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[help]l2font-e.utx

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i make a custom l2font-e.utx...and working fine but when  use alt+p (dezactivate)

all font shown in the fog...and use again alt+p (activate) i see normal  :P

 

 

can help me :)

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bump

  • 1 month later...

Do not create "mip maps" for your texture while saving and importing to UnrealED.

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