Jump to content

Help Adapt Mobs/NPC Interlude to H5


amarhat

Recommended Posts

Hello! I need some help from you to understand how to port Mobs and NPC from Interlude client to H5.

I am going to leave an example of a Mob that I downloaded from here, if someone would be so kind as to tell me what to change in order to adapt it to the H5 client ! 

 

Quote

38032    LineageMonster.orc_champion    rotten_fungus.rotten_fungus_m00    4    rotten_fungus.rotten_fungusa    rotten_fungus.rotten_funguss                0            10    4416    6    4410    10    4411    10    4412    12    4413    12                                                                    1.000000    0        3    ItemSound.sword_mid_9    ItemSound.sword_big_2    ItemSound.spear_4    4    MonSound.Hit_Shell_2    MonSound.Hit_normal_3    MonSound.Hit_Metal_Clang_1    MonSound.Hit_Wet_1        3    MonSound.v_lizard_dmg_1    MonSound.v_lizard_dmg_2    MonSound.v_lizard_dmg_3    0            1    0                    LineageEffect.p_u002_a    0    50.000000    250.000000    70.000000    0    1
 

 


What changes ? what are the differences, I want to understand so I can adapt them myself!

 

THX ! ! 

I leave this excel file with the 2 variables! Thx ! 

 

Link to comment
Share on other sites

  • 2 weeks later...
On 9/9/2022 at 11:21 AM, amarhat said:

Hello! I need some help from you to understand how to port Mobs and NPC from Interlude client to H5.

I am going to leave an example of a Mob that I downloaded from here, if someone would be so kind as to tell me what to change in order to adapt it to the H5 client ! 

 

 


What changes ? what are the differences, I want to understand so I can adapt them myself!

 

THX ! ! 

I leave this excel file with the 2 variables! Thx ! 

 

Hey, kinda late but still. Reply if you still need to know how to do this, might be able to help you out

Link to comment
Share on other sites

40 minutes ago, 911reg said:

Hey, kinda late but still. Reply if you still need to know how to do this, might be able to help you out

 

Hi ! Thx for respond .... yes i need help with this. I dont understand how addap NPC (Interlude) to H5...

I upload this npc for example...  is old version Interlude, if you explained me  what i do to edit this npc for interlude. 

https://mega.nz/file/1wp00QYJ#NM_Q_KV4I8u4bitjvCB8gIl2-V0vWxbyVX4n2rUeaOA

 

thx ! 

Edited by amarhat
Link to comment
Share on other sites

3 hours ago, amarhat said:

 

Hi ! Thx for respond .... yes i need help with this. I dont understand how addap NPC (Interlude) to H5...

I upload this npc for example...  is old version Interlude, if you explained me  what i do to edit this npc for interlude. 

https://mega.nz/file/1wp00QYJ#NM_Q_KV4I8u4bitjvCB8gIl2-V0vWxbyVX4n2rUeaOA

 

thx ! 

basically, h5 dat files have a different structure, i'll lave some pics here:
https://cdn.discordapp.com/attachments/975198663146106940/1022660595180384276/unknown.png

https://cdn.discordapp.com/attachments/975198663146106940/1022660603413803162/unknown.png

thre green ones are from Interlude, and the orange ones are from H5.

(you'll need to zoom on them)

 

and here are the 'adapted' versions

https://www.mediafire.com/file/a3m40m5lqhxihc2/text.txt/file

you can figure out how to adapt them by just looking at these lines

Edited by 911reg
  • Like 1
Link to comment
Share on other sites

14 hours ago, 911reg said:

basically, h5 dat files have a different structure, i'll lave some pics here:
https://cdn.discordapp.com/attachments/975198663146106940/1022660595180384276/unknown.png

https://cdn.discordapp.com/attachments/975198663146106940/1022660603413803162/unknown.png

thre green ones are from Interlude, and the orange ones are from H5.

(you'll need to zoom on them)

 

and here are the 'adapted' versions

https://www.mediafire.com/file/a3m40m5lqhxihc2/text.txt/file

you can figure out how to adapt them by just looking at these lines

 

hello! Thanks, the example helped me a lot, but when I put it into practice, it didn't help me.
Copy the differences exactly but I can't get the "file edit" to save the changes.
I leave you as an example your version and my version in an excel file... if you tell me what I'm doing wrong!

https://mega.nz/file/doJBULSB#tHj72zVvCZrDl1POp8Ep2JdJnQIFt_Nv_3ldhoLOmMw
Thank you !

18 hours ago, 911reg said:

basically, h5 dat files have a different structure, i'll lave some pics here:
https://cdn.discordapp.com/attachments/975198663146106940/1022660595180384276/unknown.png

https://cdn.discordapp.com/attachments/975198663146106940/1022660603413803162/unknown.png

thre green ones are from Interlude, and the orange ones are from H5.

(you'll need to zoom on them)

 

and here are the 'adapted' versions

https://www.mediafire.com/file/a3m40m5lqhxihc2/text.txt/file

you can figure out how to adapt them by just looking at these lines

 

YES !!!!! YOU ARE THE BEST !!!!! CRACK !!!!! 

 

Shot00009.jpg
Shot00010.jpg
Shot00013.jpg

 

I try to share this npc in the forum zoom ! 

 

TY ! 
 

  • Like 1
Link to comment
Share on other sites

Sorry, forgot to mention that you also need to leave a blank space at the end of the .dat in order to save it.

If you have any other questions DM me 🙂
Locked, solved.

  • Like 1
Link to comment
Share on other sites

  • 911reg locked this topic
Guest
This topic is now closed to further replies.


×
×
  • Create New...