Hello, in garden of eva i face a problem with map , i dont know if that is in interlude or just me.
Player stacks for few second before cross the river :/
P.S: It does that even with disabled geodata . Also i downloaded interlude client again and replace all maps , but is still the same :/ any thought?
Edit: I just checked rooms in garden of eva and there is no problem into rooms(floor
Hi, I'd like to share my test results regarding see_creature handler and Lookneighbor () function and get some more input or get a discussion going regarding the way they work.
Test performed: Change AI and type of NPC and check how it detects PC and another NPC (citizen).
Platform: GF PTS (Emca's Extender).
1) For Boss type NPC
Boss detects PC (see_creature initialization) for radius = agro_range (npcdata para