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interlude L2 XxX PvP Server! [Comming Soon]


radu33

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[move]http://l2xxx.net.tc/[/move]

 

Rates :

 

Experience: x1000

Spexperience: x1000

Party Experience: x1

Party Spexperience: x1

Adena: x1000

No Karma Drop

Custom Protect Pk

Drop Raid: Very high drop

Server Buff System :

 

32 Buff Slots + 24 Dance & Song + 4 Divine = 60 all together

2 Debuff Slots

Town Buff NPC: 2 Hour Buff Duration

(You can choose between Normal Style and Scheme Style )

If you die in any zone you will never lost your buffs

Custom Items:

 

Custom Armor: Vesper Green and Ixion Armor ( New armor interlude!!!)

Custom Weapon : Abyssal Weapon

Custom Accesorryes : Hat's

Custom Tattoo : L2xXx Tattoo

Custom Jwls : Relic Jwls

All custom item's give's stats

Server Ballanced Class

Custom NPC System :

 

Clan Reputatuin NPC - Easy to take clan reputation and up clan level

Enchant Armor/Weapon NPC give you 100% enchant chance

Custom Olympiad Manager - You can see in real time how much Oly Point have other players in your class or any other class

Subclass Features :

 

No Quest Item request for Subclasses

Max sub class per char = 4

Clan/Ally Features :

 

Clan/Ally/Clan Reputation sell in Custom Clan Npc

Max Clans in ally 3

No penalty when you leave or dismiss clan

Custom Command System :

 

.jointvt

.joindm

.online

.vote

Custom Features :

 

->New Style Server Interlude!!!<-

->All New Players will start level 80<-

->All New Players will start with 100k Adena<-

->All New Players will start with V.I.P Coin (duble drop in farm zone)<-

->All New Players will start with Nobbles Coin<-

->Subclass instant level 80<-

->Game Settings Panel - Give you change for better Game Play<-

->Custom Borad System - Give you extra information and few options<-

->AutoAugment's (give 1 pasiv and 1 activ from weapon)<-

->Rebirth Manage (Mage lvl 1: 10% M atk / Mage lvl 2: 20% M atk) && (Fighter lvl 1: 10% P atk / Fighter lvl 2 : 20% P atk)<-

->Custom Raid Boss [[Give Very Very Big Drop]]<-

Custom Npc's From Server

 

->Custom Farm Zone - The zone will give you farm coins exchange in Custom shop<-

->Custom Npc New AutoAugment's<-

->Custom Rebirth System With 2 skill's [[ Fighter 2lvl / Mage 2lvl]]<-

->Custom Npc Top Player<-

->Custom Npc Change Name Color<-

->Custom Npc From Info our Server<-

->Custom Npc ClanShop With All Need For Clan<-

->Custom Npc Augmenter & Enchant Skill's<-

->Custom Npc New Buffer Interlude<-

->Custom Npc Custom Gatekeeper [[Only Custom Zone's From Server]]<-

->Custom Npc Raid Boss Quest<-

Augment Features :

 

Max Augments per char 2 ( 1 active + 1 passive )

Mid-Grade Life Stone Skill Chance - 5%

High-Grade Life Stone Skill Chance - 10%

Top-Grade Life Stone Skill Chance - 15%

Events :

 

-TVT event

-DM Event

Gm Events :

 

-Like Last Man Standing

-Korean Style Events

-1 vs 1 / Party vs Party events

-Clan vs Clan events

-Raid with custom drops every week

Olympiad System :

 

We use Gracia Retail like system Satrt - 18:00 End 12:00 Time Zone +0 Hero Period - 1 Weeks Anti feed/check olympiad system ( custom )

Server's Host Details:

 

CPU: Intel I3 4x 3.22+ GHz

RAM: 8 GB DRR3

HD: 256GB 10K RPM

NET: 1000Mbit Upload/Download International Connection

SO: CentOS 5.6 x64

Location: Europe

Backup system

More details in the game! Join And Play! You will not regret!

