I need help with my AIOs since restrict them from leaving towns is hard
so I would know how to use a punishment for such
In L2TownZone.java this
protected void onExit(L2Character character)
{
// TODO: there should be no exit if there was possibly no enter
if (_isPeaceZone)
character.setInsideZone(L2Character.ZONE_PEACE, false);
character.setInsideZone(L2Character.ZONE_TOWN, false);
if (character instanceof L2PcInstance)
{
if (((L2PcInstance)character).isDonator() && getTownId() == 7)
{
((L2PcInstance)character).sendMessage("AIOs can't leave town. You are now back.");
((L2PcInstance)character).teleToLocation(MapRegionTable.TeleportWhereType.Town);
}
else if (((L2PcInstance)character).isDonator() && getTownId() == 8)
{
((L2PcInstance)character).sendMessage("AIOs can't leave town. You are now back.");
((L2PcInstance)character).teleToLocation(MapRegionTable.TeleportWhereType.Town);
}
else
((L2PcInstance)character).sendMessage("You have entered a non-restricted area.");
}
}
It works, but the restriction also applies when it goes to Town to Town .. here's how to limit access only to towns with ID 1-13!?
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Question
bjorkker02
Hello folks then .. :-[
I need help with my AIOs since restrict them from leaving towns is hard
so I would know how to use a punishment for such
In L2TownZone.java this
It works, but the restriction also applies when it goes to Town to Town .. here's how to limit access only to towns with ID 1-13!?
thx
0 answers to this question
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