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Posted

dont be in hurry :) we have patient :D this is practise dont forget that!!! good things sometimes want more time :) so take your time and have a creative work ;)

Dont worry if it will be bad, request for another one. Every time they look better and better. :]

Posted

And armor weapon? Background? Animation? :>

 

i want just a dwarf :P i dont care about the equipment :P animation ofc like i requested ;P i will use it for use XD cause i luvvvv dwarfs <3 aw btw... better and better huh?? then make my dwarf last xD

Posted

I would like an animated signature with Soultaker (wearing Major Arcana Robe and Arcana Mace), while he's doing a skill.

Posted

if you can make one blade dancer when he doing the meduse and wearing appela heavy and duall crock or what evver you want from dual.... (maybe something custom) and if you make one guide... plzzzz i wanna lern some of your secrets :P

Posted

i want just a dwarf :P i dont care about the equipment :P animation ofc like i requested ;P i will use it for use XD cause i luvvvv dwarfs <3 aw btw... better and better huh?? then make my dwarf last xD

I already recored video scene for u, i think. For u i did, dwavie attacks fat dwarf with head.. XD

Posted

wow dude u are very talented :D i've seen sigs in the past they are also good :P

anw i want one too with Dark Elf mage - spellhowler in a nice place :D animated if possible :D

do it whenever u have time ;)

ty in advance :)

Posted

I need one crest for my clan , ally+clan crest .. if you can do one would be perfect!

 

text : VAM

Backround : Something dark and pruple

Posted

I need one crest for my clan , ally+clan crest .. if you can do one would be perfect!

 

text : VAM

Backround : Something dark and pruple

Sorry, but atm doing only avatars and signs... Later when no one requests me, I would do few crest egzamples.

 

Fast try:

 

fullu.png

http://img819.imageshack.us/img819/3592/77077273.png

http://img21.imageshack.us/img21/2483/44802641.png

Posted

I already recored video scene for u, i think. For u i did, dwavie attacks fat dwarf with head.. XD

 

ok i hope its cute....

 

i like cute signs only xD without ugly old dwarfies -.-

Posted

ok i hope its cute....

 

i like cute signs only xD without ugly old dwarfies -.-

well wanna see demo of sig? :D

Posted

human female blonde with formal wear handing arcana mace (if possible with yellow or green glow).

 

Thnx. If i'll like it, i'll send you all my adenas.

 

If you need assist with lock - unlock, PM me anytime you'll need. :P

Posted

human female blonde with formal wear handing arcana mace (if possible with yellow or green glow).

 

Thnx. If i'll like it, i'll send you all my adenas.

 

If you need assist with lock - unlock, PM me anytime you'll need. :P

ok. :]

 

For friend:

00augis.gif

 

For ĐαяқSLaYєЯ:

01darkslayer.gif

 

For Apithanos™:

02apithos.gif

 

For Raule:

3raule.gif

 

For SoFaKi:

5sofaki.gif

 

5sofaki2.gif

 

For WraithBand:

6ryan.gif

 

Fearnot others sgins cooming soon, little bit later~ :]

 


MixMasteR - dunno what to do for u!

Lelouch (lot of requests have to wait)

Ryan® - more info pls.

Furiosus

ILov3ToFarm

rafole

Erol

 

Still on waiting list

 

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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