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L2Jave Version 2009/2010

 

Server Rates

 

XP/ SP: x1000

Adena: x1000

Enchant Rate Normal Scroll 65%

Enchant Rate Blessed Scroll 85%

Enchant Rate Agument Skill 10%

Enchant Safe +3

Enchant Max +20

Full NPC Buffer

Buff times 13 Hours

GM Shop up to Interlude

Buyable Nobless

PvP Color Name System

PvP And Farm Zone

RaidBoss Zone (Drop LifeStone)

lvl Up Zone (Peace Zone)

Heroes every 2 Week

Custom PvP & Farm Zones

Reward TvT Event

Balance Players

Pk Guard On Farm Zone

Create Account (Auto Create Account)

 

Custom Features:

Anti - PHX Announce.

Anti - PHX Enchant.

Anti PvP Bot.

L2Walker Fixed.

Backstab Restriction (success only from back).

Fake Death in Olympiad Fixed.

Same IP in Olympiad Fixed.

Trade Bugg Fixed.

Lifestone Skills Stuck Fixed.

L2J Attacker - Killer.

DDoS.

GiveItemsToPet.

Announcements Protection Fixed.

Announce Castle Lords.

Bank System (1 gold bar is equal to 100.000.000 Adena).

Colour Title PvP System.

Spawn protection 10 seconds.

Olympiad Stadium Fixit.

Sub Class Protection Fixit.

Mana Potions.

Disabled NPC hitting.

 

Hardware:

CPU: Intel Xeon DP E5405 @ 2.00Ghz, 2 x Quad-Core (8 cores).

RAM: 8Gb DDR2-667 ECC Registered

HDD: 2x 5000Gb (no Raid)

Connection: 100Mbit up/down international.

Location: Germany

 

 

 

HAVE FUN

 

Posted

[GR]παλι ανοιξε η ογδοη πληγη του φαραω?

Τέλος πάντων,καλή επιτυχία με τον server σου.Αν θυμάμαι καλά,έχει ανοίξει-κλείσει 2-3 φορες.[/GR]

 

edit:server's site?

 

 

Posted

[GR]παλι ανοιξε η ογδοη πληγη του φαραω?

Τέλος πάντων,καλή επιτυχία με τον server σου.Αν θυμάμαι καλά,έχει ανοίξει-κλείσει 2-3 φορες.[/GR]

 

edit:server's site?

 

[GR]χαχααχχ.Έχεις δίκιο όμως

Posted

den xero file gia prin alla tora anixe episima o server.

[GR]Όταν λες επίσημα τι σημαίνει και το καλοκαίρι επίσημα είχε ανοίξει..Δηλαδή όποτε δεν έχει σχολείο ο 10χρονος admin θα ανοίγει τον σέρβερ;[/GR]

Posted

an0s 23 xronon eimai kai asxoloume me afta edo kai 15 xronia eirthes esu o xekarfotos tora na sxoliaseis to post mou? eisai poli mikros gia kati tetio.kai otan den xeris gia kati kalitera na min sxoliazeis giati ginese xeftila opos tora :)

Posted

an0s 23 xronon eimai kai asxoloume me afta edo kai 15 xronia eirthes esu o xekarfotos tora na sxoliaseis to post mou? eisai poli mikros gia kati tetio.kai otan den xeris gia kati kalitera na min sxoliazeis giati ginese xeftila opos tora :)

Ασχολείσαι με developing πάνω στο λ2 15 χρόνια?!

Σε χρειάζομαι τότε, πμ me!

Posted

an0s 23 xronon eimai kai asxoloume me afta edo kai 15 xronia eirthes esu o xekarfotos tora na sxoliaseis to post mou? eisai poli mikros gia kati tetio.kai otan den xeris gia kati kalitera na min sxoliazeis giati ginese xeftila opos tora :)

[GR]Πιος έγινε ξεφτίλα τώρα,άστο.Απο 8 χρονών ήξερες απο java;[/GR]

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
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