-- edit (Fixed the problem by my self, but now there is another problem :( )
After leaving the Hellbound, the Heat doesn't dissapear, it stays and damages your health. Maybe somebody knows how to make that effect would dissapear if player leaves the hellbound zone?
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private int _ispro;
private long _isproTime;
public void increasePvpKills(L2Character target)
{
if (target instanceof L2PcInstance && AntiFeedManager.getInstance().check(this, target))
{
if (_isproTime < System.currentTimeMillis())
_ispro = 0;
_ispro++;
_isproTime = System.currentTimeMillis() + 60000L;
There is no need for any task or anything..
Hi, i make 4 new custom zone where can set zonename, but have problem bcs still working only last zonename for all new zones...
373 0 26 16 30000.00000000 -30000.00000000 a,TvT Event\0 -1 -1 -1 -1 -1 -1 0.00000000 a,
374 0 16 16 30000.00000000 -30000.00000000 a,TvT Event\0 -1 -1 -1 -1 -1 -1 0.00000000 a,
375 0 21 11 30000.00000000 -30000.00000000 a,TvT Event\0 -1 -1 -1 -1 -1 -1 0.00000000 a,
376 0 17 16 30000.00000000 -30000.00000000 a,PvP Zone\0 -1 -1 -1 -1 -1 -1 0.00000000 a,
Some1 understand it how its working ? i need set new nbr, zone_color_id and other geodata coords + 1 map for zone...
If all working good ofc i pay for it 😉 pm on discord: ! KejbL#0290 thx.
Question
estaz
-- edit (Fixed the problem by my self, but now there is another problem :( )
After leaving the Hellbound, the Heat doesn't dissapear, it stays and damages your health. Maybe somebody knows how to make that effect would dissapear if player leaves the hellbound zone?
Thank you for your help
- estaz
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