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Online Players Up Right On The Screen.


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Hello , First of all i used as subject Preview and share , cause first i will show you some pic and later today will upload the java codes + client part .

 

The bad think on this , is that you couldnt use pcbang , actually you can but they will not get the V iew of points on the right side. You can make an external npc witch will show them their points and etC.

 

Lets take a look (PICTURES):

First

Second

 

And here a small video:

[MXC]FovosOTrelos Java Online On Screen

 

Its nothing special , but i didnt have what to do and was playing with serverpackets :P

 

-Client Side-

 

sysstring-e.dat

1274	Forced Petition
1275	Server Transfer
1276	- Selection -
-1277	PC Bang Points
+1277   Online Players
1278	One, Two, Three, Four, Five, Six, Seven, Eight, Nine, Ten

systemmsg-e.dat

1704	1	Please close the the setup window for your private manufacturing store or private store, and try again.	0	79	9B	B0	FF			0	0	0	0	0		none
-1705	1	PC Bang Points acquisition period. Points acquisition period left $s1 hour.	0	79	9B	B0	FF			0	0	0	0	0		none
-1706	1	PC Bang Points use period. Points use period left $s1 hour.	0	79	9B	B0	FF			0	0	0	0	0		none
-1707	1	You acquired $s1 PC Bang Point.	0	79	9B	B0	FF		
0	0	0	0	0		none
+1705	1	It Shows Online Players Count ATM.	0	79	9B	B0	FF			0	0	0	0	0		none
+1706	1	It Shows Online Players Count ATM.	0	79	9B	B0	FF			0	0	0	0	0		none
+1707	1	It Shows Online Players Count ATM.	0	79	9B	B0	FF			0	0	0	0	0		none

DOWNLOAD CLIENT FILES : LINK

 

-Server Side-

Index: config/fun/pcBang.properties
===================================================================
--- config/fun/pcBang.properties	(revision 13)
+++ config/fun/pcBang.properties	(revision 16)
@@ -5,7 +5,7 @@
# Pc Bang Point are special points, XML id= 65436
# Enable PC Bang Point Event.
# Default: False
-PcBangPointEnable = True
+PcBangPointEnable = False

# Min Player Level.
# Default: 20
Index: config/frozen/frozen.properties
===================================================================
--- config/frozen/frozen.properties	(revision 13)
+++ config/frozen/frozen.properties	(revision 16)
@@ -31,4 +31,8 @@

# New players get fireworks the first time they log in
# Default: False
-NewPlayerEffect = True
\ No newline at end of file
+NewPlayerEffect = True
+
+# It will show at right side in a box of pcbang 
+# The number of online players.
+EnableOnlineRightSide = True
\ No newline at end of file
Index: head-src/com/l2jfrozen/gameserver/network/serverpackets/ExOnlineInfo.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/network/serverpackets/ExOnlineInfo.java	(revision 0)
+++ head-src/com/l2jfrozen/gameserver/network/serverpackets/ExOnlineInfo.java	(revision 16)
@@ -0,0 +1,33 @@
+package com.l2jfrozen.gameserver.network.serverpackets;
+
+import com.l2jfrozen.gameserver.model.L2World;
+import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
+
+
+public class ExOnlineInfo extends L2GameServerPacket
+{
+	/** The Constant _S__FE_31_EXPCCAFEPOINTINFO. */
+	private static final String _S__FE_31_EXPCCAFEPOINTINFO = "[s] FE:31 ExOnlineInfo";
+
+	
+	public ExOnlineInfo()
+	{}
+	
+	@Override
+	protected void writeImpl()
+	{
+		writeC(0xFE);
+		writeH(0x31);
+		writeD(L2World.getInstance().getAllPlayers().size());
+		writeD(1);
+		writeC(1);
+		writeD(1);
+		writeC(1);
+	}
+
+	@Override
+	public String getType()
+	{
+		return _S__FE_31_EXPCCAFEPOINTINFO;
+	}
+}
Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/Logout.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/network/clientpackets/Logout.java	(revision 13)
+++ head-src/com/l2jfrozen/gameserver/network/clientpackets/Logout.java	(revision 16)
@@ -20,6 +20,7 @@
import com.l2jfrozen.gameserver.communitybbs.Manager.RegionBBSManager;
import com.l2jfrozen.gameserver.datatables.SkillTable;
import com.l2jfrozen.gameserver.model.L2Party;
+import com.l2jfrozen.gameserver.model.L2World;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.entity.olympiad.Olympiad;
import com.l2jfrozen.gameserver.model.entity.sevensigns.SevenSignsFestival;
@@ -132,6 +133,13 @@

