Jump to content

Question

Posted

Hello im looking for a L2 OFF dev that could help me setup an l2 off server on my machine. I am a noob at L2 Off and just want to get a basic server up and running in order to learn about it. Please no flame or troll post if your interested in helping me get a server setup please message me on here or add me on skype "marlinmcclelland"  Thanks guys!

8 answers to this question

Recommended Posts

  • 0
Posted (edited)

I would suggest you find\buy the pack of choice - and start doing it yourself.

 

Please do not but ANYTHING from anyone pm'ing you going "YO BRAH I GOT GREAT INTERLUDE HIGH FIVE L2OFF BRAH BUY FROM ME".

There are 3 leaks of NCSoft files - c1,c4,GF and any other chronicle is the work of certain developers\projects that can be counted on 1 hand.

Meaning there isn't some little random developer that's developed a "great pack" - there's 3 of us groups left and buying from others generally leads to crap.

 

So again - use your brain if people contact you.

 

 

Rough steps are "fairly" simple to just get it running.

 

1. Install MSSQL.

2. Unzip pack into a folder.

3. Run SQL scripts provided - including the one creating a first account and adding your server to lin2db.dbo.server table.

4. Configure ODBC (FileDNS) (for c4 remember 64bit vs 32bit).

5. AuthD\HauthD -> CacheD -> L2Server > L2Npc. Done.

 

 

And if you fail at certain steps, post here and people will help you.

Edited by mcbigmac
  • 0
Posted

I know its not that hard but my biggest problem i guess is finding the right MSSQL and server files :( im looking for c4 server files. If anyone wanted to take the time and link me to correct programs for the server i'd really appreciate it. I have tried a couple SQL programs but none of them are like what i've seen in the guides

  • 0
Posted

If installing SQL scares you - quit now.

Just quit - honest advice.

 

The only way anyone learns is failure.

 

Any SQL version greater than 2005 works fine.

  • 0
Posted

It doesnt scare me i finally installed the correct program and was following that video except my files that i had needed a serial code which i do not have :( i believe i had some old C4 files but i dont think that will work. Anyone have files that i wont need a serial code for?

  • 0
Posted

Currently have C4 Files and SQL program most steps are completed . Looking for someone to guide via teamviewer  Pm me on here or add me on skype "marlinmcclelland"  Thanks

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • ## SuperPoint Editor   SuperPoint Editor is a practical visual editor for Lineage II PTS 'SuperPoint.bin' files. It is built for people who need to inspect, fix, rebuild, and draw server routes without digging through binary data by hand.   ### What You Can Do   - Open and edit 'SuperPoint.bin' files. - Export BIN data into a readable TXT format. - Save edited data back into a valid BIN file. - Validate routes before saving. - Work with SuperPoint routes, points, directed connections, and path records in tables. - Add, duplicate, delete, and reorder points. - Create direct and reverse connections between route points. - Automatically generate connections between neighboring points. - Edit raw point coordinates: 'X', 'Y', 'Z', 'Index', and 'Delay'. - Keep route names and internal route data organized. - Use either English or Ukrainian interface language.   ### C4 Server Support   Some C4 servers have 'SuperPoint.bin', but do not have 'superpointinfo.txt' in scripts. The editor supports this case directly. When 'superpointinfo.txt' is not found near the BIN file, the editor can open the BIN in C4 mode. In this mode, 'Fstring ID' is disabled because that value belongs to 'superpointinfo.txt', not to the BIN itself. The editor will not generate or modify 'superpointinfo.txt' while working in this mode. This keeps C4 data clean and avoids creating script files that the server does not actually use.   ### superpointinfo.txt Support   For chronicles that do use 'superpointinfo.txt', the editor can load and synchronize it together with the BIN data. When saving, the editor updates route nodes and coordinates while preserving existing metadata such as: - 'npc_name' - 'move_type' - 'fstring_index' - 'social_number' - 'delay' New nodes are generated with safe default values, so existing script metadata is not accidentally wiped.   ### Geodata Tools   The editor can also open converted geodata '.dat' files and display them as a map. This makes route editing much more visual. You can: - Load geodata and inspect the terrain by layer. - Zoom and pan around the map. - Create a new SuperPoint directly from a map cell. - Draw a route by clicking on the geodata. - Drag existing points to new positions. - Automatically snap 'X/Y' to the selected geo cell. - Use the selected geodata layer to fill the point 'Z'. - See all routes on the map or focus only on the selected one. This is especially useful when building new NPC movement paths or correcting bad route coordinates.   ### Connections and Paths   SuperPoint connections are directional. A connection from point '3' to point '2' is not the same as a connection from point '2' to point '3'. The editor makes this explicit by separating: - route points, - directed connections, - and the actual path records used by each connection. For simple cases, it can create direct path records automatically. For more complex movement, you can edit the path points manually. ### Built for Safe Editing The editor includes validation before saving, so common structural problems can be caught before a broken BIN is produced. It also verifies rebuilt BIN files through the converter engine. The goal is simple: edit quickly, but do not silently damage server data.   ### Unknown Field   This small 'Unknown' field is part of the original BIN structure. Most official-looking files keep it as '0', and for regular route editing there is usually no reason to change it. The editor exposes it so nothing from the BIN is hidden or lost. If you do not know exactly what your server uses it for, keep it at '0'. Download
    • NpcGrp não salva no interlúdio e da crítico quando coloca ele no cliente, já testei ele antes.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..