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Expel (Return To Town) All Players In Certain Area


Question

Posted

Hi everyone,

 

i have defined an area in my areadata.txt and i would like to teleport all players from that area based on some npc event. Now creating/editing npc is not a problem, however i was not able to find any AI function, that would return me players from certain area.

 

Is there any function like this in AI? If not, could you please point me the way i should implement this?

 

Thanks a lot!

5 answers to this question

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Posted

not in ai. Is in in settings.txt make new line with desired teleport settings at restart_point_begin option.

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Posted

Hi, if i am not mistaken, restart_point_begin where players are teleported after they die, no? I want users to be teleported to town when for example some doors in game closes, some npc dies, etc ..

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Posted

There is  an AI function " myself::InstantTeleportInMyTerritory(x,y,z,range); "you only need create in npcpos a territory with the npc event.

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Posted

Hi, if i am not mistaken, restart_point_begin where players are teleported after they die, no? I want users to be teleported to town when for example some doors in game closes, some npc dies, etc ..

Ah. I missinderstood. Than use the ai code posted up.

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