		RegionBBSManager.getInstance().changeCommunityBoard();
		player.deleteMe();
+		
+		if(Config.ONLINE_RIGHT){
+			for(L2PcInstance playr : L2World.getInstance().getAllPlayers())
+			{
+				playr.showOnlinesWindow();
+			}
+		}
	}

	@Override
Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/EnterWorld.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/network/clientpackets/EnterWorld.java	(revision 13)
+++ head-src/com/l2jfrozen/gameserver/network/clientpackets/EnterWorld.java	(revision 16)
@@ -330,6 +330,14 @@

		if (Config.PCB_ENABLE)
			activeChar.showPcBangWindow();
+		
+		if(Config.ONLINE_RIGHT){
+			for(L2PcInstance player : L2World.getInstance().getAllPlayers())
+			{
+				player.showOnlinesWindow();
+			}
+		}
+	

		if (Config.ANNOUNCE_CASTLE_LORDS)
				notifyCastleOwner(activeChar);
Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestRestart.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestRestart.java	(revision 13)
+++ head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestRestart.java	(revision 16)
@@ -26,6 +26,7 @@
import com.l2jfrozen.gameserver.datatables.SkillTable;
import com.l2jfrozen.gameserver.model.Inventory;
import com.l2jfrozen.gameserver.model.L2Party;
+import com.l2jfrozen.gameserver.model.L2World;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.entity.olympiad.Olympiad;
import com.l2jfrozen.gameserver.model.entity.sevensigns.SevenSignsFestival;
@@ -160,6 +161,7 @@
			player.onTradeCancel(player.getActiveRequester());
		}

+		
		// Check if player are flying
		if(player.isFlying())
		{
@@ -205,6 +207,13 @@
		CharSelectInfo cl = new CharSelectInfo(client.getAccountName(), client.getSessionId().playOkID1);
		sendPacket(cl);
		client.setCharSelection(cl.getCharInfo());
+		
+		if(Config.ONLINE_RIGHT){
+			for(L2PcInstance playr : L2World.getInstance().getAllPlayers())
+			{
+				playr.showOnlinesWindow();
+			}
+		}
	}

	@Override
Index: head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java	(revision 13)
+++ head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java	(revision 16)
@@ -166,6 +166,7 @@
import com.l2jfrozen.gameserver.network.serverpackets.ExFishingStart;
import com.l2jfrozen.gameserver.network.serverpackets.ExOlympiadMode;
import com.l2jfrozen.gameserver.network.serverpackets.ExOlympiadUserInfo;
+import com.l2jfrozen.gameserver.network.serverpackets.ExOnlineInfo;
import com.l2jfrozen.gameserver.network.serverpackets.ExPCCafePointInfo;
import com.l2jfrozen.gameserver.network.serverpackets.ExSetCompassZoneCode;
import com.l2jfrozen.gameserver.network.serverpackets.FriendList;
@@ -18267,6 +18268,13 @@
		ExPCCafePointInfo wnd = new ExPCCafePointInfo(this, 0, false, 24, false);
		sendPacket(wnd);
	}
+	public void showOnlinesWindow()
+	{
+		/*user, int modify, boolean add, int hour, boolean _double) **/
+	
+		ExOnlineInfo wnd = new ExOnlineInfo();
+		sendPacket(wnd);
+	}

	/**
	 * String to hex.
Index: head-src/com/l2jfrozen/Config.java
===================================================================
--- head-src/com/l2jfrozen/Config.java	(revision 13)
+++ head-src/com/l2jfrozen/Config.java	(revision 16)
@@ -2124,6 +2124,7 @@
	public static String PM_TEXT1;
	public static String PM_TEXT2;
	public static boolean NEW_PLAYER_EFFECT;
+	public static boolean ONLINE_RIGHT;


	//============================================================
@@ -2138,6 +2139,7 @@
			frozenSettings.load(is);
			is.close();

+			ONLINE_RIGHT = Boolean.parseBoolean(frozenSettings.getProperty("EnableOnlineRightSide", "True"));
	       	TRANSFORM_PK      = Boolean.parseBoolean(frozenSettings.getProperty("EnableTransformPK", "False"));
	        TRANSFORM_NPC_ID             = frozenSettings.getProperty("TransformNPCID", "14040");
	       	TRANSFORM_NPC_NAME           = frozenSettings.getProperty("TransformNPCName", "Zombie");		

 

DIFF FILE

 

Credits : Goes to me :)

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its looks cool, my question is, what files did u change in client to change pc bang points to online players and what is wrote in "?"? :)

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its looks cool, my question is, what files did u change in client to change pc bang points to online players and what is wrote in "?"? :)

Thanks for good feedback , I fixed the bipping part..

