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kalispera mxc people exw ena problima me 2-3 skills 8a sas ferw san paradeigma to hex to opoio pianei trela alla den 3erw pws na to fix k 8a i8ela tin boh8eia sas an mporeite gt einai anagkaio

 

<skill id="122" levels="15" name="Hex" enchantLevels1="30" enchantLevels2="30" >

  <table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>

  <enchant1 name="magicLvl" val="#enchantMagicLvl"/>

  <enchant2 name="magicLvl" val="#enchantMagicLvl"/>

  <table name="#ench2MpConsume">

  33 33 33 32 32 32 32 31 31 31

  31 30 30 30 30 30 28 28 28 28

  27 27 27 27 26 26 26 26 25 25

  </table>

  <table name="#magicLvl"> 40 43 46 49 52 55 58 60 62 64 66 68 70 72 74 </table>

  <table name="#mpConsume"> 18 19 22 23 24 25 28 28 29 30 32 33 33 34 35 </table>

  <set name="mpConsume" val="#mpConsume"/>

  <table name="#ench1Power">

  80 81 82 82 83 84 84 85 86 86

  87 88 88 89 90 90 94 92 92 93

  94 94 95 96 96 97 98 98 99 100

  </table>

  <set name="magicLvl" val="#magicLvl"/>

  <set name="lvlDepend" val="2"/>

  <set name="power" val="80"/>

  <set name="target" val="TARGET_ONE"/>

  <set name="reuseDelay" val="6000"/>

  <set name="hitTime" val="1200"/>

  <set name="skillType" val="DEBUFF"/>

  <set name="isMagic" val="true"/>

  <set name="operateType" val="OP_ACTIVE"/>

  <set name="castRange" val="600"/>

  <set name="effectRange" val="1100"/>

  <enchant1 name="power" val="#ench1Power"/>

  <enchant2 name="mpConsume" val="#ench2MpConsume"/>

  <for>

    <effect count="1" name="Debuff" time="15" val="0" stackOrder="0.77" stackType="pDefDown">

      <mul order="0x30" stat="pDef" val="0.77"/>

    </effect>

  </for>

 

Edw einai to Hex se anti8esi omws me to Bluff to opio dn pianei sxedon ka8olou..pws 8a ta dior8osw??

 

k to epomeno skill pou exei problima einai to backstab pianei k apo mprosta  :-\

Pws na to fix?

 

<skill id="30" levels="37" name="Backstab" enchantLevels1="30" enchantLevels2="30" >

  <table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>

  <enchant1 name="magicLvl" val="#enchantMagicLvl"/>

  <enchant2 name="magicLvl" val="#enchantMagicLvl"/>

  <table name="#mpConsume">

  60 62 64 64 66 68 70 72 74 76 78 80 82

  82 84 87 89 91 93 95 97 99 101 101 103

  105 107 109 111 113 115 116 118 120

  122 123 125 </table>

  <table name="#ench2MpConsume">

  110 109 108 108 107 106 105 104 104 103

  102 101 100  99  99  98  97  96  95  95

  94  93  92  91  90  90  89  88  87  86

  </table>

  <table name="#power">

  1107.0 1176.0 1249.0 1325.0 1405.0 1488.0 1574.0 1664.0 1757.0 1853.0

  1953.0 2057.0 2164.0 2274.0 2388.0 2505.0 2625.0 2748.0 2875.0 3004.0

  3136.0 3217.0 3408.0 3548.0 3690.0 3834.0 3980.0 4127.0 4275.0 4425.0

  4575.0 4726.0 4878.0 5029.0 5180.0 5330.0 5479.0

  </table>

  <table name="#ench1Power">

  5493 5506 5520 5534 5547 5561 5575 5588 5602 5616

  5629 5643 5657 5670 5684 5698 5711 5725 5738 5752

  5766 5779 5793 5802 5820 5834 5848 5861 5875 5889

  </table>

  <table name="#magicLvl"> 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>

  <set name="weaponsAllowed" val="16"/>

  <set name="mpConsume" val="#mpConsume" />

<set name="magicLvl" val="#magicLvl" />

<set name="nextActionAttack" val="true" />

<set name="power" val="#power" />

<set name="target" val="TARGET_ONE" />

<set name="condition" val="24" /> <!-- Behind/Crit -->

<set name="reuseDelay" val="3000" />

<set name="hitTime" val="1080" />

<set name="coolTime" val="720" />

<set name="skillType" val="BLOW" />

<set name="baseCritRate" val="15" />

<set name="lethal1" val="5" />

<set name="dmgDirectlyToHp" val="true" />

<set name="operateType" val="OP_ACTIVE" />

<set name="castRange" val="40" />

<set name="effectRange" val="400" />

<set name="SSBoost" val="1.5" />

<set name="overHit" val="true" />

  <for>

  </for>

Gia to hex 8a katevaseis auto se ligotero

<set name="power" val="80"/>


Gia to backstab 8a prepei na peraseis auto to Java Code me to opoio otan o allos kanei backstab apo brosta dn 8a kanei dmg.

  • Author

poso na to kanw gia na pianei kiolas mn einai teleios oti na nai

Akou.Valto prota sto 50.Ama deis oti pianei pada katevase to kialo an deis oti einai kalo afhseto.Na kaneis pada test oti allazeis apo skills.

  • Author

Egine filos thnx

Des to 1o post to ekana edit kai grafo ti prepei na kaneis gia to backstab

  • Author

Egine filos twra to eida kapoios na kleisei to topic k eyxaristw para polu gia tin amesi boh8eia

Egine filos twra to eida kapoios na kleisei to topic k eyxaristw para polu gia tin amesi boh8eia

Ok request for lock

Ok request for lock

 

k

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