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Squish your squash event help l2j
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I’m looking to buy GeoEngine compatible with L2Scripts (Essence). A test server must be provided so I can verify functionality before purchase. DM here or through Telegram: @nick77737
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fixed !.. thank you veru much @NevesOma someone lock it
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By MaximeSkybase · Posted
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I paid this guy yesterday (i got screen for the payment for proof), he told me that someone will log to send me my adena. Then he said he had some problems and couldn't send me the adena. Waited and waited and waited until he replied that he can't find the guy and he will return the money i gave him. Today still no money returned and he doesn't reply to the discord messages. If he doesn't return the money i paid or send the adena he promised in game, i will report him in every single website and many more. Stay away. I have all the discussion screenshot on discord with him. He knows who i am so he better keep his promise legit.
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gmakhs
hi im trying to add the squish your squash event into my l2 server edit the script but i need some help becouse summon squash and squash don't work property the scripts is this if anyone can help me or provide more infos like skills and etcc it would me nice
# # Squish_your_squash 1.0 # by Gnacik # http://lineage2.oku.pl import sys from com.l2jserver.gameserver.ai import CtrlIntention from com.l2jserver.gameserver.idfactory import IdFactory from com.l2jserver.gameserver.datatables import NpcTable from com.l2jserver.gameserver.model.actor.instance import L2GuardInstance from com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest from com.l2jserver.gameserver.datatables import SkillTable from com.l2jserver.gameserver.network.serverpackets import NpcSay from com.l2jserver.util import Rnd from com.l2jserver.gameserver import Announcements print "=======================================-[ LOAD ] [ Ai ] [ Event Squish squash ]" qn = "Sq" POLLEN = 6391 # Nectar and Fake - Heal/Battle Heal/Recharge SKILL_NECTAR = [2005,1011,1013,1015] CHRONOWEAPONS = [4202,5133,5817,7058,8350] SQUASHLIST = [12774,12775,12776,12777,12778,12779,13016,13017] CANNOTGROW = [13016,13017] class squash(JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) self.numatk = 0 self.nectar = 0 self.tmpatk = 0 for i in SQUASHLIST : self.addSkillSeeId(i) self.addAttackId(i) self.addKillId(i) self.addSpawnId(i) def onSpawn(self, npc) : self.numatk = 0 self.nectar = 0 self.tmpatk = 0 def onAdvEvent(self,event,npc,player) : self.numatk = 0 self.nectar = 0 self.tmpatk = 0 def onSkillSee(self, npc, caster, skill, targets, isPet): npcID = npc.getNpcId() if not npc in targets: return if skill.getId() not in SKILL_NECTAR : return if npc.getNpcId() in CANNOTGROW : return if self.nectar == 0 : if Rnd.get(3) == 1 : npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-1.txt")) self.nectar = self.nectar + 1 elif self.nectar == 1 : if Rnd.get(3) == 1 : npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-1.txt")) self.nectar = self.nectar + 1 elif self.nectar == 2 : if Rnd.get(3) == 1 : npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-1.txt")) self.nectar = self.nectar + 1 elif self.nectar == 3 : if Rnd.get(3) == 1 : npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-1.txt")) self.nectar = self.nectar + 1 elif self.nectar == 4 : if npcID == 12774 : # young squash newSquash = self.addSpawn(12776,npc) npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-2.txt")) npc.onDecay() self.nectar = 0 elif npcID == 12777 : # large young squash newSquash = self.addSpawn(12779,npc) npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-2.txt")) npc.onDecay() self.nectar = 0 else : self.nectar = self.nectar + 1 return elif self.nectar == 9 : if npcID == 12776 : # small low quality newSquash = self.addSpawn(12775,npc) npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-2.txt")) npc.onDecay() self.nectar = 0 elif npcID == 12779 : # large low quality newSquash = self.addSpawn(12778,npc) npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-2.txt")) npc.onDecay() self.nectar = 0 else : self.nectar = self.nectar + 1 return elif self.nectar == 19 : if npcID == 12775 : # high quality young newSquash = self.addSpawn(12775,npc) npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-2.txt")) npc.onDecay() self.nectar = 0 elif npcID == 12778 : # high quality large newSquash = self.addSpawn(12778,npc) npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-2.txt")) npc.onDecay() self.nectar = 0 else : self.nectar = 0 return else : self.nectar = self.nectar + 1 return def onAttack(self,npc,player,damage,isPet,skill) : weapon = player.getActiveWeaponItem() if self.numatk > 20 : self.numatk = 0 if str(weapon) == "None" : npc.setIsInvul(True) if self.numatk < 1 : npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-3.txt")) self.numatk = self.numatk + 1 elif isPet == True : npc.setIsInvul(True) if self.numatk < 1 : npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-4.txt")) self.numatk = self.numatk + 1 else : if npc.getNpcId() in SQUASHLIST : if weapon.getItemId() in CHRONOWEAPONS : npc.setIsInvul(False) self.tmpatk = self.tmpatk + 1 if self.numatk < 1 : npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-5.txt")) self.numatk = self.numatk + 1 else : if npc.getNpcId() == 13016 or npc.getNpcId() == 13017: npc.setIsInvul(False) self.tmpatk = self.tmpatk + 1 if self.numatk < 1 : npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-5.txt")) self.numatk = self.numatk + 1 else : npc.setIsInvul(True) self.numatk = self.numatk + 1 if self.numatk == 1 : npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-10.txt")) self.numatk = self.numatk + 1 if self.numatk == 10 : npc_talk = Rnd.get(3) if npc_talk > 2 : npc_talk = 2 if npc_talk == 0 : npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-6.txt")) elif npc_talk == 1 : npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-7.txt")) elif npc_talk == 2 : npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-8.txt")) if self.numatk == 15 : npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-10.txt")) self.numatk = 0 return return else : npc.setIsInvul(False) return return def onKill(self,npc,player,isPet) : st = player.getQuestState("Sq") amount = 0 if self.tmpatk > 10 and self.tmpatk < 20 : amount = amount + 2 if self.tmpatk > 20 and self.tmpatk < 30 : amount = amount + 3 if self.tmpatk > 30 and self.tmpatk < 40 : amount = amount + 4 if self.tmpatk > 40 : amount = amount + 5 if not st : st = self.newQuestState(player) npcID = npc.getNpcId() if npc.getNpcId() in SQUASHLIST : if npcID == 12774 :# Blessed Enchant Scroll A item = Rnd.get(2) amount = amount + 1 if item == 0 : player.getQuestState("Sq").giveItems(6569,amount) if item == 1 : player.getQuestState("Sq").giveItems(6570,amount) elif npcID == 12775 :# Blessed Enchant Scroll A item = Rnd.get(2) amount = amount + 3 if item == 0 : player.getQuestState("Sq").giveItems(6569,amount) if item == 1 : player.getQuestState("Sq").giveItems(6570,amount) elif npcID == 12776 :# Blessed Enchant Scroll A item = Rnd.get(2) amount = amount + 2 if item == 0 : player.getQuestState("Sq").giveItems(6569,amount) if item == 1 : player.getQuestState("Sq").giveItems(6570,amount) elif npcID == 12777 :# Blessed Enchant Scroll S item = Rnd.get(2) amount = amount + 1 if item == 0 : player.getQuestState("Sq").giveItems(6577,amount) if item == 1 : player.getQuestState("Sq").giveItems(6578,amount) elif npcID == 12778 :# Blessed Enchant Scroll S item = Rnd.get(2) amount = amount + 3 if item == 0 : player.getQuestState("Sq").giveItems(6577,amount) if item == 1 : player.getQuestState("Sq").giveItems(6578,amount) elif npcID == 12779 :# Blessed Enchant Scroll S item = Rnd.get(2) amount = amount + 2 if item == 0 : player.getQuestState("Sq").giveItems(6577,amount) if item == 1 : player.getQuestState("Sq").giveItems(6578,amount) elif npcID == 13016 : item = Rnd.get(2) amount = amount + 3 if item == 0 : player.getQuestState("Sq").giveItems(6577,amount) if item == 1 : player.getQuestState("Sq").giveItems(6578,amount) elif npcID == 13017 : item = Rnd.get(2) amount = amount + 3 if item == 0 : player.getQuestState("Sq").giveItems(6577,amount) if item == 1 : player.getQuestState("Sq").giveItems(6578,amount) st.playSound("ItemSound.quest_middle") npc.broadcastPacket(NpcSay(npc.getObjectId(),0,npc.getNpcId(),"40017-9.txt")) self.numatk = 0 self.nectar = 0 self.tmpatk = 0 QUEST = squash(-1, "Sq", "ai") for i in SQUASHLIST: QUEST.addKillId(i)5 answers to this question
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