You can change whatever is related with l2 client by modify sysstring-e.dat with file edit.

Its kinda cool , I changed even the front start of l2 . Example " named log in to connect , ID and PWD to username , password .

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Looks prety nice, most of servers(as i know) don't use PCBang so... it already is useless and can be replaced with online players.

 

Waiting for codes :P

Thanks , Yes i had the same thoughts about the pcbang thats why i used for greater purpuse :) .

 

Uploaded , I did some tests and working perfectly .

If you have any ussues pm me.

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I see many thing which are extra

 

public class ExOnlineInfo extends L2GameServerPacket

+{

+ /** The Constant _S__FE_31_EXPCCAFEPOINTINFO. */

+ private static final String _S__FE_31_EXPCCAFEPOINTINFO = " FE:31 ExPCCafePointInfo";

+

+ /** The _character. */

+ private L2PcInstance _character;

+ /** The m_ add point. */

+ private int m_AddPoint;

+

+ /** The m_ period type. */

+ private int m_PeriodType;

+

+ /** The Remain time. */

+ private int RemainTime;

+

+ /** The Point type. */

+ private int PointType;

+

+ /**

+ * Instantiates a new ex pc cafe point info.

+ *

+ * @param user the user

+ * @param modify the modify

+ * @param add the add

+ * @param hour the hour

+ * @param _double the _double

+ */

+ public ExOnlineInfo(L2PcInstance user, int modify, boolean add, boolean _double)

+ {

+ _character = user;

+ m_AddPoint = modify;

+ m_PeriodType = 1;

+ PointType = 1;

+

+ RemainTime = 24;

+ }

+

+ @Override

+ protected void writeImpl()

+ {

+ writeC(0xFE);

+ writeH(0x31);

+ writeD(L2World.getInstance().getAllPlayers().size());

+ writeD(m_AddPoint);

+ writeC(m_PeriodType);

+ writeD(RemainTime);

+ writeC(PointType);

+ }

+

+ /**

+ * Gets the type.

+ *

+ * @return the type

+ */

+ @Override

+ public String getType()

+ {

+ return _S__FE_31_EXPCCAFEPOINTINFO;

+ }

+}

 

It can't be done without them?

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I see many thing which are extra

 

It can't be done without them?

I didnt tested without some writeC/D . I will make a clean up later and test if it works .

But as writeD/C/H is based on server / client communication i hope ncsoft didnt set a rule witch requires all of those , you know what i mean . Like phx when you send an packet if it doesnt contain all the data witch client need to process it will fail.

 

Anyway , an update will be done until tommorow.

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Soo... If we just replace PcBang Points with Online players will not it be better not to create ExOnlineInfo and just do this:

 

Index: net/sf/l2j/gameserver/network/serverpackets/ExPCCafePointInfo.java
package com.l2jfrozen.gameserver.network.serverpackets;

import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jfrozen.gameserver.model.L2World;

@
	writeC(0xFE);
	writeH(0x31);
-		writeD(_character.getPcBangScore());
+              writeD(L2World.getInstance().getAllPlayers().size());
	writeD(m_AddPoint);
	writeC(m_PeriodType);
	writeD(RemainTime);
	writeC(PointType);

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Soo... If we just replace PcBang Points with Online players will not it be better not to create ExOnlineInfo and just do this:

 

Index: net/sf/l2j/gameserver/network/serverpackets/ExPCCafePointInfo.java
	writeC(0xFE);
	writeH(0x31);
-		writeD(_character.getPcBangScore());
+              writeD(L2World.getInstance().getAllPlayers().size());
	writeD(m_AddPoint);
	writeC(m_PeriodType);
	writeD(RemainTime);
	writeC(PointType);

Nope , I dont want to change anything that exists , At my topic i said that pcbang can exist with online players together.

So we need both serverpackets to do that.

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