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vikels

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Posts posted by vikels

  1. Can change here too: EnableModifySkillDuration = True

    # Skill duration list

    # Format: skillid,newtime;skillid2,newtime2...

    # Example:

    # This enable 1h(3600) duration for songs, the "\"indicates new line,

    # and is only set for formating purposes.

    # SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\

    # 269,3600;270,3600;304,3600;305,1200;306,3600;308,3600;349,3600;\

    # 363,3600;364,3600

    SkillDurationList =

     

     

    And i change it too on XML file and it doesn't work :S

  2. yah why not,

     

    # ---------------------------------------------------------------------------
    # Game Server Settings
    # ---------------------------------------------------------------------------
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    # ---------------------------------------------------------------------------
    # Networking
    # ---------------------------------------------------------------------------
    #
    # Note: External/Internal address definitions was moved to the ipconfig.xml
    #
    
    # Where's the Login server this gameserver should connect to
    # Default: 127.0.0.1
    LoginHost = 127.0.0.1
    
    # TCP port the login server listen to for gameserver connection requests
    # Default: 9014
    LoginPort = 9014
    
    # Bind address for gameserver. You should not need to change it in most cases.
    # Default: * (0.0.0.0)
    GameserverHostname = 192.168.0.103
    
    # Default: 7777
    GameserverPort = 7777
    
    
    # ---------------------------------------------------------------------------
    # Database
    # ---------------------------------------------------------------------------
    # Specify the appropriate driver and url for the database you're using.
    # Examples:
    # Driver = com.mysql.jdbc.Driver (default)
    # Driver = org.hsqldb.jdbcDriver
    # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
    Driver = com.mysql.jdbc.Driver
    # Database URL
    # URL = jdbc:mysql://localhost/l2jdb (default)
    # URL = jdbc:hsqldb:hsql://localhost/l2jdb
    # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password = 
    URL = jdbc:mysql://localhost/l2jdb
    # Database user info (default is "root" but it's not recommended)
    Login = root
    # Database connection password
    Password = 
    
    # Default: 100
    MaximumDbConnections = 100
    
    # Default: 0
    MaximumDbIdleTime = 0
    
    # ---------------------------------------------------------------------------
    # Misc Server Settings
    # ---------------------------------------------------------------------------
    # This is the server ID that the Game Server will request.
    # Example: 1 = Bartz
    # Default: 1
    RequestServerID = 1
    
    # True = The Login Server will give an other ID to the server if the requested ID is already reserved.
    # Default: True
    AcceptAlternateID = True
    
    # Datapack root directory.
    # Defaults to current directory from which the server is started unless the below line is uncommented.
    #DatapackRoot = C:/Work/tmp/DataPack
    
    # Define how many players are allowed to play simultaneously on your server.
    # Default: 100
    MaximumOnlineUsers = 100
    
    # Numbers of protocol revisions that server allows to connect.
    # Delimiter is ;
    # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
    # Default: 216
    AllowedProtocolRevisions = 216
    
    
    # ---------------------------------------------------------------------------
    # Misc Player Settings
    # ---------------------------------------------------------------------------
    
    # Character name template.
    # Examples:
    # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
    # The above setting will allow names with first capital letter, next three small letters,
    # and any letter (case insensitive) or number, like OmfgWTF1
    # CnameTemplate = [A-Z][a-z]*
    # The above setting will allow names only of letters with first one capital, like Omfgwtf
    # Default .* (allows any symbol)
    CnameTemplate = .*
    
    # This setting restricts names players can give to their pets.
    # See CnameTemplate for details
    PetNameTemplate = .*
    
    # Maximum number of characters per account.
    # Default: 7 (client limit)
    CharMaxNumber = 7

  3. i got this error when i try to "Ant Build" on eclipse,

    BUILD FAILED

    C:\workspace\L2J_Server\build.xml:171: Ant 1.8.2 is required. But your version is Apache Ant version 1.7.1 compiled on June 27 2008

     

    Total time: 403 milliseconds

     

    if anyone can tell me where get Ant 1.8.2 and how to install...i will glad thanks.. :)

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