Jump to content

Recommended Posts

Posted

Para poly kalh douleia flash to pack ta spaei :) Keep it up

 

eyxaristo paidia .. ama to exei kanei kapoios test  kai exei dei kanena problima i bug mporei na mou to pei na to fix ... ty

Posted

oloi lete kala logia alla.... pios t exei dokimasei?

Downloading ^_^.

Flash When You Will Add And Noobish Error Protect?

Posted

Downloading ^_^.

Flash When You Will Add And Noobish Error Protect?

fix eiimaste se elliniko section.. :D.. mila ellinika edw plzz gt dn eimai kalos sta agglika kiolas.. k to allo eipe oti tha ta fixarei k ta dio k jattack k noobish.. opote flash sou efxomai kali sinexeia.. :D
Posted

fix eiimaste se elliniko section.. :D.. mila ellinika edw plzz gt dn eimai kalos sta agglika kiolas.. k to allo eipe oti tha ta fixarei k ta dio k jattack k noobish.. opote flash sou efxomai kali sinexeia.. :D

 

eyxaristo file mou... se liges meres 8a exete kai ta  fix pou sas kaine para poly

Posted

eyxaristo file mou... se liges meres 8a exete kai ta  fix pou sas kaine para poly

etc k ta ftia3eis afta meta telos tha eisai o kaliteros k dn tha xreiazete tpt allo.. episis iparxei ena bug pou efkolo na to kaneis alla k gelio.. dld otan exeis weap me ls sto xeri sou k xwnis ena allo vgenei afto to weap pou exeis menei to active sta skill sou.. koita to ligo.. mporei na kanw k lathos..
Posted

etc k ta ftia3eis afta meta telos tha eisai o kaliteros k dn tha xreiazete tpt allo.. episis iparxei ena bug pou efkolo na to kaneis alla k gelio.. dld otan exeis weap me ls sto xeri sou k xwnis ena allo vgenei afto to weap pou exeis menei to active sta skill sou.. koita to ligo.. mporei na kanw k lathos..

 

enooeis na stuck ta augment ? to exeis kanei test na deis ama poianei giati apo oti 8umamai to exo fix ..

 

 

Pianh to Noobish Error..

 

nai file LOLETO poiani  mexri stigmis aplos prepei na ftia3o kapoia pragmat gia na einai ok...

Posted

enooeis na stuck ta augment ? to exeis kanei test na deis ama poianei giati apo oti 8umamai to exo fix ..

oxi apla rotao an to exeis fix gt to eixa dei se enan server kai kolimpousan sta stuck... pantws apoti vlepw to exeis kanei gamato to pack...
Posted

oxi apla rotao an to exeis fix gt to eixa dei se enan server kai kolimpousan sta stuck... pantws apoti vlepw to exeis kanei gamato to pack...

 

file exo perasei polla fix kai apo oti 8umamai to exw fix kai ayto ama 8eleis kanto ena test na mou peis na eimai 100% sigouros.. ama den to exo fix 8a to fixaro kai kai na balo to new update molis telioso kai to attack fix

Posted

file exo perasei polla fix kai apo oti 8umamai to exw fix kai ayto ama 8eleis kanto ena test na mou peis na eimai 100% sigouros.. ama den to exo fix 8a to fixaro kai kai na balo to new update molis telioso kai to attack fix

file m se 2 wres tha to test.. tha to ani3o me enan friend m na dokimasoume ta bugs k tha sou poume ti pianei k ti oxi... perimene se 2-3 wres tha exeis apantisi..
Posted

Ποπο μορέ τον έχετε πρίξει τον άνθρωπο.

Κάντε και κάτι να πονέσετε λίγο,

και δεν είναι δύσκολο να fixάρεις το noobish error και το attacker.

Έλεος πια.

Guest
This topic is now closed to further replies.



  • Posts

    • ## SuperPoint Editor   SuperPoint Editor is a practical visual editor for Lineage II PTS 'SuperPoint.bin' files. It is built for people who need to inspect, fix, rebuild, and draw server routes without digging through binary data by hand.   ### What You Can Do   - Open and edit 'SuperPoint.bin' files. - Export BIN data into a readable TXT format. - Save edited data back into a valid BIN file. - Validate routes before saving. - Work with SuperPoint routes, points, directed connections, and path records in tables. - Add, duplicate, delete, and reorder points. - Create direct and reverse connections between route points. - Automatically generate connections between neighboring points. - Edit raw point coordinates: 'X', 'Y', 'Z', 'Index', and 'Delay'. - Keep route names and internal route data organized. - Use either English or Ukrainian interface language.   ### C4 Server Support   Some C4 servers have 'SuperPoint.bin', but do not have 'superpointinfo.txt' in scripts. The editor supports this case directly. When 'superpointinfo.txt' is not found near the BIN file, the editor can open the BIN in C4 mode. In this mode, 'Fstring ID' is disabled because that value belongs to 'superpointinfo.txt', not to the BIN itself. The editor will not generate or modify 'superpointinfo.txt' while working in this mode. This keeps C4 data clean and avoids creating script files that the server does not actually use.   ### superpointinfo.txt Support   For chronicles that do use 'superpointinfo.txt', the editor can load and synchronize it together with the BIN data. When saving, the editor updates route nodes and coordinates while preserving existing metadata such as: - 'npc_name' - 'move_type' - 'fstring_index' - 'social_number' - 'delay' New nodes are generated with safe default values, so existing script metadata is not accidentally wiped.   ### Geodata Tools   The editor can also open converted geodata '.dat' files and display them as a map. This makes route editing much more visual. You can: - Load geodata and inspect the terrain by layer. - Zoom and pan around the map. - Create a new SuperPoint directly from a map cell. - Draw a route by clicking on the geodata. - Drag existing points to new positions. - Automatically snap 'X/Y' to the selected geo cell. - Use the selected geodata layer to fill the point 'Z'. - See all routes on the map or focus only on the selected one. This is especially useful when building new NPC movement paths or correcting bad route coordinates.   ### Connections and Paths   SuperPoint connections are directional. A connection from point '3' to point '2' is not the same as a connection from point '2' to point '3'. The editor makes this explicit by separating: - route points, - directed connections, - and the actual path records used by each connection. For simple cases, it can create direct path records automatically. For more complex movement, you can edit the path points manually. ### Built for Safe Editing The editor includes validation before saving, so common structural problems can be caught before a broken BIN is produced. It also verifies rebuilt BIN files through the converter engine. The goal is simple: edit quickly, but do not silently damage server data.   ### Unknown Field   This small 'Unknown' field is part of the original BIN structure. Most official-looking files keep it as '0', and for regular route editing there is usually no reason to change it. The editor exposes it so nothing from the BIN is hidden or lost. If you do not know exactly what your server uses it for, keep it at '0'. Download
    • NpcGrp não salva no interlúdio e da crítico quando coloca ele no cliente, já testei ele antes.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..