 

 

[move]http://l2xxx.net.tc/[/move]

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  • Posts

    • the refering npc is string lenght, so either u edited something badly in html or the size is too big to handle from the client, and propably yan made some customizations to accept bigger size? if also the path is wrong that should be a problem aswell
    • Adapted YanBuffer and everything work fine until i try to talk to the npc. (no errors when building) i get the following: \game\data\scripts\custom\Buffer\Buffer.java java.lang.NullPointerException: Cannot invoke "String.length()" because "html" is null at org.l2jmobius.gameserver.network.serverpackets.AbstractHtmlPacket.setHtml(AbstractHtmlPacket.java:77) at org.l2jmobius.gameserver.network.serverpackets.AbstractHtmlPacket.<init>(AbstractHtmlPacket.java:67) at org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage.<init>(NpcHtmlMessage.java:53) at custom.Buffer.Buffer.showAdvancedHtml(Buffer.java:279) at custom.Buffer.Buffer.htmlShowMain(Buffer.java:289) at custom.Buffer.Buffer.executeHtmlCommand(Buffer.java:366) at custom.Buffer.Buffer.executeCommand(Buffer.java:840) at custom.Buffer.Buffer.onFirstTalk(Buffer.java:126) at org.l2jmobius.gameserver.model.quest.Quest.notifyFirstTalk(Quest.java:720) at org.l2jmobius.gameserver.model.quest.Quest.lambda$addFirstTalkId$0(Quest.java:1826) at org.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener.executeEvent(ConsumerEventListener.java:44) at org.l2jmobius.gameserver.model.events.EventDispatcher.notifyToListeners(EventDispatcher.java:289) at org.l2jmobius.gameserver.model.events.EventDispatcher.notifyEventToSingleContainer(EventDispatcher.java:182) at org.l2jmobius.gameserver.model.events.EventDispatcher.lambda$notifyEventAsync$0(EventDispatcher.java:144) at org.l2jmobius.commons.threads.RunnableWrapper.run(RunnableWrapper.java:35) at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1136) at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635) at java.base/java.lang.Thread.run(Thread.java:833)   and here is the actual code: /* * This file is part of YANModPack: https://github.com/HorridoJoho/YANModPack * Copyright (C) 2015 Christian Buck * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package custom.Buffer; import java.nio.file.Path; import java.nio.file.Paths; import java.util.Collection; import java.util.HashMap; import java.util.List; import java.util.Locale; import java.util.Map; import java.util.Map.Entry; import java.util.concurrent.ConcurrentHashMap; import java.util.logging.Level; import java.util.logging.Logger; import org.l2jmobius.Config; import org.l2jmobius.gameserver.enums.HtmlActionScope; import org.l2jmobius.gameserver.handler.BypassHandler; import org.l2jmobius.gameserver.handler.ItemHandler; import org.l2jmobius.gameserver.handler.VoicedCommandHandler; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Playable; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.skill.BuffInfo; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage; import org.l2jmobius.gameserver.network.serverpackets.ShowBoard; import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; import ai.AbstractNpcAI; import custom.Buffer.util.ItemRequirement; import custom.Buffer.util.htmltmpls.HTMLTemplateParser; import custom.Buffer.util.htmltmpls.HTMLTemplatePlaceholder; import custom.Buffer.util.htmltmpls.funcs.ChildsCountFunc; import custom.Buffer.util.htmltmpls.funcs.ExistsFunc; import custom.Buffer.util.htmltmpls.funcs.ForeachFunc; import custom.Buffer.util.htmltmpls.funcs.IfChildsFunc; import custom.Buffer.util.htmltmpls.funcs.IfFunc; import custom.Buffer.util.htmltmpls.funcs.IncludeFunc; /** * @author HorridoJoho */ public final class Buffer extends AbstractNpcAI { private static final class SingletonHolder { protected static final Buffer INSTANCE = new Buffer(); } private static final int MINUTE_IN_SECONDS = 60; private static final Logger _LOGGER = Logger.getLogger(Buffer.class.getName()); public static