Jump to content
  • 0

I need info about create an effect to be seen only by party


GsL
 Share

Question

Recommended Posts

  • 0
7 hours ago, L2VANPER said:

eu queria muito saber onde eu brincava com os efeitos dentro dos sedpackts

Use English mate.

Thanks.

Link to comment
Share on other sites

  • 0
21 hours ago, Vision said:

Use companheiro inglês.

Obrigado.

I say I wanted to create a voicedcommand

cache cleaner

remove skill effects || this I already found methods

remove effect soushot

remove aura hero
understand what I mean

Link to comment
Share on other sites

  • 0
2 hours ago, L2VANPER said:

I say I wanted to create a voicedcommand

cache cleaner

remove skill effects || this I already found methods

remove effect soushot

remove aura hero
understand what I mean

example skill HIDE when a player use it can be seen only by his party members .. i search all source and no option that say only pt  members can see it

Link to comment
Share on other sites

  • 0

aCis -> Creature#broadcastPacket

public void broadcastPacket(L2GameServerPacket packet, boolean selfToo)
    {
        for (final Player player : getKnownType(Player.class))
            player.sendPacket(packet);
    }

 

send the packet if players are in the same party

Link to comment
Share on other sites

  • 0
15 minutes ago, Zake said:

aCis -> Creature#broadcastPacket

public void broadcastPacket(L2GameServerPacket packet, boolean selfToo)
    {
        for (final Player player : getKnownType(Player.class))
            player.sendPacket(packet);
    }

 

send the packet if players are in the same party

Hmm thanks for your support but still hard for me I won't ask for more 

I use mobius .. 

I think in char.info exist a code about gm see invisible I think I can make it same pt can see effect 

Link to comment
Share on other sites

  • 0

It would be better if you put some details for the thing you need... Your question is a bit unclear.

Do you need to 'hide' the casting animation or the effect like stun (the stars)? Or both?

 

If you dont mind, share with us your thought in order to understand what you need..

Link to comment
Share on other sites

  • 0
21 minutes ago, melron said:

It would be better if you put some details for the thing you need... Your question is a bit unclear.

Do you need to 'hide' the casting animation or the effect like stun (the stars)? Or both?

 

If you dont mind, share with us your thought in order to understand what you need..

 

imagine when  u do a custom buff , all party members get  root effect at their legs as example

and this can be seen only by same party members 

Link to comment
Share on other sites

  • 0
On 5/9/2021 at 4:40 PM, melron said:

It would be better if you put some details for the thing you need... Your question is a bit unclear.

Do you need to 'hide' the casting animation or the effect like stun (the stars)? Or both?

 

If you dont mind, share with us your thought in order to understand what you need..

in char.info


        if (player.isInParty())
        {
          packet.writeH(AbnormalVisualEffect.STEALTH.getClientId());
            for (PlayerInstance member : player.getParty().getMembers())
            {
                // And re-add
                if (member != player)
                {
                   packet.writeH(AbnormalVisualEffect.STEALTH.getClientId());
                }
            }
        }

 

something like this? this dont work of course

Link to comment
Share on other sites

  • 0
1 hour ago, GsL said:

in char.info


        if (player.isInParty())
        {
          packet.writeH(AbnormalVisualEffect.STEALTH.getClientId());
            for (PlayerInstance member : player.getParty().getMembers())
            {
                // And re-add
                if (member != player)
                {
                   packet.writeH(AbnormalVisualEffect.STEALTH.getClientId());
                }
            }
        }

 

something like this? this dont work of course

this seems correct, but you will also need to sent a packet for when players leave party

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share




  • Posts

    • I started with C4 on dexternet, then higher rates like elite pvp and clones of it on interlude. Later made my own servers and stopped playing after that. Then when Aion was available as private servers I started playing it, stopped, played a lil bit of wow on private and stopped again after a few months. When I didn't play L2 or an mmo, I would play games like elder scrolls oblivion & Skyrim (got like thousands of hours in that game) replayed games a lot like mass effect and assassin's creed. Right now its mostly cyberpunk 2077 and try out different builds.   My first mmo was mu online, quite popular in Romania. And our main internet provider Digi, actually hosts or hosted the largest mu online server, linkmania.   Im thinking of picking up guild wars 2.   Regret not playing archage at launch   L2 is mostly dead to me, i liked it till C5, then it turned in this weirdo korean fantasy game.
    • Beta test online!!
    • Ti icon kai pou to dixnei? Iparxoun 500 dress me system, den kserw pws douleuei to diko sou gia na se voithisw. Pia icon akrivos sou dixnei mavra? Sto inventory? I sto html pou anoigei?
    • looks like  it don't enter "if" in function HandleTargetUpdate(optional bool spawnTarget) if (m_TargetID != targetID) { targetEmitter.NDestroy(); m_TargetID = targetID; Me.HideWindow(); } and don't  kill old  targert effect, need some debug how change  target id  when you switch target on your server (on my targetid1->0->targettid2, mb on your missed 0) to  add offlike resize you can parse collisionradius from pts scriptts in ini file for example and set it drom here           yes and add        targetEmitter=None; after       targetEmitter.NDestroy();   it will cure some crits         
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock