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Posted

Hello guys,

I'm new to this hobbie and I was wondering if It's possible to add a new cutscenes IG for Quests or anything you want... I searched everywhere

but with not luck for informations, if you know any method please let me know!!!

Thanks in advance.

Posted

There is a packet inside which is called SpecialCamera and you use it like: activeChar.sendPacket(new SpecialCamera(...));

It has values for distance, rotation, time, widescreen, turn, rise e.t.c. So somehow you have to do lots of experiments till you 

find the proper angle. Also camera binds on an object it's not like free moving. So you bind it on a npc's ID or player's ID e.t.c

  • 2 months later...
Posted
On 2/3/2018 at 12:41 PM, Lineage II Arvaz said:

Hello guys,

I'm new to this hobbie and I was wondering if It's possible to add a new cutscenes IG for Quests or anything you want... I searched everywhere

but with not luck for informations, if you know any method please let me know!!!

Thanks in advance.

 

Hello for what cronicle you wante to do this ? 

about GoD+ you can see this 2 files and take some ideas!

 

https://bitbucket.org/UnAfraid/l2junity/src/d4e5e5ba7a96d89eb9081b897ba59c6024ec78e0/l2junity-gameserver/src/main/java/org/l2junity/gameserver/network/client/send/ExShowUsm.java?at=master&fileviewer=file-view-default

&

https://bitbucket.org/UnAfraid/l2junity/src/d4e5e5ba7a96d89eb9081b897ba59c6024ec78e0/l2junity-gameserver/dist/game/data/scripts/org/l2junity/scripts/quests/Q10320_LetsGoToTheCentralSquare/Q10320_LetsGoToTheCentralSquare.java?at=master&fileviewer=file-view-default (line 50)

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    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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