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Posted

  Hello,we want to announce you a new server!The server is abolutely free,you have just to join & play and start pvp,you boring play pvp server which makes you farm for two days?And then after 3 days close?No anymore this kind of servers!!!Here we are and we create a server which you ask us for!Give us a chance only to preview our server via our website www.L2FreePvP.eu

 

 

 

 

*Enchant Rate*

 

 

 

-Safe = 16

-Max = 16-18 for weapons with crystall scrolls only from Ember raid boss,2 hours respawn

-Normaly Enchant Rate = 100%

-Blessed Enchant Rate = 100%

-Crystal Enchance Rate= 50%

-Mid Life Stone Rate = 8%

-High Grade Life Stone = 9%

-Top Grade Life Stone = 18%

 

 

 

 

  *Server Rates*

 

 

 

-Exp Rate: 3000

-SP Rate: 3000

-Adena Rate: 5000

-Party Rate: 3000

-Karma Drop: 15%

-Death Penalty: 15%

-Quest Drop: 10%

 

 

 

 

 

 

 

  *Official Features*

 

 

 

 

 

 

*Server Client C6(Interlude)

*Balance Class

*Mana Potions 1000 Mp Each

*40 Buff Slot

*Siege Every 2 weeks

*Clan Halls Retail(With All NPC's)

*All Grand Boss Spawn Every 6 Hours

*No Tattoos

*Auto Loot

*Auto Learn Skills

*Clan Penalty - No Penalty

*Ally Penalty - No Penalty

*Grade Penalty - No Penalty

*C4/C5/Interlude features/skills working 85%

* Fishing

* Seven Signs

* Castle Sieges

* Clan Hall Sieges

* Noblesses & Heroes System

* Max Level 80

* All Quests

* Clan Wars

* C5/Interlude Clan System

* subclans (Academy,Royal Guards,Order of Knights) * Cursed weapons

* Weapon Augmentations

* Shadow Weapons

* Dueling System

* All C4/C5/Interlude Skills

* All Raid Bosses + Grand Bosses + Frintezza

* Olympiad 100% Retail like

* DualBox allowed

* 100% Retail like gameplay without any customs

* Flawless Geodata & Pathnodes

* Active and experienced development/GMteam!

* No corruptions!

* Not used accounts will be deleted after 2 months

* NO LAG!!!

* 100% Uptime

* International community

* New character start with 500kk adena

* Max Subclasses = 3

* Max Subclass level = 80

* Max Alliances = 3

* All active/passive augments are fully working! (Only 1 ACTIVE AND 1 PASSIVE)

* All flood protections

* Custom Start up zone

 

 

 

 

 

 

 

 

 

        *Custom Features*

 

 

 

*Shout Chat With 200 Pvp

*Trade Chat with 100 Pvp

*Killing Spree System (With Custom Reward Item)

*Clan Leader  Custom Color Tittle

*Away System

*Unique Agument System

*PvP/Pk Color System

*Announce Castle Lord

*Announce Hero

*Announce Online Player's

*Announe Olympiad End Date

*Custom Clan rep system

*Mastery Penaldy: ON

*Global Chat With Delay

*Trade Chat With Delay

*Hero Chat With Delay

*PvP/Pk Custom Reward

*Auto Nobless(after death you have the buffs again)

*Weding System

*Custom Start Zone

*Custom Comants

*.online

*.stat

*.repair

*offline trade

*Clan Crest in town

*Custom Noblesse Item

 

 

 

 

  *Olympiad System*

 

 

* Retail Like

* Olympiad Cycle = 1 Weeks

* Start Time 19:00

* End Time 1:00

* After Match Skills refresh

* Max Loose Points 15

*Max enchant item in olympiad +6

 

 

 

 

 

 

  *Custom Npcs*

 

 

*Gatekeeper

*Gm Shop

*Vote Shop

*Event Manager

*Buffer

*Clan Manager

*Agumenter

*Skill Enchanter

*Pvp-pk manager

 

 

 

 

 

 

 

 

 

    *Vote Reward System*

 

 

*TopZone Vote Reward System:5 vote stones for each 5 votes

*Hopzone Vote Reward System:5 vote stones for each 5 votes

 

 

 

 

 

 

 

 

      Farm Areas/System

 

 

*Farm I = Toi

*Farm II = FG

*Clan Zone = Under Construction

*PvP Zone I = Ketra Orc

*PvP Zone II = Primeval Isle

 

-Drops:

*Farm I = Farm Mobs I Drop Free-Coins

*Farm II = Farm Mobs II Drop Free-Coins

*Clan Zone = Drop Custom Clan Rep Items 5 item each mob (under construction)

 

 

 

 

 

*Protections*

 

 

