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[Share]Half-Life Model Viewer Newest Version [Updated]


Devangell™

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Downloads

 

Half-Life Model Viewer v1.25

hlmv125.zip (378 Kb, contains setup with viewer, full source code and mxToolKit)

 

 

 

Half-Life Model Viewer v1.24

hlmviewer12.zip (114 Kb, contains self-installing setup.exe)

hlmviewer12_le.zip (39 Kb, without 3Dfx miniGL)

hlmviewer12_src.zip (52 Kb, source code)

hlmviewer12.tar.gz (50 Kb, Qt Free Edition 1.42, linux version)

 

Half-Life Models

www.planethalflife.com

 

 

Shortcuts

(for fullscreen mode)

g: toggle ground

m: toggle mirror on ground

b: toggle background

s: toggle stencil buffer

h: toggle hitboxes

+: increase animation speed

-: decrease animation speed

1: wireframe

2: flatshaded

3: smoothshaded

4: textured

5: more transparency

6: less transparency

ESC: quit fullscreen

 

Notes

If you have problems with the 3dfx fullscreen mode, or the model viewer wants to start with the 3dfx hardware, run "Half-Life Model Viewer Safe Mode".

 

Known bugs and limitations

You just can load background/ground textures from 24-bit .tga, 8-bit .pcx, 8-bit .bmp, which have width/height with power of 2 (e.g. 128x64)

Features

 

 

Added to version 1.24 (Oct 20 1999)

Stop animation playing, previous frame, set frame, next frame

Scale of mesh, scale of bones

 

Added to version 1.23 (Jul 06 1999)

Just some bugfixes, if you don't have problems, there is no need for a download.

 

 

Added to version 1.22 (Jun 03 1999)

Show attachment points (this can be useful for mod developers)

Fixed default .tga extension in "Make Screenshot..."

  (thanks to Nemesis from Aftershock Productions for this report!)

Added commandline support. You can view a model with "hlmv.exe model.mdl". To add the right file association in windows, open the windows explorer, right-click any .mdl file, choose "Open with...", write a file extension description and choose "hlmv.exe" from your installation directory (e.g. C:\Program Files\Half-Life Model Viewer\").

  (thanks to Nemesis from Aftershock Productions for this suggestion!)

 

Added to version 1.21 (May 5 1999)

Better hitbox rendering

Ported to Linux

 

 

Added to version 1.2 (Apr 29 1999)

User adjustable file associations in pak file

  (thanks to autolycus from the Half-Life ERC for his suggestion)

Recent Models

Recent PAK files

removed stupid chrome bug

Asynchronous sound playing

Fixed bone rendering

 

Added to version 1.1 (Apr 26 1999)

Model transparency

Show bones

Show complex hit boxes

Select skin from skin families

View/select model textures, change chrome effect, view-scale, import/export tetxures, re-save model

Improved bone controller stuff

Modified PAK file viewer, you now can double-click items to load them directly, or right-click for a popupmenu

Play sound directly from PAK file

Extract any file from PAK file

 

 

 

Added to version 1.0 (Apr 10 1999)

View Half-Life Models

PAK file support, load models directly from PAK files

Use mouse for rotating (left-drag), zooming (right-drag) and x-y-panning (shift-left-drag)

Wireframe, flatshaded, smoothshaded, textured (with chrome effects)

Optional ground, mirror model on ground, optional background

Selectable animation, adjustable animation speed

Change submodel for each available bodypart

Select bone controllers and adjust its value (open mouth, rotate head, ...)

Model info

Fullscreen support, optionally for 3dfx with miniGL, user adjustable resolutions

Load background texture, ground texture

Change background color, ground color and light color

Make .tga screenshot

Portable to X11, because of mxToolKit

Full source code available

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