final Path SCRIPTS_SUBFOLDER = Paths.get("custom"); public static final Path SCRIPT_TOP_FOLDER = Paths.get("Buffer"); public static final Path SCRIPT_SUBFOLDER = Paths.get(SCRIPTS_SUBFOLDER.toString(), SCRIPT_TOP_FOLDER.toString()); static Buffer getInstance() { return SingletonHolder.INSTANCE; } public static void main(String[] args) { try { BufferData.initInstance(); } catch (Exception ex) { _LOGGER.log(Level.WARNING, "Buffer - Data: Exception while loading npc buffer data, not registering mod!", ex); return; } Buffer instance = getInstance(); for (Entry<Integer, BufferData.BufferNpc> npc : BufferData.getInstance().getBufferNpcs().entrySet()) { instance.addFirstTalkId(npc.getKey()); instance.addStartNpc(npc.getKey()); instance.addTalkId(npc.getKey()); } } private static final ConcurrentHashMap<Integer, Long> _LAST_PLAYABLES_HEAL_TIME = new ConcurrentHashMap<>(); private static final ConcurrentHashMap<Integer, String> _LAST_PLAYER_HTMLS = new ConcurrentHashMap<>(); private static final ConcurrentHashMap<Integer, String> _ACTIVE_PLAYER_BUFFLISTS = new ConcurrentHashMap<>(); Buffer() { // super(-1, SCRIPT_TOP_FOLDER.toString(), SCRIPTS_SUBFOLDER.toString()); super(); BypassHandler.getInstance().registerHandler(BufferNpcBypassHandler.getInstance()); if (BufferData.getInstance().getVoicedBuffer().enabled) { VoicedCommandHandler.getInstance().registerHandler(BufferVoicedCommandHandler.getInstance()); ItemHandler.getInstance().registerHandler(BufferItemHandler.getInstance()); } } // //////////////////////////////////// // AI METHOD OVERRIDES // //////////////////////////////////// @Override public String onFirstTalk(Npc npc, Player player) { executeCommand(player, npc, null); return null; } // /////////////////////////////////// // UTILITY METHODS // /////////////////////////////////// private BufferData.Buffer determineBuffer(Npc npc, Player player) { if (npc == null) { BufferData.VoicedBuffer buffer = BufferData.getInstance().getVoicedBuffer(); if (!buffer.enabled || ((buffer.requiredItem > 0) && (player.getInventory().getItemByItemId(buffer.requiredItem) == null))) { return null; } return buffer; } return BufferData.getInstance().getBufferNpc(npc.getId()); } private String generateAdvancedHtml(Player player, String path, Map<String, HTMLTemplatePlaceholder> placeholders, BufferData.HtmlType dialogType) { return HTMLTemplateParser.fromCache(Path.of("/data/scripts/" + SCRIPT_SUBFOLDER + "/data/html/" + dialogType.toString().toLowerCase(Locale.ENGLISH) + "/" + path).toString(), player, placeholders, IncludeFunc.INSTANCE, IfFunc.INSTANCE, ForeachFunc.INSTANCE, ExistsFunc.INSTANCE, IfChildsFunc.INSTANCE, ChildsCountFunc.INSTANCE); } /** * Copy from {@link NpcHtmlMessage} * @param activeChar the player * @param html the html to check */ private void buildBypassCache(Player activeChar, String html) { if (activeChar == null) { return; } activeChar.clearHtmlActions(HtmlActionScope.NPC_HTML); int len = html.length(); for (int i = 0; i < len; i++) { int start = html.indexOf("\"bypass ", i); int finish = html.indexOf("\"", start + 1); if ((start < 0) || (finish < 0)) { break; } if (html.substring(start + 8, start + 10).equals("-h")) { start += 11; } else { start += 8; } i = finish; int finish2 = html.indexOf("$", start); if ((finish2 < finish) && (finish2 > 0)) { activeChar.addHtmlAction(HtmlActionScope.NPC_HTML, html.substring(start, finish2).trim()); } else { activeChar.addHtmlAction(HtmlActionScope.NPC_HTML, html.substring(start, finish).trim()); } } } /** * Copy from {@link org.l2jmobius.gameserver.communitybbs.Manager.BaseBBSManager}. Modified to allow larger community board htmls. * @param player the player to send to * @param html the html text */ private void sendBBSHtml(Player player, String html) { buildBypassCache(player, html); if (html.length() < 16250) { player.sendPacket(new ShowBoard(html, "101")); player.sendPacket(new ShowBoard(null, "102")); player.sendPacket(new ShowBoard(null, "103")); } else if (html.length() < (16250 * 2)) { player.sendPacket(new ShowBoard(html.substring(0, 16250), "101")); player.sendPacket(new ShowBoard(html.substring(16250), "102")); player.sendPacket(new ShowBoard(null, "103")); } else if (html.length() < (16250 * 3)) { player.sendPacket(new ShowBoard(html.substring(0, 16250), "101")); player.sendPacket(new ShowBoard(html.substring(16250, 16250 * 2), "102")); player.sendPacket(new ShowBoard(html.substring(16250 * 2), "103")); } else { player.sendPacket(new ShowBoard("<html><body><br><center>Error: HTML was too long!