-L2 Walker Protection

-L2j Killer Protection

_Olympiad Protection

-L2Net Protection

-L2 Boot Protection

-L2 Event Protection

-Spawn Protection

-Vote Protection

 

 

 

 

*Dedicate/server

 

 

* Intel Xeon E5650 6/12 * 2,66 GHz

* 12 GB DDR3 ECC Registered

* 120 GB SSD 560 / 515 MB/s - 2TB 7200 PRM

* Unlimited GB inklusive / Flat

* Onboard / Software RAID

* 100MBit FD Fast-Ethernet Anschluss     

* 1000MBit Full Duplex optional     

* Geswitchtes Netzwerk     

* Keine Kollisionsnetze         

 

 

 

 

 

 

 

 

*Server Website*

 

 

http://l2freepvp.eu  Online

http://l2freepvp.eu/forum  Under Construction

 

 

 

 

Custom Server Informations (server under construction)

 

 

 

Welcome to l2freepvp-Custom server

 

 

Basic Server Rates

 

 

Experience: 1000

 

Esperience:1000

 

Party experience:2

 

Party Esperience:2

 

 

 

Enchant Informations

 

 

Safe Enchant +5

Max Enchant +20

Normall Scroll Chance 66%

Blessed Scrolls Chance 100%

Crystall Scroll Chance 100%

 

 

 

Augmentation System

 

Mid Grade Lifestone Chance 8%

High Grade Lifestone Chance 17%

Top Grade Lifestone Chance 20%

 

 

NPC'S

 

GM SHOP (L2Free-Pvp Custom Server)

Custom SHOP (L2Free-Pvp Custom Server)

Buffer (L2Free-Pvp Custom Server)

Augmenter(L2Free-PvP custom Server)

Skill Enchanter (L2Free-PvP Custom Server)

PvP-PK Ranking (L2Free-PvP Custom Server)

Gatekeeper (L2Free-PvP Custom Server)

PvP Gatekeeper (L2Free-PvP Custom-Server)

Symbol Maker (L2Free-PvP Custom Server)

Nobless Manager (L2Free-PvP Custom Server)

Class Manager (L2Free-Pvp Custom Server)

Server Info (L2Free-PvP Custom Server)

Donation Manager(L2Free-PvP Custom Server)

Siege Informer (L2Free-Pvp Custom Server)

 

 

 

Basic Informations

 

C6 GamePlay

Fully Interlude Working Skills

All Raid Bosses-Grand raid Bosses retail like

Castle Sieges

Retail Olympiad Gameplay

Olympiad Cicle 1 Week

Max subclasses 3

No Lag

Good Community (we hope)

Good Uptime

Dual Box Allowed x3

Active Server staff

Useless Account will be deleted after 3 months

Geodata-Panthode

Weapon Augmention

Custom Start Up Zone

Max LvL 80

Max Buff slots 60

No Corruptions

Mana potions

Stuck Augment

Hero skills on subclass

Farm zones

Auto nobless

Anti-heavy system for daggers-archers

 

 

 

PvP-PK Informations

 

Pvp/pk announcement

PV/PK Reward

PvP/PK Ranking

Killing spree system

 

 

Players Announcement

 

Announce Hero character

Announce Castle Lord Character

Announce Top Pvp character

Announce Donators

Announce Currently Online Players

 

 

Basic Vote Informations

 

Topzone Vote system reward 5 Topstone items

Hopzone Vote system reward 5 Hopstone Items

TOP 200

TOP 100

TOPRU

VOTEZONES

MAXVOTES

 

 

Basic Event Information

 

Tvt event every 4 hours

ctf event every 4 hours

dm event every 4 hours

 

*All events has custom server reward

 

 

 

Commands

.online

.stat

.stats

.changepassword

.offline

.away

.back

 

 

Protections In-out of game

 

L2Walker protection

Pvp farming protection

Event protection

Olympiad protection

Buff protection

spawn protection

flood protection

ddos protection ( under construction)

 

 

 

Currency Items

 

Clan reputation item

Vote Item

Farm Item

Event item

Nobless item

 

 

Farming Informations

 

Farm zone 1 easy

farm zone 2 medium

safe zone hard

Custom farming item

Custom farming info npc

 

Site:www.l2freepvp.eu

Forum:offline

 

Custom l2freepvp server is under construction

Posted

1.With vote rewards u will take rb jwls etc?

2.Free-Coins need for?

3.Gl :)

 

1=yes

2=cp pots-bogs-ls-others..

3- ty

 

-Added raid boss,it drops crystall scrolls only for weapons s grade,that has 50% chance to success,respawn time 2 hours.

Posted

1=yes

2=cp pots-bogs-ls-others..

3- ty

 

-Added raid boss,it drops crystall scrolls only for weapons s grade,that has 50% chance to success,respawn time 2 hours.

I will join for sure i hope  to be balance (enough)

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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