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L2Justified is a server alike L2Pride.

With some more modifications.

We tested almost everything and fixed every stat that was missing.

Check the bottom of the post for our latest mods.

BETA TILL 24-10 20:30 GMT+2

http://l2justified.org

 

= Custom Mob AI =

We have developed a new form of AI that will allow mobs to behave more intelligently to make farming much more interesting. This also applies to APC's and Raid Bosses, which have some nasty skill combos.
 

= APC's =

These mobs that have the appearance of real players adds a nice contrast to the usual humdrum of L2's mobs' appearances. Much of these APCs you will encounter appear and act almost exactly like a normal player, with skill sets of the corresponding classes they represent. They will kite you if you have lower run speed than them, they will root/slow you if you run away, and they will UD/UE/Heal if they get low, they WILL assist each other, there are APC healers that will assist, buff, and heal their APC group. 
 
 
-Random Spawn
Many mobs found in L2 Justified have a large radius or grid, in which they spawn in a random location set around a predetermined point. Mobs such as Grave Keepers, Xelathouls, and many rare mobs, and a few APCs share this mechanic.
 
 

= Custom Weapons, Armor, Jewels and Accessories =

L2Justified's mainstay, it's collection of truly unique stat modifiers and set bonuses makeup a large part of our content. From Relic Jewelry to Armor to Accessories, every item has a different bonus, mix and match them to create powerful combinations. All armors have a extra custom enchant bonus when the entire set reaches a certain enchant. You won't find most of the SA's on L2Justified anywhere else! Some of these include:
 
 
  • Armor Penetration
  •  
  • Magic Penetration
  •  
  • True Damage
  •  
  • Increased Damage as target's HP is lower
  •  
  • When target's HP is low increases movement speed
  •  
  • Increases True Evasion when HP is low
  •  
  • Titanium Weapon Active Skill: Sudden Flash, Increases Crit Rate, Attack Speed, and Accuracy for a short duration.
  •  
  • Dread Armor Active Skill: Lex Talonis, Reflects 500% Physical damage and 100% Magical Damage (Includes ranged attacks and skills)
  •  
  • Ignore Shield Defences
  •  
  • 360 Degree Attack Radius
  •  
  • -200 Damage from all incoming attacks
  •  
  • Increased HP received from HP Drain Skills.
  •  
  • Damage increases as distance to target increases.
  •  
  • Uninteruptable Casting, while casting a skill P.Def is increased by 1000.
  •  
  • When Target is bleeding, each attack deals 50 extra True Damage
  •  
  • Too Many to list!
  •  
 
 
 

= Enchanting =

 
Enchanting on Justifid is like no other server, some people love it others prefer the more usual way, of blowing up items over and over forever until they reach the desired enchant. But on Justified almost every item tier has a different rate/safe enchant. Almost nothing crystalizes on Justified, with the exception of rare weapons and unique weapons. But we won't go into those weapon categories, gotta save something right? Instead of crystalizing weapons and armor usually will return to +3 on failure. Some items may only be enchanted safely passed +10 with Blessed scrolls. Enchant scrolls on Justified work out like this:
 
Normal Enchants - enchants items within the safe enchants at the normal rate of the item tier. 
Crystal Enchants - -10% rate, but on failure will not break a weapon that is passed the safe enchant.
Blessed Enchants - 15% higher rate than normal scrolls, these enchants are required for some items. On failure blessed enchants will return a weapon to +10, instead of +3.
Legendary Enchants - 25% higher rate than normal scrolls, these enchants will not break items, nor change the enchant on failure. Legendary enchants can surpass the max enchant of some items. (Dynasty, Vesper, S Grade) If you fail while using this scroll it will not announce.
Forbidden Enchants - 100% Success rate, ultra rare, forbidden.
 