</center></body></html>", "101")); player.sendPacket(new ShowBoard(null, "102")); player.sendPacket(new ShowBoard(null, "103")); } } private void fillItemAmountMap(Map<Integer, Long> items, BufferData.Buff buff) { for (Entry<String, ItemRequirement> item : buff.items.entrySet()) { Long amount = items.get(item.getValue().item.getId()); if (amount == null) { amount = 0L; } items.put(item.getValue().item.getId(), amount + item.getValue().amount); } } private void castBuff(Playable playable, BufferData.Buff buff) { buff.skill.applyEffects(playable, playable, true, Config.BUFFER_CUSTOM_BUFF_DURATION * MINUTE_IN_SECONDS); } // ////////////////////////////////// // HTML COMMANDS // ////////////////////////////////// private void showAdvancedHtml(Player player, BufferData.Buffer buffer, Npc npc, String htmlPath, Map<String, HTMLTemplatePlaceholder> placeholders) { placeholders.put(buffer.placeholder.getName(), buffer.placeholder); HTMLTemplatePlaceholder ulistsPlaceholder = BufferData.getInstance().getPlayersUListsPlaceholder(player.getObjectId()); if (ulistsPlaceholder != null) { placeholders.put(ulistsPlaceholder.getName(), ulistsPlaceholder); } String activeUniqueName = _ACTIVE_PLAYER_BUFFLISTS.get(player.getObjectId()); if (activeUniqueName != null) { HTMLTemplatePlaceholder ulistPlaceholder = BufferData.getInstance().getPlayersUListPlaceholder(player.getObjectId(), activeUniqueName); if (ulistPlaceholder != null) { placeholders.put("active_unique", ulistPlaceholder); } } BufferData.HtmlType dialogType = BufferData.getInstance().getHtmlType(); String html = generateAdvancedHtml(player, htmlPath, placeholders, dialogType); switch (dialogType) { case NPC: player.sendPacket(new NpcHtmlMessage(npc == null ? 0 : npc.getObjectId(), html)); break; case COMMUNITY: sendBBSHtml(player, html); break; } } private void htmlShowMain(Player player, BufferData.Buffer buffer, Npc npc) { showAdvancedHtml(player, buffer, npc, "main.html", new HashMap<String, HTMLTemplatePlaceholder>()); } private void htmlShowCategory(Player player, BufferData.Buffer buffer, Npc npc, String categoryIdent) { BufferData.BuffCategory buffCat = buffer.getBuffCat(categoryIdent); if (buffCat == null) { return; } HashMap<String, HTMLTemplatePlaceholder> placeholders = new HashMap<>(); placeholders.put("category", buffCat.placeholder); showAdvancedHtml(player, buffer, npc, "category.html", placeholders); } private void htmlShowBuff(Player player, BufferData.Buffer buffer, Npc npc, String categoryIdent, String buffIdent) { BufferData.BuffCategory buffCat = buffer.getBuffCat(categoryIdent); if (buffCat == null) { return; } BufferData.Buff buff = buffCat.getBuff(buffIdent); if (buff == null) { return; } HashMap<String, HTMLTemplatePlaceholder> placeholders = new HashMap<>(); placeholders.put("category", buffCat.placeholder); placeholders.put("buff", buff.placeholder); showAdvancedHtml(player, buffer, npc, "buff.html", placeholders); } private void htmlShowPreset(Player player, BufferData.Buffer buffer, Npc npc, String presetBufflistIdent) { BufferData.BuffCategory presetBufflist = buffer.getPresetBufflist(presetBufflistIdent); if (presetBufflist == null) { return; } HashMap<String, HTMLTemplatePlaceholder> placeholders = new HashMap<>(); placeholders.put("preset", presetBufflist.placeholder); showAdvancedHtml(player, buffer, npc, "preset.html", placeholders); } private void htmlShowUnique(Player player, BufferData.Buffer buffer, Npc npc, String uniqueName) { HTMLTemplatePlaceholder