Jump to content

[Exploit]Turn Actives like passives to the oposite..[Tested L2J Interlude]


RєVєnGeR^
 Share

Recommended Posts

Well guys , i was searching my topics and i found one bug i had posted in greek exploit section b4 1 month and i just thought it may work again..so i found one .ucoz server and tried to test it..After some mins of pray to the admin to give me some lifestones i tried to get a nice actives..So that's the way how this exploit works..We won't use L2Phx or any program...

 

1)We take one 2 handed weapon , this one may be a bow or a Heavens Divider and we take a shield as well (Grade doesn't mater)

 

2)We use F1=2 Handed weapon , F2= Shield

 

3)Now we must be lucky..We make augument..While the augumentation bar is moving we press F1 - F2 - F1 -F2

 

4)If we got by luck a nice augument like (active evasion) it stucks on passive , and if this augument is (passive evasion) when we change weapon it stucks like active

 

 

Finally , i doesn't think this shiat has been posted again , and i think its a cool way to stuck skiLLsS but u gotta be lucky..

 

 

Yours , `ReVenGeR^

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share



  • Posts

    • Hello everyone,   Does anyone know how to turn off or to properly setup "proxy'? I'm trying to connect on server and i get error in Login server:   ========================================================== Error in Login Server ========================================================== "[15:01:53]  INFO IP: 84.126.108.137 Login: test Assigned to Proxy: 127.0.0.1" ==========================================================   And in proxies.xml say something about .properties file, but i cant find that file.     ========================================================== proxies.xml ========================================================== <?xml version='1.0' encoding='utf-8'?> <!DOCTYPE list SYSTEM "proxies.dtd"> <!-- In order to make this file be in use, EnableProxies in server.properties MUST be set to true --> <!-- This list should contain GameServer IPs. IP of the GameServer will be chosen for Player during Server Selection, based on Mask of his IP --> <!-- For example, if IP of the player is 153.4.138.226, all of the masks below will be checked if IP matches range of mask --> <!-- Mask 0.0.0.0/3 covers IPs from 0.0.0.0 to 31.255.255.255. Mask 32.0.0.0/3 covers IPs from 32.0.0.0 to 63.255.255.255 and so on --> <!-- So if IP of the player matches below mask, value in "ip" will be given to him, to connect with GameServer --> <!-- If player IP will not match any mask, Error in LoginServer logs will be printed --> <list>     <level min="40" max="86" ip="127.0.0.1"/>     <minChatMessages party="3" clan="5" ip="127.0.0.1"/>     <minChatMessages shout="5" ip="127.0.0.1"/>     <minChatMessages all="15" trade="5" ip="127.0.0.1"/>     <minChatMessages pm="3" clan="5" ip="127.0.0.1"/>     <mask mask="0.0.0.0/4" ip="127.0.0.1"/>     <mask mask="16.0.0.0/4" ip="127.0.0.1"/>     <mask mask="32.0.0.0/4" ip="127.0.0.1"/>     <mask mask="48.0.0.0/4" ip="127.0.0.1"/>     <mask mask="64.0.0.0/4" ip="127.0.0.1"/>     <mask mask="80.0.0.0/4" ip="127.0.0.1"/>     <mask mask="96.0.0.0/4" ip="127.0.0.1"/>     <mask mask="112.0.0.0/4" ip="127.0.0.1"/>     <mask mask="128.0.0.0/4" ip="127.0.0.1"/>     <mask mask="144.0.0.0/4" ip="127.0.0.1"/>     <mask mask="160.0.0.0/4" ip="127.0.0.1"/>     <mask mask="176.0.0.0/4" ip="127.0.0.1"/>     <mask mask="192.0.0.0/4" ip="127.0.0.1"/>     <mask mask="208.0.0.0/4" ip="127.0.0.1"/>     <mask mask="224.0.0.0/4" ip="127.0.0.1"/> </list> ========================================================== ==========================================================   If anyone could help it would be great.  
    • @Celestinewasnt this guy banned for selling shared stuff? 😄
    • I know xD ... please clean the topic. It's okay!
    • link off    anyone can share it ?   thks
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disbaled AdBlock