Vixen Posted May 22, 2008 Share Posted May 22, 2008 here is what i "made up" but doesnt work i want a script where ever 3300 seconds to repeat the l2day buff scrolls. in the two attempts i made so far, it would only do the first one, then it would go streight into the delay. what i want is it to to all the scrools, then goto the delay, and then do it again. ///////////////////////////////////////////////////////////////////////////////// LABEL(MANA) { USEITEM(L2Day - Scroll of Shield[iD=3935]) USEITEM(L2Day - Scroll of Focus[iD=3928]) USEITEM(L2Day - Scroll of Might[iD=3933]) USEITEM(L2Day - Scroll of Guidance[iD=3926]) USEITEM(L2Day - Scroll of Agility[iD=3931]) USEITEM(L2Day - Scroll of Death Whisper[iD=3927]) } DELAY(3300000) JMP(MANA) ///////////////////////////////////////////////////////////////////////////////// also tried this, again didnt work ///////////////////////////////////////////////////////////////////////////////// LABEL(MANA) USEITEM(L2Day - Scroll of Shield[iD=3935]) USEITEM(L2Day - Scroll of Focus[iD=3928]) USEITEM(L2Day - Scroll of Might[iD=3933]) USEITEM(L2Day - Scroll of Guidance[iD=3926]) USEITEM(L2Day - Scroll of Agility[iD=3931]) USEITEM(L2Day - Scroll of Death Whisper[iD=3927]) DELAY(3300000) JMP(MANA) ///////////////////////////////////////////////////////////////////////////////// any ideas? Quote Link to comment Share on other sites More sharing options...
sltbnjr Posted May 22, 2008 Share Posted May 22, 2008 Put a delay between each scroll for as long as it takes to cast the scroll Quote Link to comment Share on other sites More sharing options...
Vixen Posted May 22, 2008 Author Share Posted May 22, 2008 so its gonna be like this? ///////////////////////////////////////////////////////////////////////////////// LABEL(MANA) USEITEM(L2Day - Scroll of Shield[iD=3935]) DELAY(1000) USEITEM(L2Day - Scroll of Focus[iD=3928]) DELAY(1000) USEITEM(L2Day - Scroll of Might[iD=3933]) DELAY(1000) USEITEM(L2Day - Scroll of Guidance[iD=3926]) DELAY(1000) USEITEM(L2Day - Scroll of Agility[iD=3931]) DELAY(1000) USEITEM(L2Day - Scroll of Death Whisper[iD=3927]) DELAY(1000) DELAY(3300000) JMP(MANA) ///////////////////////////////////////////////////////////////////////////////// Quote Link to comment Share on other sites More sharing options...
Vixen Posted May 22, 2008 Author Share Posted May 22, 2008 i had one more generic question. when using the walkers Healing feature (if hp <%% rest until....) my bot will stop using potions. is there anyway to make him sit, until hp is at a good percentage AND use healing potions? i assume its done with a script but im not sure how. Quote Link to comment Share on other sites More sharing options...
Vixen Posted May 22, 2008 Author Share Posted May 22, 2008 hmmm, it worked but stopped at the second scroll. im going to increase the delay to 2000 edit: wtf, it still stops at the second scroll, even tho the delay gives a time gap in between them. im increasing it to 4000 OKAY IT WORKS!!! ;-P thx now see if you can answer the other question regarding sitting Quote Link to comment Share on other sites More sharing options...
aasi888 Posted May 22, 2008 Share Posted May 22, 2008 Label(HP) CharStatus(HP,>,1) //eat mana only if health is over 1% { CharStatus(HP,<,99) //use pot if hp is lower than 99% { //potion: USEITEM(do this urself.. } } DELAY(1000) Call(HP) Quote Link to comment Share on other sites More sharing options...
darkvier Posted May 22, 2008 Share Posted May 22, 2008 more delays, and less long ///////////////////////////////////////////////////////////////////////////////// LABEL(MANA) USEITEM(L2Day - Scroll of Shield[iD=3935]) USEITEM(L2Day - Scroll of Focus[iD=3928]) USEITEM(L2Day - Scroll of Might[iD=3933]) USEITEM(L2Day - Scroll of Guidance[iD=3926]) USEITEM(L2Day - Scroll of Agility[iD=3931]) USEITEM(L2Day - Scroll of Death Whisper[iD=3927]) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) DELAY(150000) JMP(MANA) ///////////////////////////////////////////////////////////////////////////////// Quote Link to comment Share on other sites More sharing options...
Vixen Posted May 23, 2008 Author Share Posted May 23, 2008 Label(HP) CharStatus(HP,>,1) //eat mana only if health is over 1% { CharStatus(HP,<,99) //use pot if hp is lower than 99% { //potion: USEITEM(do this urself.. } } DELAY(1000) Call(HP) thanks. ill work with it Quote Link to comment Share on other sites More sharing options...
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