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[Help] Problem with NPC


eXilim

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Hi, I have L2j server Freya (rev. 4760) and I have problem with NPC with name Mr. Cat and Miss Queen... Its test server npc and they can give noblese, trade recipe , ... I need delete this NPC (In config or DB?) and i dont search npc for 2nd and 3nd class manager? :( THX

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Hi, I have L2j server Freya (rev. 4760) and I have problem with NPC with name Mr. Cat and Miss Queen... Its test server npc and they can give noblese, trade recipe , ... I need delete this NPC (In config or DB?) and i dont search npc for 2nd and 3nd class manager? :( THX

you have something like this or similar in config?

Server Helpers = True/False

Im not sure if all pack's have this option.

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if you want to remove that npcs just remove from mysql database. about class master after AllowClassMasters = True

ConfigClassMaster = 1;[];[];2;[];[];3;[];[] there must be id of npc or something,

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if you want to remove that npcs just remove from mysql database. about class master after AllowClassMasters = True

ConfigClassMaster = 1;[];[];2;[];[];3;[];[] there must be id of npc or something,

No dont must...
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can you post here about 20 lines of that config? like

line

line

line

line

AllowClassMasters = True

ConfigClassMaster = 1;[];[];2;[];[];3;[];[]

line

line

Line

Line

like this? there must be something id of npc or something

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# Allow use of Event Managers for changing occupation without any quests.

# Default: False

AllowClassMasters = True

 

# ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)]

# 1st occupation change for 100.000 Adena (item id 57)

# 2nd occupation change for 1.000.0000 Adena (item id 57)

# 3rd occupation change for 10.000.0000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575)

# on 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622)

# ConfigClassMaster=1;[];[];2;[];[];3;[];[]

# 1st, 2nd, 3rd occupation change for free, without rewards.

# ConfigClassMaster=1;[];[];2;[];[]

# Allow only first and second change.

ConfigClassMaster = 1;[];[];2;[];[];3;[];[]

 

# Class Masters will allow changing to any occupation on any level inside class tree

# For example, Dwarven Fighter will be able to advance to:

# Artisan, Scavenger, Warsmith, Bounty Hunter, Maestro, Fortune Seeker.

# But Warsmith will be able to change only to Maestro.

# Default = False

AllowEntireTree = False

 

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# When character reach levels 20,40,76 he will receive tutorial page

# with list of the all possible variants, and can select and immediately

# change to the new occupation, or decide to choose later (on next login).

# Can be used with or without classic Class Masters.

# Default = False

AlternateClassMaster = True

do you have this? just enable it ok?

i found class master's ID s

31757

31756

here you go check if you have this ids in merchant folder of html in data folder of gameserver :D

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# When character reach levels 20,40,76 he will receive tutorial page

# with list of the all possible variants, and can select and immediately

# change to the new occupation, or decide to choose later (on next login).

# Can be used with or without classic Class Masters.

# Default = False

AlternateClassMaster = True

do you have this? just enable it ok?

i found class master's ID s

31757

31756

here you go check if you have this ids in merchant folder of html in data folder of gameserver :D

This npc is for test server they have for sell recipe, noblese, s84 items atpd :/

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In your database (npc table), verify if you got a NPC with type L2ClassMaster.

 

You must have at least 1.

 

Following query is fine :

SELECT * FROM `npc` WHERE `type` LIKE '%L2Classmaster%'

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This npc is for test server they have for sell recipe, noblese, s84 items atpd :/

omg learn some English man i cant understand you :| i told you everything you need to know so what you need more? :|

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