uniquePlaceholder = BufferData.getInstance().getPlayersUListPlaceholder(player.getObjectId(), uniqueName); if (uniquePlaceholder == null) { // redirect to main html if uniqueName is not valid, will most likely happen when the player deletes a unique bufflist he is currently viewing executeHtmlCommand(player, buffer, npc, "main"); return; } HashMap<String, HTMLTemplatePlaceholder> placeholders = new HashMap<>(); placeholders.put(uniquePlaceholder.getName(), uniquePlaceholder); showAdvancedHtml(player, buffer, npc, "unique.html", placeholders); } private void executeHtmlCommand(Player player, BufferData.Buffer buffer, Npc npc, String command) { _LAST_PLAYER_HTMLS.put(player.getObjectId(), command); if ("main".equals(command)) { htmlShowMain(player, buffer, npc); } else if (command.startsWith("category ")) { htmlShowCategory(player, buffer, npc, command.substring(9)); } else if (command.startsWith("preset ")) { htmlShowPreset(player, buffer, npc, command.substring(7)); } else if (command.startsWith("buff ")) { String[] argsSplit = command.substring(5).split(" ", 2); if (argsSplit.length != 2) { return; } htmlShowBuff(player, buffer, npc, argsSplit[0], argsSplit[1]); } else if (command.startsWith("unique ")) { htmlShowUnique(player, buffer, npc, command.substring(7)); } else { // all other malformed bypasses htmlShowMain(player, buffer, npc); } } // // //////////////////////////////// // ///////////////////////////////////////////// // TARGET COMMANDS // ///////////////////////////////////////////// private void targetBuffBuff(Player player, Playable target, BufferData.Buffer buffer, String categoryIdent, String buffIdent) { BufferData.BuffCategory bCat = buffer.getBuffCat(categoryIdent); if (bCat == null) { return; } BufferData.Buff buff = bCat.getBuff(buffIdent); if (buff == null) { return; } if (!buff.items.isEmpty()) { HashMap<Integer, Long> items = new HashMap<>(); fillItemAmountMap(items, buff); for (Entry<Integer, Long> item : items.entrySet()) { if (player.getInventory().getInventoryItemCount(item.getKey(), 0, true) < item.getValue()) { player.sendMessage("Not enough items!"); return; } } for (Entry<Integer, Long> item : items.entrySet()) { player.destroyItemByItemId("Buffer", item.getKey(), item.getValue(), player, true); } } castBuff(target, buff); } private void targetBuffUnique(Player player, Playable target, BufferData.Buffer buffer, String uniqueName) { List<BufferData.Buff> buffs = BufferData.getInstance().getUniqueBufflist(player.getObjectId(), uniqueName); if (buffs != null) { HashMap<Integer, Long> items = null; for (BufferData.Buff buff : buffs) { if (!buff.items.isEmpty()) { if (items == null) { items = new HashMap<>(); } fillItemAmountMap(items, buff); } } if (items != null) { for (Entry<Integer, Long> item : items.entrySet()) { if (player.getInventory().getInventoryItemCount(item.getKey(), 0, true) < item.getValue()) { player.sendMessage("Not enough items!"); return; } } for (Entry<Integer, Long> item : items.entrySet()) { player.destroyItemByItemId("Buffer", item.getKey(), item.getValue(), player, true); } } for (BufferData.Buff buff : buffs) { castBuff(target, buff); } } } private void targetBuffPreset(Player player, Playable target, BufferData.Buffer buffer, String presetBufflistIdent) { BufferData.BuffCategory presetBufflist = buffer.getPresetBufflist(presetBufflistIdent); if (presetBufflist == null) { return; } Collection<BufferData.Buff> buffs = presetBufflist.buffs.values(); if (buffs != null) { HashMap<Integer, Long> items = null; for (BufferData.Buff buff : buffs) { if (!buff.items.isEmpty()) { if (items == null) { items = new HashMap<>(); } fillItemAmountMap(items, buff); } } if (items != null) { for (Entry<Integer, Long> item : items.entrySet()) { if (player.getInventory().getInventoryItemCount(item.getKey(), 0, true) < item.getValue()) { player.sendMessage("Not enough items!"); return; } } for (Entry<Integer, Long> item : items.entrySet()) { player.destroyItemByItemId("Buffer", item.getKey(), item.getValue(), player, true); } } for (BufferData.Buff buff : buffs) { castBuff(target, buff); } } } private void targetHeal(Player player, Playable target, BufferData.Buffer buffer) { if (!buffer.canHeal) { return; } // prevent heal spamming, process cooldown on heal target Long lastPlayableHealTime = _LAST_PLAYABLES_HEAL_TIME.get(target.getObjectId()); if (lastPlayableHealTime != null) { Long elapsedTime = System.currentTimeMillis() - lastPlayableHealTime; Long healCooldown = BufferData.getInstance().getHealCooldown(); if (elapsedTime < healCooldown) { Long remainingTime = healCooldown - elapsedTime; if (target == player) { player.sendMessage("You can heal yourself again in " + (remainingTime / 1000) + " seconds."); } else { player.sendMessage("You can heal your pet again in " + (remainingTime / 1000) + " seconds."); } return; } } _LAST_PLAYABLES_HEAL_TIME.put(target.getObjectId(), System.currentTimeMillis()); if (player == target) { player.setCurrentCp(player.getMaxCp()); } target.setCurrentHp(target.getMaxHp()); target.setCurrentMp(target.getMaxMp()); target.broadcastStatusUpdate(); } private void targetCancel(Player player, Playable target, BufferData.Buffer buffer) { if (!buffer.canCancel) { return; } target.stopAllEffectsExceptThoseThatLastThroughDeath(); } private void executeTargetCommand(Player player, BufferData.Buffer buffer, String command) { // ///////////////////////////////// // first determine the target Playable target; if (command.startsWith("player ")) { target = player; command = command.substring(7); } else if (command.startsWith("summon ")) { target = player.getPet(); if (target == null) { return; } command = command.substring(7); } else { return; } // ////////////////////////////////////////// // run the choosen action on the target if (command.startsWith("buff ")) { String[] argsSplit = command.substring(5).split(" ", 2); if (argsSplit.length != 2) { return; } targetBuffBuff(player, target, buffer, argsSplit[0], argsSplit[1]); } else if (command.startsWith("unique ")) { targetBuffUnique(player, target, buffer, command.substring(7)); } else if (command.startsWith("preset ")) { targetBuffPreset(player, target, buffer, command.substring(7)); } else if ("heal".equals(command)) { targetHeal(player, target, buffer); } else if ("cancel".equals(command)) { targetCancel(player, target, buffer); } } // // //////////////////////////////// // //////////////////////////////// // UNIQUE COMMANDS // //////////////////////////////// private boolean uniqueCreate(Player player, String uniqueName) { if (!BufferData.getInstance().canHaveMoreBufflists(player)) { player.sendMessage("Maximum number of unique bufflists reached!"); return false; } // only allow alpha numeric names because we use this name on the htmls if (!uniqueName.matches("[A-Za-z0-9]+")) { return false; } return BufferData.getInstance().createUniqueBufflist(player.getObjectId(), uniqueName); } private void uniqueDelete(Player player, String uniqueName) { BufferData.getInstance().deleteUniqueBufflist(player.getObjectId(), uniqueName); // also remove from active bufflist when it's the deleted String activeUniqueName = _ACTIVE_PLAYER_BUFFLISTS.get(player.getObjectId()); if ((activeUniqueName != null) && activeUniqueName.equals(uniqueName)) { _ACTIVE_PLAYER_BUFFLISTS.remove(player.getObjectId()); } } private void uniqueAdd(Player player, BufferData.Buffer buffer, String uniqueName, String categoryIdent, String buffIdent) { BufferData.BuffCategory bCat = buffer.getBuffCat(categoryIdent); if (bCat == null) { return; } BufferData.Buff buff = bCat.getBuff(buffIdent); if (buff == null) { return; } BufferData.getInstance().addToUniqueBufflist(player.getObjectId(), uniqueName, buff); } private void uniqueRemove(Player player, String uniqueName, String buffIdent) { BufferData.Buff buff = BufferData.getInstance().getBuff(buffIdent); if (buff == null) { return; } BufferData.getInstance().removeFromUniqueBufflist(player.getObjectId(), uniqueName, buff); } private