papelx Posted November 5, 2020 Share Posted November 5, 2020 Hello! I'm trying up a C1 Server with Sinna Files (downloaded from https://forum.ragezone.com/f344/share-server-lineage-2-c1-975308 v3) and followed this guide : https://maxcheaters.com/topic/146083-guide-how-to-set-up-an-l2off-server/ I see the server files (CacheD, AuthD, L2server and NPC) are running well, but for some reason i can't login into the C1 Client. I'm not sure if it's some issue with AuthD or Client issue. I will share the screens of the server logs running and configs. Any help are welcome. Thanks in advance :D CacheD ini Spoiler [LogD] address="127.0.0.1" port=3999 [Setting] ;Country=0 KR ;Country=1 US ;Country=2 JP ;Country=3 TW ;Country=4 CN Country=1 ExceptionMailing=false MailServer=mail.ncsoft.co.kr [World] WorldId=1 Pair=0 [ItemAudit] DefaultPriceLimit=100000000 DefaultPriceCheck=50000000 ChgRatioLimit=30 AdenaLimit=100000000 AdenaCheck=50000000 AdenaChgRatioLimit=30 [SQL] SQLExecLimit=9000 ;clear unowned item data[0:false, 1:true] ItemClearOnStart=1 DiffBBSConn=1 SaveQsData=1 BBSDBTimeOut=60 USEBBS=1 NewAuth config Spoiler serverPort=2104 serverExPort=2106 serverIntPort=2108 worldport=7777 DBConnectionNum=10 encrypt=true numServerThread=2 numServerExThread=2 numServerIntThread=2 logDirectory="log" ;30810 : l2, 30310 : Sl ProtocolVersion=30810 ;8:lineage2, 4 halo GameID=8 DesApply=false PacketSizeType=3 ReadLocalServerList=false OneTimeLogOut=true CountryCode=2 DevConnectOuter=true DevServerIP="138.117.17.85" ;SocketTimeOut if player no Action while they in game then kick out. SocketTimeOut=10 SocketLimit=5000 AcceptCallNum=1 UseOneIOCom=true AcceptThread=1 WaitingUserLimit=100 dumppacket=false UserData=false UseLogD=false logdip="127.0.0.1" logdport=3999 logdconnectinterval=120 ;(true=auth-main reconnect on/false=auth-main reconnect off) SupportReconnect=false AutokickAccount=true NewEncrypt=false L2server ini Spoiler [LogD] address="127.0.0.1" port=3999 [CacheD] address="127.0.0.1" port=2006 [AuthD] address="127.0.0.1" port=2104 [petitionD] address="127.0.0.1" port=2107 worldname="Lineage2" [World] WorldId=1 UserLimit=2000 LetBuilder=1 [Report] ;minute Interval=60 [Setting] ;Country=0 KR ;Country=1 US ;Country=2 JP ;Country=3 TW ;Country=4 CN Country=1 UserPathFind=false WorldCollision=false ExceptionMailing=false MailServer=mail.ncsoft.co.kr AcceptLowerProtocol=true IOBufferCount=3000 ;limit hour for week, (number means hour. 0 means don't use. default is 0) playtimelimit=0 ;use auth reconn (1:use, 0:don't. default is 0) reconnectauth=0 L2NPC ini Spoiler [LogD] address="127.0.0.1" port=3999 [CacheD] address="127.0.0.1" port=2008 [server] address="127.0.0.1" port=2002 [map] directory="map" [World] WorldId=1 [db] address="127.0.0.1" port=2005 user="gamma" password="l2online" [Setting] ;Country=0 KR ;Country=1 US ;Country=2 JP ;Country=3 TW ;Country=4 CN Country=1 ExceptionMailing=false MailServer=ncs-mail.ncsoft.co.kr Link to comment Share on other sites More sharing options...
izoo Posted November 6, 2020 Share Posted November 6, 2020 go to , lin2db , server table. Inner IP. you ip or 127.0.0.1 and outerip you ip or 127.0.0.1 Ex Inner : "127.0.0.1" outer "127.0.0.1" v make client 127.0.0.1. v Not inner "127.0.0.1" out "192.168.12.3" x Link to comment Share on other sites More sharing options...
papelx Posted November 10, 2020 Author Share Posted November 10, 2020 On 11/6/2020 at 7:53 AM, izoo said: go to , lin2db , server table. Inner IP. you ip or 127.0.0.1 and outerip you ip or 127.0.0.1 Ex Inner : "127.0.0.1" outer "127.0.0.1" v make client 127.0.0.1. v Not inner "127.0.0.1" out "192.168.12.3" x Solved with this method. Thanks Link to comment Share on other sites More sharing options...
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