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[SEARCH]Skill 1557 Servitor Share

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Like the topic says... i search a correct skill.xml from this skill. this is the current one:

 

<skill id="1557" levels="1" name="Servitor Share">

<!-- H5 Skill -->

<!-- Totally Unconfirmed -->

<set name="aggroPoints" val="669" /> <!-- Guess -->

<set name="castRange" val="400" />

<set name="effectRange" val="900" />

<set name="hitTime" val="1000" />

<set name="isMagic" val="true" />

<set name="magicLvl" val="83" />

<set name="mpConsume" val="35" />

<set name="operateType" val="OP_ACTIVE" />

<set name="reuseDelay" val="60000" />

<set name="skillType" val="BUFF" />

<set name="target" val="TARGET_PET" />

<for>

<effect name="Buff" abnormalTime="7200" val="0" abnormalLvl="1" abnormalType="multi_buff">

<mul order="0x30" stat="pAtk" val="1.5" />

<mul order="0x30" stat="pDef" val="1.5" />

<mul order="0x30" stat="mAtk" val="1.25" />

<mul order="0x30" stat="mDef" val="1.25" />

<mul order="0x30" stat="maxHp" val="1.1" />

<mul order="0x30" stat="maxMp" val="1.1" />

<basemul order="0x30" stat="rCrit" val="0.2" />

<mul order="0x30" stat="pAtkSpd" val="1.1" />

<mul order="0x30" stat="mAtkSpd" val="1.03" />

</effect>

</for>

 

hope anyone can help me

  • Author

the correct skills description is:

 

Servitor Share lvl.1

Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P. Atk./P. Def. by 50%, M. Atk./M. Def. by 25%, Max HP/MP by 10%, Critical Rate by 20%, Atk. Spd. by 10%, and Casting Spd. by 3%.

 

and is it normal that it dont stuck with cov?

 <effect name="Buff" abnormalTime="7200" val="0" abnormalLvl="1" abnormalType="multi_buff">
            <mul order="0x30" stat="pAtk" val="1.5" />
            <mul order="0x30" stat="pDef" val="1.5" />
            <mul order="0x30" stat="mAtk" val="1.25" />
            <mul order="0x30" stat="mDef" val="1.25" />
            <mul order="0x30" stat="maxHp" val="1.1" />
            <mul order="0x30" stat="maxMp" val="1.1" />
            <basemul order="0x30" stat="rCrit" val="0.2" />
            <mul order="0x30" stat="pAtkSpd" val="1.1" />
            <mul order="0x30" stat="mAtkSpd" val="1.03" />
         </effect>

 

Is the code for what you said. ATM the skill is good..

 

About COV, idk..

Like the topic says... i search a correct skill.xml from this skill. this is the current one:

 

<skill id="1557" levels="1" name="Servitor Share">

<!-- H5 Skill -->

<!-- Totally Unconfirmed -->

<set name="aggroPoints" val="669" /> <!-- Guess -->

<set name="castRange" val="400" />

<set name="effectRange" val="900" />

<set name="hitTime" val="1000" />

<set name="isMagic" val="true" />

<set name="magicLvl" val="83" />

<set name="mpConsume" val="35" />

<set name="operateType" val="OP_ACTIVE" />

<set name="reuseDelay" val="60000" />

<set name="skillType" val="BUFF" />

<set name="target" val="TARGET_PET" />

<for>

<effect name="Buff" abnormalTime="7200" val="0" abnormalLvl="1" abnormalType="multi_buff">

<mul order="0x30" stat="pAtk" val="1.5" />

<mul order="0x30" stat="pDef" val="1.5" />

<mul order="0x30" stat="mAtk" val="1.25" />

<mul order="0x30" stat="mDef" val="1.25" />

<mul order="0x30" stat="maxHp" val="1.1" />

<mul order="0x30" stat="maxMp" val="1.1" />

<basemul order="0x30" stat="rCrit" val="0.2" />

<mul order="0x30" stat="pAtkSpd" val="1.1" />

<mul order="0x30" stat="mAtkSpd" val="1.03" />

</effect>

</for>

 

hope anyone can help me

 

I read on retail forum that yes, indeed, it shouldn't stack over cov,pow,powa,magnus or any 3rd class buff. So if you want to fix it, just remove the abnormalType="multi_buff" and it will not stack over cov or the other buffs.

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