When enchanting at high levels a system message will appear with your result, but not just in the immediate area, the entire server will see your success or failure, the message will display your name, the item you failed and what enchant you were going for. Also something you don't see everyday is the warning message that pops up in your system messages every time your about to enchant an item. Once you place the item into the window the message will display the rate that particular item has, and the penalty for failure, be it set to +3, set to +10, Destroyed, or None. Another interesting point to highlight would be the fact that the rates for all items change as the enchant goes higher. Meaning the success rate for enchanting gets lower and lower every enchant. Except for S grade Epic weapons, which are very rare and expensive, they have a static 75% enchant rate that never diminishes. However, enchanting an S Epic weapon passed +7 will be destroyed, there is no safe enchanting past +7 for this tier. 
 

= Community Board Features =

Our Community Board has the usual Top 25 PvP/PK/Fame, but what's unusual about it, is you may click on the player's name and it will show you their character information, such as equipment, level, class, and enchants. It will not show Dyes, Elements, or Augments. You can navigate to the Equipment Veiwer from the Top 25 List, or the list of online players. The Community Board also lists the custom commands for L2Justified, such as .lockdown and .accD. 
 

= Wondrous Cubic =

 
L2Justified's All-In-One service item, provides all the basic features you require. I would like to draw your attention to the Additional Character Stats, it's a very nice feature and mechanic for people are are interested in knowing the little things, previously unknowable about your character.
 
 

= Custom Skills =

L2Justified has an obcene amount of custom skills. Forbidden Skills are a step up from Forgotten Skills, and are currently obtainable, they are in game and work 100%, but we are unsure of how to introduce them.On L2Justified our Heroes get their Heroic Valor and Miracle, but they also get a few special skills based on their Race. There are a few highly customized skills such as Madness, which now is a debuff that act's like switch, but you cannot stop auto attacking your target for 3 seconds, in addition you gain high percentage +PvP Damage.
 

= Custom Farming Zones =

 
L2Justified has 3 Main Farming areas, each as a special attribute. Cave of Trials is geared toward new players, so we have change COT and all of the Orc continent into an S80 only zone. Many of these mobs are soloable but there are a few powerful mobs and APCs inside that require a party. Ruins of Despair is a solo zone, while it is possible to party there, many of the mobs were designed to be soloed. There is a feature implemented in ROD, so that once a player hits a mob that mob is considered "theirs" and no other play may attack it unless a clan member or a party member. Cemetery is a party farming zone. There are few solo mobs around, but many difficult monsters. Some are resistance to all weapons but weak to only one. Also this is where our random spawn grind comes into play, so watch out for Bilencres, Living Nightmare, The Eyeless One, and of course the Cursed Girl! Also we added a new zone, Elven Fortress, where you can take some awesome drops there with a party!
 

Raid Bosses

rbsample4.png
 

= Custom Hybrid Classes =

To make support classes more interesting and fun to play, SWS/BD's have been edited to be damage dealing classes. Blade Dancers have light armor masteries and high evasion. Some of their skills have been edited, for example Poison Blade Dance, is now an all skill AOE silence, including the poison. Swordsingers can be played a verity of different ways, they have Vanguard, if they want to play in heavy armor with a 2 handed weapon, or normal heavy armor with a sword/shield. But most common would be the light armor, 1 handed sword no shield setup. Sword Singers have to ability to AOE up to 2 targets naturally, but gain extra targets while wearing light armor and using a 1 handed sword. SWS have some Gladiator skills such as Sonic Blaster and Sonic Force, and even the custom skill Crosscut. Doomcryers have been given skills to make them more multipurpose, they can even act as an off-tank. Hierophants would have to be the most customized class on Justified, with a slew of skills from difference classes, this Melee damage nuker, has truly unique game play. Eva's Saints and Shilen Saints have even been given some interesting skills that will allow them to compete with Cardinals. Dwarven classes would seem as tho they've been spliced with Titans, they have low level frenzy and battle roar, along with rage, they're quite tenacious. 
 

= Custom Instances =

 
L2Justified features a few completely custom instances. Kamaloka will allow newer players to gear up quickly, this instance is designed for a 3 man party, if you enter with 3 and someone leaves, the drops from the last boss will be lesser than what it would have been. Kamaloka is geared toward new players looking to level up quickly and get low tier items quickly. Dragon Valley Cave instance is a long group instance, for 8 people. Starting at the entrance and working your way day to the Heart to fight Darion, who is one of the few bosses on Justified with a chance to drop full Dread Weapons. With many minibosses along the way down, you will be hard pressed for time killing Darion, so don't dawdle! DVC Instance has a 3 day lock out. Aden Instance or the Raid Boss instance, which ever you'll call it, teleports your party into an alternate dimension, in this dimension there is a copy for each raid boss in each of its original locations. You may choose to kill 1 Raid Boss, and after you've killed one the instance is over. Aden instance has a lockout of 1 week.We also added a 4th instance, Hell Resort, where you can take some awesome drops there with a lockout of 3 days. There are many other instance in the works, so stick 
around. 
 

= PvP Name Colors/Skills =

In L2Justified we believe it's necessary to be able to show off as much as possible. So why not have corresponding name colors to show how much you've owned other players.
 
In addition to name colors you'll also receive special PvP Skills, and transformations, these transformations are mainly for show but some have many useful skills, such as the Heretic's Resurrection.. Also the more PvPs you have the lower the reuse is on your Trade chat. And a fun fact that many people who play Justified don't even know, the more PvPs you have the more CP you have. For a complete list of the Skill and at what PvP count you get them see below.
 
Name color changes
 
1000 - Player name color changed to blue
2000 - Player name color chnaged to pink
3000 - Player name color changed to green
4000 - Player name color changed to yellow
5000 - Player title color changed to pink, player name color changed to light blue
6500 - Player title color changed to dark grey, player name changed to purple
8500 - Player name color changed to orange
12000 - Player title color changed to red, player name changed to dark grey
25000 - Player title color changed to dark grey, player name color changed to red
 
Transformations
 
200 - Transformation Rabbit
300 - Transformation Onyx Beast
400 - Transformation Cutie Pig
700 - Transformation Doll Blader
1100 - Transformation Frog
1400 - Transformation Heretic
1800 - Scroll of Battlefield Transformation Pixy
2500 - Scroll of Transformation - Red
2700 - Transformation Buffalo
3200 - Transformation Vale Master
3700 - Trasnformation Yeti
4300 - Transformation Oel Mahum
4900 - Transformation Saber Tooth Tiger
5500 - Transformation Gatekeeper
6100 - Transformation Unicorn
7900 - Transformation Young Child
8800 - Transformation Pumpkin Ghost
9800 - Transformation Golem Guardian
10800 - Transformation Inferno Drake
 
Global Chat
 
100 - Trade Chat; 1500 seconds reuse (+)
600 - Decrease Trade chat reuse to 1250 seconds
1001 - Decrease Trade chat reuse to 1070 seconds
2001 - Decrease Trade chat reuse to 935 seconds
3001 - Decrease Trade chat reuse to 830 seconds
6001 - Decrease Trade chat reuse to 750 seconds
7001 - Decrease Trade chat reuse to 680 seconds
8001 - Decrease Trade chat reuse to 625 seconds
9001 - Decrease Trade chat reuse to 575 seconds
10001 - Decrease Trade chat reuse to 535 seconds
15000 - Shout Chat available (!) 
 
 

= Detailed Mob Stat Viewer =

9ocQsJh.png
 
 
--------------------------------------------------------------------------------------------------------------------------------------------------
 
What's new?
New Farm Zone, Elven Fortress.
Some examples:
 
New instance zone:
+2 stages and the final boss.
 
An example of some new items on the shop:
 
Edited multisells so all weapons are valuable to buy:
 
Boosted Vesper weapons so they can be valuable too but harder to take:
 
A Tasty droplist from a miniboss:
 
 
And many more!
Join to find out!
Edited by vaggos909090

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