void uniqueSelect(Player player, String uniqueName) { if (BufferData.getInstance().hasUniqueBufflist(player.getObjectId(), uniqueName)) { _ACTIVE_PLAYER_BUFFLISTS.put(player.getObjectId(), uniqueName); } } private void uniqueDeselect(Player player) { _ACTIVE_PLAYER_BUFFLISTS.remove(player.getObjectId()); } private void executeUniqueCommand(Player player, BufferData.Buffer buffer, String command) { if (command.startsWith("create ")) { uniqueCreate(player, command.substring(7)); } else if (command.startsWith("create_from_effects ")) { String uniqueName = command.substring(20); if (!uniqueCreate(player, uniqueName)) { return; } final Collection<BuffInfo> buffs = player.getEffectList().getEffects(); for (final BuffInfo effect : buffs) { for (Entry<String, BufferData.BuffCategory> buffCatEntry : buffer.buffCats.entrySet()) { boolean added = false; for (Entry<String, BufferData.Buff> buffEntry : buffCatEntry.getValue().buffs.entrySet()) { final BufferData.Buff buff = buffEntry.getValue(); if (buff.skill.getId() == effect.getSkill().getId()) { uniqueAdd(player, buffer, uniqueName, buffCatEntry.getKey(), buff.ident); added = true; break; } } if (added) { break; } } } } else if (command.startsWith("delete ")) { uniqueDelete(player, command.substring(7)); } else if (command.startsWith("add ")) { String[] argsSplit = command.substring(4).split(" ", 3); if (argsSplit.length != 3) { return; } uniqueAdd(player, buffer, argsSplit[0], argsSplit[1], argsSplit[2]); } else if (command.startsWith("remove ")) { String[] argsSplit = command.substring(7).split(" ", 2); if (argsSplit.length != 2) { return; } uniqueRemove(player, argsSplit[0], argsSplit[1]); } else if (command.startsWith("select ")) { uniqueSelect(player, command.substring(7)); } else if (command.startsWith("deselect")) { uniqueDeselect(player); } } // // //////////////////////////////// private static boolean isInsideAnyZoneOf(Creature character, ZoneId first, ZoneId... more) { if (character.isInsideZone(first)) { return true; } if (more != null) { for (ZoneId zone : more) { if (character.isInsideZone(zone)) { return true; } } } return false; } void executeCommand(Player player, Npc npc, String command) { if (isInsideAnyZoneOf(player, ZoneId.PVP, ZoneId.SIEGE, ZoneId.WATER, ZoneId.JAIL, ZoneId.DANGER_AREA)) { player.sendMessage("The buffer cannot be used here."); return; } else if (player.isOnEvent() || player.isInOlympiadMode()) { player.sendMessage("The buffer cannot be used in events."); return; } else if (player.isInDuel() || (player.getPvpFlag() == 1)) { player.sendMessage("The buffer cannot be used in duells or pvp."); return; } else if (AttackStanceTaskManager.getInstance().hasAttackStanceTask(player)) { player.sendMessage("The buffer cannot be used while in combat."); return; } BufferData.Buffer buffer = determineBuffer(npc, player); if (buffer == null) { // not an authorized npc or npc is null and voiced buffer is disabled return; } if ((command == null) || command.isEmpty()) { command = "html main"; } if (command.startsWith("html ")) { executeHtmlCommand(player, buffer, npc, command.substring(5)); } else { if (command.startsWith("target ")) { executeTargetCommand(player, buffer, command.substring(7)); } else if (command.startsWith("unique ")) { executeUniqueCommand(player, buffer, command.substring(7)); } // display last html again // since somebody could use the chat as a command line(eg.: .buffer target player heal), we check if the player has opened a html before String lastHtmlCommand = _LAST_PLAYER_HTMLS.get(player.getObjectId()); if (lastHtmlCommand != null) { executeHtmlCommand(player, buffer, npc, _LAST_PLAYER_HTMLS.get(player.getObjectId())); } } } }   i searched and saw something about "Html length" that i can rl understand.    I also noticed that it doesnt follow the path correctly. It is:  \scripts\custom\Buffer\data\htmlpc\main.html  and it should be    \scripts\custom\Buffer\data\html\npc\main.html    Thanks.
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