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[BETA]TownWar


Vago
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I got no place to test this out so I will trow the code in here so you can test it.

 

It is not finished, it may be not even working at all...

 

Core Patch

 

http://adf.ly/8ok5i

 

 

Make new admin command AdminTownWar.java, add this code and register it in MasterHandler.java.

 

http://adf.ly/8okEM

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happy that u took rid of my suggestion ^^

 

It would be useful to be auto like a tvt or something but in random time. And where we can edit the mobs/droplist/stats of the mobs? ;/

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at the moment it just spawns mobs in towns and deletes them when you end the event. This is a very basic version. I will make configs for stats of mobs, drops and so on. I will also try to make it auto :)

 

by the way dont forget to change int monsterid = 0; with your id. else it will not spawn anything xD

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at the moment it just spawns mobs in towns and deletes them when you end the event. This is a very basic version. I will make configs for stats of mobs, drops and so on. I will also try to make it auto :)

 

by the way dont forget to change int monsterid = 0; with your id. else it will not spawn anything xD

 

So we should w8 for the update??Cause you said it may not be working at all...

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Vago use singleton pattern for getInstance its faster :)

 

also would be better if you use states to determine how the event work at the time(like in other events)

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