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Is there any texture or value I can change in the Interface.xdat file so that a window (wnd) has an opaque background?
I use
Texture file = L2UI_CT1.Windows.Windows_DF_Drawer_Bg
ColorModify = Color.web("0x3c1a1aff") // Black
This is not fully opaque, it's a bit transparent especially seen over water effects or white buildings.
Any advice?
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