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Chronicle 4 Project L2JLisvus


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  • 3 weeks later...
Hello people,
The new update consists of the following:

1)Manor system was asked long time ago, and now it' s working.
2)Chamberlain Receive report fixed. Thanks hellyah for reporting. Now all chamberlain buttons are working.
3)Updated Spawnlist according to xlinkinx's share. Thanks a lot.
4)Solved an issue in IDFactoryTest ("Rnd.nextInt(int)").

Have fun.

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I'm really happy that there's a project of such a Chronicle running good.

Btw is it hard to find sources ?

 

 

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  • 2 weeks later...

Skill enchantment has been perfected. 100% of enchantable skills have their stats working.

Many other changes have been made.

 

Here is the new compiled version. It will be added in first post, as well.

http://www.4shared.com/rar/C8c1roNX/lisvus_mid.htm

 

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  • 3 weeks later...

Revision 366.

 

Clan Hall Updates and some mixes:
- Updated HP reg/MP reg/EXP functions.
- Updated support magic.
- Updated teleports.
- Item Creation implementation. Along with that, i fixed the exploit that players were buying infinite countable items such as bsoe, which works in most l2j servers.
- Decoration implementation. Thanks xlinkinx, and DanielaCZ for reporting.
- Doors now open with confirm pop up.
- Fixed Clan hall grades displayed in Auction.
- Now, once a clan is deleted or a player loses clan hall, the clan hall will be put back into auction.
- Fixed NPE errors.
- Improved admin_clanhallset command.
- Now, once a clan that bidded is deleted, the bid is cancelled.
- Fixed teleports for Disciples Necropolis and Saints Necropolis. Thanks DanielaCZ.
- Improved effects getting removed during subclass change.
- Improved Enchant List. Now if enchant condition is inappropriate, enchant list will be cancelled.
- Fixed bug with underwear being unequipped when an unequipped item was crystallized during enchantment.
- Merchant htmls and buylists. Thanks roko91.
- Fixing SAs for weapons. Thanks DanielaCZ for reporting,and roko91 for feedback.
- Re-adding IPv4 protection.
- Improved exp formula for deep blue mobs.
- Added Olympiad check for invisible players.
- Fixed notifyAttack to be triggered only if damage > 0.

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