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I dont find how is manage visuel effect of Kamael soul charge for create custom Chargesoul effect

I dont find in skillgrp.dat a visueleffectID and dont find effect in lineageeffect.u or lineageskilleffect link


Who can help me?



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I fund in L2Player.java in core, the code for start effect cast:



        // Npc -> Player absorb animation
        if (target != null)
            broadcastPacket(new ExSpawnEmitter(getObjectId(), target.getObjectId()), 500);


and in ExSpawnEmitter.java

 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
package com.l2jfree.gameserver.network.packets.server;

import com.l2jfree.gameserver.gameobjects.L2Npc;
import com.l2jfree.gameserver.gameobjects.L2Player;
import com.l2jfree.gameserver.network.packets.L2ServerPacket;

public class ExSpawnEmitter extends L2ServerPacket
	public ExSpawnEmitter(int playerObjectId, int npcObjectId)
		_playerObjectId = playerObjectId;
		_npcObjectId = npcObjectId;
	public ExSpawnEmitter(L2Player player, L2Npc npc)
		_playerObjectId = player.getObjectId();
		_npcObjectId = npc.getObjectId();
	protected final void writeImpl()
	public String getType()
		return "SpawnEmitter";
	private final int _npcObjectId;
	private final int _playerObjectId;


But I dont know it s possible to create custom spawnemitter link with other Lineageeffect?



Edited by sacrifice

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