMCOUNT (Blessed Spiritshot: D Grade[iD=3948],<,20000)
{
JMP(BSSD)
}
EXIT()
Can you please tell me what's wrong with this script. The script seems to 'stop' for like 5 seconds at the red line, and it doesn't create the 100 blessed spiritshots. It just restarts the script stops 5 seconds at the red line, restarts etc...
-- XiZ