Xtellia 7 Posted February 23, 2020 Posted February 23, 2020 Can't you describe skill failure chance formula? There should be included "magic_level" and target level, but I'd like to know some details about it. Quote Share this post Link to post Share on other sites
MasterToma 77 Posted February 24, 2020 Posted February 24, 2020 Formula is not so "simple", it has some code... In C1 landing rate depends on: sps/bsps (for mag skill only) mag attack (for mag skill only) target's mag def (for mag skill only) skill level (magic level) to target level diff skill level bonus rate skill activation rate target's stats (e.g. Stun -> CON) skill attribute and target's attribute (e.g. some weakness to wind or fire) Max chance is 95%, min chance is 0% Completely another formula to calculate damage. Quote Share this post Link to post Share on other sites
MasterToma 77 Posted May 22, 2020 Posted May 22, 2020 (edited) Hello, every one. C1 L2Server reconstruction is 92% completed. Also, I started live server to ensure, that all is working. You can check bug-list section on forum :) As usual, C1 pack is available for now for testing. It has optionals: auto-ss, anti-bot CAPTCHA, offline shop. What is not ready yet • Swimming • Clan halls • Ally wars • Sieges • Castles • BBS • Vechicles • Not all GM commands All other features work as expected, a lot of original bugs are fixed Rewards: as a tester, you will have access to x64 binaries, as a good contributor, you will have access to C2 binaries, which I already have :) (no scripts provided, thought). You can see С2 progress on forum. Don't spam, if you are not interested - this is for truly fans only. I don't do any profit of it. Edited May 22, 2020 by MasterToma Quote Share this post Link to post Share on other sites
JJHOCK 0 Posted May 23, 2020 Posted May 23, 2020 Thank! since there is no way to start the server Quote Share this post Link to post Share on other sites
ElectroMyStyle 0 Posted June 8, 2020 Posted June 8, 2020 Thank you for the sources and for your great work on them Quote Share this post Link to post Share on other sites
destr0yer666 0 Posted June 9, 2020 Posted June 9, 2020 Thanks! Quote Share this post Link to post Share on other sites
LaTivi 19 Posted June 30, 2020 Posted June 30, 2020 I do not think it has a future, it will not be possible to extend to each one and it will be necessary to depend on mastertoma making changes, since the executable has a strong virtualization of code. Quote Share this post Link to post Share on other sites
MasterToma 77 Posted June 30, 2020 Posted June 30, 2020 (edited) 3 hours ago, LaTivi said: I do not think it has a future, it will not be possible to extend to each one and it will be necessary to depend on mastertoma making changes, since the executable has a strong virtualization of code. I'm restoring it to preserve part of history. This is a "museum" project. It was hardly possible to extend original C1, and extenders were done to fix bugs (I fixed all known and will continue) or to add new functionality (my C2 is on 60% done - so no need to extend it). This project is for those ppl, who occasionally want to run c1 and get nostalgia. All my binaries are 100% compatible with all original binaries, C1 client and scripts, they have only extra fixes of all known exploits and bugs. Btw, tnx for bumping. Clan halls are completed now (auctions, decors, sieges for partisan CH). I'm working on C2 for the last two months, but C1 still will be 100% completed till the end of this year. What is not ready yet • Swimming • Sieges • Castles • BBS • Vechicles • Not all GM commands Edited June 30, 2020 by MasterToma 1 Quote Share this post Link to post Share on other sites
LaTivi 19 Posted June 30, 2020 Posted June 30, 2020 (edited) 35 minutes ago, MasterToma said: I'm restoring it to preserve part of history. This is a "museum" project. It was hardly possible to extend original C1, and extenders were done to fix bugs (I fixed all known and will continue) or to add new functionality (my C2 is on 60% done - so no need to extend it). This project is for those ppl, who occasionally want to run c1 and get nostalgia. All my binaries are 100% compatible with all original binaries, C1 client and scripts, they have only extra fixes of all known exploits and bugs. Btw, tnx for bumping. Clan halls are completed now (auctions, decors, sieges for partisan CH). I'm working on C2 for the last two months, but C1 still will be 100% completed till the end of this year. What is not ready yet • Swimming • Sieges • Castles • BBS • Vechicles • Not all GM commands here is something strange. For some reason you virtualized the executable, that shows that your intentions later will be others. or something you are hiding in your codes. Edited June 30, 2020 by LaTivi 4 Quote Share this post Link to post Share on other sites
MasterToma 77 Posted June 30, 2020 Posted June 30, 2020 (edited) 15 minutes ago, LaTivi said: here is something strange. For some reason you virtualized the executable, that shows that your intentions later will be others. or something you are hiding in your codes. I didn't do any virtualization. Why did u decided at all? Did u open it in IDA? I do it when I have crashes :D I just compiled it with regular MSVC 2019 compiler. If you are wondering, why binary size is bigger, it's because I use breakpad crash-dump library (which is used for google chrome and other popular software) to get better crash-dump diagnostic instead of poor NCSoft's LinError.txt. Edited June 30, 2020 by MasterToma 1 Quote Share this post Link to post Share on other sites
Tominoker 2 Posted June 30, 2020 Posted June 30, 2020 7 hours ago, LaTivi said: For some reason you virtualized the executable, that shows that your intentions later will be others. or something you are hiding in your codes. Do you have some evidences or there is just another hater here? Quote Share this post Link to post Share on other sites
LaTivi 19 Posted June 30, 2020 Posted June 30, 2020 (edited) which enemy if I don't know him ... I only said what seemed to me. Now if you are depending on what a person does, it is your problem. I just said what I thought and you can see that it offends them ... Sorry MasterToma JMP JMP JMP JMP JMP JMP JMP JMP.... Edited June 30, 2020 by LaTivi 2 Quote Share this post Link to post Share on other sites
Orphexile 4 Posted July 8, 2020 Posted July 8, 2020 Can we already start banning retards like LaTivi? 2 1 Quote Share this post Link to post Share on other sites
LaTivi 19 Posted July 15, 2020 Posted July 15, 2020 On 7/8/2020 at 3:17 AM, Orphexile said: Can we already start banning retards like LaTivi? why? to tell the truth? ... the exe has virtualization. 3 Quote Share this post Link to post Share on other sites
MasterToma 77 Posted July 15, 2020 Posted July 15, 2020 (edited) On 6/30/2020 at 10:55 PM, LaTivi said: I only said what seemed to me. 7 hours ago, LaTivi said: why? to tell the truth? ... the exe has virtualization. Why do you keep lying man? I mean, what's wrong? Give us some proofs of "virtualization". IDA doesn't open this exe? Or what? I opened my L2Server.exe file in IDA 6.8 - ALL is visible there. Main (0x00449250): All strings and packet formats: So where is the "virtualization"? Really, those ppl should be banned for false topics. Edited July 15, 2020 by MasterToma 1 Quote Share this post Link to post Share on other sites
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