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Help l2jfrozen, once again help me to set up this lethal ...

Go to solution Solved by Tryskell,


        <set name="lethal1" val="5"/>
        <set name="lethal2" val="1"/>


help me to set up those lethal to take 50% instead of 99%..

I read lethal1 = 50% of hp

lethal2 = 99% of hp.

but when I am deleting lethal2 then lethal1 don't take 50% of Hp, but if I delete lethal1 and keep just 2 its take 99%, and if I keep both still its hitting 99% to normal mobs but when its spawn champion its hitting about 10% I guess. so can anyone help me to set up it so to hit 50% of hp only?

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  • Solution

lethal1 and lethal2 are 2 effects of lethal system. Those values (5 and 1) are % of being triggered, nothing more.


To edit mechanisms themselves, edit Formulas.java (method should begin by "calcLethal"). Both work differently for Players and Npcs.


Check for "lethal strike" here : https://l2industry.com/Home/C5

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