Katherine 122 Posted June 30, 2013 Posted June 30, 2013 Hello, i was searching for this command but i didnt found it in our forum so i decided to share it, below you can preview the html's How to install it? EASY: 1. GameServer\data\html\mods (add here the repair FOLDER not only the files) 2. GameServer\data\scripts\handlers\voicedcommandhandlers (only the file Repair.java) (dont forget to edit your masterhandler.java script) Hidden Content. You need to become VIP Member in order to view this. Credits: Szponiasty 1 Quote Share this post Link to post Share on other sites
Intrepid 0 Posted June 30, 2013 Posted June 30, 2013 pretty old and well known but indeed we dont have that shared alredy so thanks Quote Share this post Link to post Share on other sites
pske 0 Posted November 8, 2014 Posted November 8, 2014 during events? Quote Share this post Link to post Share on other sites
naxus77 0 Posted November 9, 2014 Posted November 9, 2014 what we edit to masterhandler.java script ?? :P Quote Share this post Link to post Share on other sites
Traixz 0 Posted November 9, 2014 Posted November 9, 2014 I'll download it thank you very much!! Quote Share this post Link to post Share on other sites
l2jkain 1 Posted March 10, 2017 Posted March 10, 2017 How would you look in the parts of the connection to the database? These parts here, UPDATE characters SET x=17867, y=170259, z=-3503 WHERE charId=?" and SELECT charId FROM characters WHERE char_name=?" Because that way nothing happens, I already changed that charId for that obj_id And it's still happening, he does not even notice the other player. Quote Share this post Link to post Share on other sites
abumini 0 Posted January 17, 2018 Posted January 17, 2018 (edited) HTML repair button does nothing, like @l2jkain said, for acis the charId needs to be changed tp obj_id, and on character_shortcuts needs to be like this: "DELETE FROM character_shortcuts WHERE char_obj_id=?" if you run ".startrepair charactername" it will do the repair, but if you run the HTML and press the "REPAIR" button nothing happens. Update: in repair.htm edit the repair button to match this: <button value="Repair" action="bypass -h voice_startrepair $name" width="75" height="26" back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> From there on ti should work Edited January 17, 2018 by abumini Quote Share this post Link to post Share on other sites
Seemann 0 Posted March 6, 2018 Posted March 6, 2018 Hello! I ask to help with one problem. Installed this share on aCis 374 and, like, everything works, but it's not entirely correct. the .repair command launches, the window opens, but after clicking on the Repair button, it always comes out - Repair Attempt: Failed. And if you enter manually .startrepair <crar_name>, then everything works as it should. As if in a line <button value = "Repair" action = "bypass -h voiced_startrepair $name"..... $name - the repairChar value is not defined and the query is in the string if (command.startsWith ("startrepair") && (repairChar! = null)) is always "null", so the error also gets out. I'm just starting to understand all this. Thank you. Quote Share this post Link to post Share on other sites
abumini 0 Posted March 8, 2018 Posted March 8, 2018 On 06/03/2018 at 7:10 PM, Seemann said: Hello! I ask to help with one problem. Installed this share on aCis 374 and, like, everything works, but it's not entirely correct. the .repair command launches, the window opens, but after clicking on the Repair button, it always comes out - Repair Attempt: Failed. And if you enter manually .startrepair <crar_name>, then everything works as it should. As if in a line <button value = "Repair" action = "bypass -h voiced_startrepair $name"..... $name - the repairChar value is not defined and the query is in the string if (command.startsWith ("startrepair") && (repairChar! = null)) is always "null", so the error also gets out. I'm just starting to understand all this. Thank you. It's not the .repair thats wrong. Your VoiceCommand probably doesn't have a condition in the RequestBypassToServer.java for the command "voice_" or "voiced_", it depends on what version you created. Try adding this:https://pastebin.com/ttb3FW5Q Quote Share this post Link to post Share on other sites
Seemann 0 Posted March 8, 2018 Posted March 8, 2018 At me bypass it is "voiced_", in that continually that the command passes (if I specifically specify the wrong command in repair.htm, I receive the message about its absence), and here the name which should be substituted instead of $name is ignored, if the command did not pass I would not see a log Repair Attempt: Failed in the terminal. This log appears only if the name is not specified, I can also just enter the .startrepair command without a name and the same log "Repair Attempt: Failed ". May be problem in htm? x_x Quote Share this post Link to post Share on other sites
abumini 0 Posted March 8, 2018 Posted March 8, 2018 try to debug it. and see what's missing. Mine is working witouth a problem. if you bypass states "voiced_" then the htm command should be: <button value="Repair" action="bypass -h voice_startrepair $name" width="75" height="26" back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"> You don't need to edit anything else in the htm. If it didn't work, try it on a fresh instance and track down the culprit. Quote Share this post Link to post Share on other sites
tiaguinhu 0 Posted August 8, 2018 Posted August 8, 2018 parabens me ajudo muito Quote Share this post Link to post Share on other sites
MaZeStIk 0 Posted August 21, 2018 Posted August 21, 2018 well i will try it in a few moments and i hope to work :) Quote Share this post Link to post Share on other sites
Yiba 0 Posted September 26, 2018 Posted September 26, 2018 thanks for share :) Quote Share this post Link to post Share on other sites
InFocus 1 Posted October 7, 2018 Posted October 7, 2018 nice Quote Share this post Link to post Share on other sites
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