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Share GD and H5 AI NASC MyExt64 Compiler

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Posted (edited)

As title suggests, I've tried to adapt MyExt64 compiler for Glory Days AI (classes, variable offsets, functions) but it's just an experiment. If there's anyone who can test how it really works, I'd be glad :) It's just a first draft and proof-of-concept, if there's any bug, I'll try to fix it. Stay tuned ;)


Compiled DLL: https://bitbucket.org/l2shrine/extender-public/src/compiler-gd/server/MyExt64.dll

Sources: https://bitbucket.org/l2shrine/extender-public/branch/compiler-gd


EDIT: Fixed few bugs (missing handlers and wrong 'myself' type in NPC maker event), now it compiles default NPC and default maker

Edited by eressea
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Added H5 version. I don't have whole specs so there may be bugs, please report them.


Compiled DLL: https://bitbucket.org/l2shrine/extender-public/src/compiler-h5/server/MyExt64.dll

Sources: https://bitbucket.org/l2shrine/extender-public/branch/compiler-h5

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i did that a few months ago but took a very different approach to it xD i'll have to have a poke at your source and see what all is in there, i probably have a few funcs/vars to share cuz i pulled mine out of the h5 l2npc.exe

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Posted (edited)

Eressea is master, code c++ beautiful , I'll learn seeing your code . Thank you

Edited by Jamba

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7 hours ago, etherian said:

uhmm  i must dwnload GD client and try

It's just a compiler with definitions for l2npc.exe from GD and H5 - for the few people who have those binaries (I was only asked if I can do it and got definitions that were needed)


1 hour ago, Jamba said:

Eressea is master, code c++ beautiful , I'll learn seeing your code . Thank you

Thanks :) But this code isn't so beautiful, it's just a bunch of definitions

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ahh well if u develop start for extender im willing to try 
otherwise ill keep working in scions of destiny

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