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[Help]Polla kai diafora!


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Posted

Kalispera!

Molis sikwsa ton server L2jserver Gracia Epilogue apo ta SVN arxeia p eixate sto thread me ta server packs (logika tha einai to telefteo). LOipon to prob einai pws kanw enan char GM klp (pirazw to access level sta 200) omws otan mpenw mesa me ton char k pataw //admin dn m vgazei to panel. mipws to panel itan mono g l2jfree? den nomizw.... tha ithela kapia voithia....

 

ps. tha ananewnw to thread g tixon alles apories

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Posted

exeis mipos idea to username k to pass t modem tis BaudTec p dinei o OTE? xD

 

EDIT:

Mallwn pws tha aniksoume ports se aftou to modem...

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Posted

tis aniksa tis port! (etsi nomizw diladi...) mipws ksereis kanena prog p na elegxei an oi port einai anikteS? epidi dokimasa to programataki p exei sto portforward.com k m leei pws dn mporei na sindethei me tous servers tis selidas..

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Posted

sry g to double post...

apla tha ithela kapios na m pei, opios exei l2jserver gracia final pack, apo to navicat, ton pinaka Teleport tis katigories p exei mesa o pinakas dioti nomizw pws esvisa mia k ola pane xalia :S

otan lew katigories ennow ta apo panw p leei "description,id, loc_x..." klp...

na m pei kapios plz pies einai

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Posted

sry g to double post...

apla tha ithela kapios na m pei, opios exei l2jserver gracia final pack, apo to navicat, ton pinaka Teleport tis katigories p exei mesa o pinakas dioti nomizw pws esvisa mia k ola pane xalia :S

otan lew katigories ennow ta apo panw p leei "description,id, loc_x..." klp...

na m pei kapios plz pies einai

 

Τις "port" μπορεί να τις δείχνει κλειστές επειδή δεν έχεις κλείσει το τοίχος προστασίας από το Ιντερνετ !

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Posted

vasika tis dixnei klistes epidi den etrexa ton server stin external ip alla se local... pistevw pws tha tis edixne open alla telika egine to antitheto...

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    • Hello, MaxCheaters community,   We are pleased to officially announce the development of our new Lineage II project: MightyProject MightyProject will be an Interlude Mastered server, developed on a modern game engine and technical foundation while preserving the gameplay, atmosphere, and identity that made Interlude one of the most memorable chronicles of Lineage II. Our objective is not to transform Interlude into something unrecognizable. We aim to modernize and improve the overall experience while remaining faithful to the original spirit and scope of the chronicle. Our Vision MightyProject will feature: Authentic Interlude-oriented gameplay supported by a modern engine. Retail quests, carefully simplified to provide a smoother and more enjoyable progression experience. Reworked classes and skills, focused on improving balance and strengthening class identity without departing from Interlude gameplay. A refined progression system that respects players’ time without removing the sense of achievement. Original development decisions rather than copied features, systems, concepts, or branding from other projects. We are not interested in creating another server filled with random features simply because they are currently popular. Every system introduced into MightyProject must have a clear purpose and fit naturally within the overall Interlude experience. A Serious and Familiar Team Many people within the community are already familiar with us and understand the level of commitment we bring to our projects. We know that trust cannot be built through promises alone. It must be earned through consistent development, professional management, transparency, and long-term support. MightyProject is being approached as a serious and sustainable project—not as a temporary server or a quick attempt to follow current market trends. Our ambition is to help revive the European Lineage II private-server community and contribute to a healthier market where players have more than one or two serious projects to choose from. We believe there is still room for a professionally developed European-based server that respects the identity of Interlude while offering the stability, presentation, and quality expected from a modern project. Partnership Opportunities We are open to discussions with serious investors and professional partners who understand the vision and long-term potential of MightyProject.   Investment partnerships will not alter the project’s established gameplay identity. Core decisions concerning balance, progression, and game design will remain under the responsibility of the development team.   Potential partners may contribute in areas such as: Marketing and media strategy Public relations and advertising Community growth Customer support Operational and promotional activities Every partnership will be discussed professionally, with clearly defined responsibilities, expectations, and boundaries. MightyProject is being created with one clear objective: to deliver a modern, polished, and sustainable Interlude experience without losing the character of the original game. More information regarding development progress, features, testing phases, media content, and the official roadmap will be shared as the project moves forward. Thank you to everyone who has supported us, worked with us, or followed our previous activities within the community. This is only the beginning. MightyProject
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